[3.9] Cyclone Summoner - Heralds of Agony and Purity, Summon Holy Relic - League starter
" I haven't been able to clear any Monoliths |
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Any ideas how to get holy relics survive? seems to die every now and then..
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Took out yellow elder no problem just tanled everything. Also no issues in red maps for the most part. Was even able to do phys reflect without a claw by being careful. Overall with a few changes and adding in some attack speed and leech on hit jewels araakalis fang still feels fine.
I just got my minus mana cost ring since they are pretty cheap now. I didnt think about removing righteous decree, Ill look at that on Pob maybe get a bit more life. Anyone looked at timless jewels for this build yet? Oh forgot to say, also with the changes to accuracy I think its possible to not need to take resolute technique, I got gloves with supported by accuracy for cyclone for not very much and then have 95% chance to hit, one extra jewel mod could easily bump that back up to 100%, something to think about for min maxing. For Monoliths on an open map I can definitley clear all of one side and some of the other side as long as I get HOAG near me when I start. The other minions don't seem to be much help compared to HOAG in Monoliths. If its a map with lots of hard obstacles like the Pier its much harder. Last edited by fullmetalross#2652 on Jul 2, 2019, 5:22:37 PM
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" In the previous page the OP, systemplayerlost, responded to my similar question regarding a build refresh based on the reduced mana cost of cyclone. He shared some of his work in progress. here Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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" I did see this but it the POB still uses tireless and quick recovery. Is this because of the +life they each have? |
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" I would assume so. My personal rule of thumb is that a good life node is 5%. Tireless cluster has an average of 5% life for all 4 nodes and quick recovery cluster has an average of 4.67% for all 3 nodes. That seems pretty good to me from the life and defense perspective. I'm running a new character based on systemplayerlost's "work in progress" and the mana part of those two clusters proved handy during the leveling process. I personally like the tankiness of the build but if you see some interesting more offensive skill tree nodes then it might be fun to give it a try. It's a trade off. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired! Last edited by Turtledove#4014 on Jul 3, 2019, 1:40:48 PM
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" Short answer: those are the most efficient life nodes (considering traveling nodes) we can take. Last edited by systemplayerlost#1810 on Jul 3, 2019, 6:11:12 PM
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For those who struggle with t14-16 delve 200+ and legion spike damage.
Basic layout of build is to glassy and you just need more defenses. Basic build would provide you around 5.5k life, while I do run 7.5k life + 0.9k shield. After a lot of min maxing with this build here is my setup on lvl95. Notice I do run Vaal Molten Shell, Vaal Discipline and Flesh offering for more defense and dps in difficult encounters. Also I prefer fast cast over blood magic for movement skill. Claw with blind on hit and max life on hit from both blind and implicit. Mana fixed by amulet. Gloves ended up in this cyclone setup. Onslaught > Blind support. Attack speed is a life. (notice that I do not need lvl 21 cyclone gem thanks to +1 melee gems craft) Helmet with +1 sentinel is really great dps boost for "fat" encounters, since life expectancy of relics are minimal. I run double aura rings, since I was able to fix stats and resists (111%+) with jewels, amulet and skill tree. Here are my fixing gear (20% more poison chance, stats and resists): Flasks, life one is for deep delve and bossing (instead of quicksilver): Shield and body armor are standard Passive tree: https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAUDAAHcBLMFLQthEFERjhQgFHEWbxo4HNwkqicvLlMyCTLRNZI26TrGOuE8LT38QWlDyEVHRZ1HfkqfSshMuU3jTwRQR1NSWGNZ818_YPhhIWL0ZKNlTWZUZp5ncWhYaGVo8mxGbqpvO3Gycg9ybHKpdO12rHfjeA15aHrve8N82YDgggeDX4PMhNmE74m8idiKr4rkivCMz48akBGQVZRvmE2a4Jswm-ycSqDmogCmV6asqW6qqayqrY2vbLCrtfK3PrdovTa-p8AawGbBBMSCxPbGrs9-02_Xlti92XzaweNq6UbqGOvu7w7vvPAf8kXz3fZI9zL46_rS_gr-jw==?accountName=Atataforthewin&characterName=Krass_Ordo Last edited by Atataforthewin#6363 on Jul 3, 2019, 6:15:09 PM
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As an update to previous post, thanks to hint several pages before. Easy 30c upgrade. Used Glorious Vanity Jewel (Doryani) to get Corrupted Soul keystone to boost my Disciple + Watcher's Eye defense layer. Applied to jewel slot near MOM node. Spend 4 divines to get nice +7% life notable near MOM, to realize that I just can get more in other places... And I am finally siting at more than 10k+ HP and ES. Min maxing for the win!
Passive tree P.S. Corrupted Soul keystones do not stack... Last edited by Atataforthewin#6363 on Jul 4, 2019, 5:53:01 AM
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" Since no one bothered to answer you. Put empower support in the helm. |
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