[3.9] Cyclone Summoner - Heralds of Agony and Purity, Summon Holy Relic - League starter

Just encountered in an unid map where my mana on hit doesnt give any mana, what could this be? first time for me and I have played this build on four leagues.
For those who use watchers eye with ES on Hit while having discipline. Consider getting a Glorious Vanity Timeless Jewel of Doryani.

The Keystone mod is Corrupted Soul:
50% of Non-Chaos Damage taken bypasses Energy Shield
Gain 20% of Maximum Life as Extra Maximum Energy Shield

I am currently sitting at 6k HP and 2.5k ES

One of the great things about this build was that it could do any map. However, with the following change in 3.7 for Shield Charge

"
Now deals damage based on your equipped shield, not your weapon.

https://pathofexile.gamepedia.com/Shield_Charge

That means that we no longer get the mana gain from the claw. It makes no mana recharge maps very problematic. What's the best way to deal with this? getting -mana rings or some other movement skill besides shield charge or?
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Just gonna note, I did a t14 feels like butter.

I added more attack speed on some jewels and got Arakali's fang with the speed corruption to help get more hits per second to increase leach. Still no where near Claw leech (probably like half?) but to make up for it I took the closer fortify wheel and currently am projected to end up with around plus 240% increased life from tree so should still be pretty tanky. My gear is pretty low tier overall as well and haven't done uber lab yet, but it all still feels pretty good.

I also thought I could forgo the last jewel slot and 2 life slots to go grab the one life and mana leech node down towards the ranger side but not sure I like that as much as just tanking on more life.
Last edited by fullmetalross#2652 on Jun 28, 2019, 12:41:57 AM
"
Turtledove wrote:
One of the great things about this build was that it could do any map. However, with the following change in 3.7 for Shield Charge

"
Now deals damage based on your equipped shield, not your weapon.

https://pathofexile.gamepedia.com/Shield_Charge

That means that we no longer get the mana gain from the claw. It makes no mana recharge maps very problematic. What's the best way to deal with this? getting -mana rings or some other movement skill besides shield charge or?


-7 mana cost ring and bloodmagic support on shield charge take away all your mana problem. I suppose if you can get -mana cost on both ring and amulet, you could make shield charge free as well, and replace bloodmagic?
"
Jurvi wrote:
"
Turtledove wrote:
One of the great things about this build was that it could do any map. However, with the following change in 3.7 for Shield Charge

"
Now deals damage based on your equipped shield, not your weapon.

https://pathofexile.gamepedia.com/Shield_Charge

That means that we no longer get the mana gain from the claw. It makes no mana recharge maps very problematic. What's the best way to deal with this? getting -mana rings or some other movement skill besides shield charge or?


-7 mana cost ring and bloodmagic support on shield charge take away all your mana problem. I suppose if you can get -mana cost on both ring and amulet, you could make shield charge free as well, and replace bloodmagic?


Thanks for the reply but I'm not sure I was clear. Previous to 3.7, the no life or mana regen maps were no problem because I would just shield charge before every cyclone. If my mana happened to be low the shield charge would refresh mana because the claw has a mana gain on hit. In 3.7 the shield charge no longer uses the claw stats.

I could just reroll the no regen maps but was wondering if the -7 mana cost ring (or something) would also solve the no regen map problem. Thanks again.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
"
Turtledove wrote:

I could just reroll the no regen maps but was wondering if the -7 mana cost ring (or something) would also solve the no regen map problem. Thanks again.


It would yes. -7 mana ring means free Cyclone. :)
I don't understand why the author doesn't have empower in the helmet. A cheap level 3 empower in there becomes 4 and hence boosts relic 3 levels. Incredibly good. The best support gem together with spell echo according to path of building.

Spell echo is not one of the four gem either.

With holy relic + spell echo + empower + minion damage i get 62k dps each relic. Not too bad.

This chest is retardedly hard to chrome. 1000 chromes later:


Ffs why is this chest not a hybrid so it's easier to get the right colours. It's like a league goal to get 4 off colours on it.

I am starting to question wether it's worth to waste all these chromes instead of doing another build.

Diary entry 2019-06-28: Starting to lose my sanity. I see everything in RGB. Mostly blue.
Last edited by kompaniet#2874 on Jun 28, 2019, 4:10:33 PM
"
Jurvi wrote:
"
Turtledove wrote:

I could just reroll the no regen maps but was wondering if the -7 mana cost ring (or something) would also solve the no regen map problem. Thanks again.


It would yes. -7 mana ring means free Cyclone. :)


With no need for any mana pool then we could use the remaining 10% of the mana pool for a blood and sand gem perhaps?
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
"
kompaniet wrote:


This chest is retardedly hard to chrome. 1000 chromes later:


Ffs why is this chest not a hybrid so it's easier to get the right colours. It's like a league goal to get 4 off colours on it.

I am starting to question wether it's worth to waste all these chromes instead of doing another build.

Diary entry 2019-06-28: Starting to lose my sanity. I see everything in RGB. Mostly blue.


Look up off color socket crafting. Instead of just spamming chromes, you can control the first 3-4 socket colors with crafting.

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