Kay's Summoner Memorial Page | New Guide is linked inside!
CURRENT GEAR
Spoiler
Thoughts on how effective adding another curse in Elemental Weakness would be overall?? Figuring out a way to add Elemental Weakness on top of the "free" Temporal Chains. Thinking about linking Curse on Hit + Armageddon Brand + Elemental Weakness in the wand, removing Vaal Summon Skeletons altogether, then move Flesh Offering and Desecrate to the gloves. Other considerations: We'll have to find a way to either a) Get Whispers of Doom node or b) multimod chest for an additional curse. First one costs three skill points if branching into it, the latter costs 3 Exalted orbs. Last edited by DestradoImpulse on Sep 26, 2019, 1:37:39 PM
|
|
" Spectres level in accordance to the gem levels of Desecrate and Raise Spectre. |
|
Slave Driver's in Path of Building show Flameblast as their attack not flame whip or lightening whip depending on the Wiki info or PoEDB info. Anyone know which on it actually is? Does anyone know the actual DPS of them?
|
|
" They're one in the same apparently, so the DPS shown appears to be accurate. |
|
" They shouldn't. the gem specifically mentions to only apply to linked minions |
|
I've never hit 100 before and I wanna do it this league with this character. That being said, the damage with this build is already absurd, so finding a way to properly balance that damage with ehp and mitigation is gonna be a must. I'm eager to see your updated PoB this weekend.
I saw this shield and picked it up quick cuz it was only a few chaos. Is there a cooldown for how often the % life gain on block can proc? I like the idea of using Mistress and running Bone Offering. I've never played a block build before, but having a high health pool and gaining health off block is interesting (especially if you're also running CWDT/IC). I also like the addition of Mystic Bulwark, and might also find a way to spec into Sanctuary. Perhaps skipping Gravepact would be a favorable trade-off for the additional block? I will be looking to mitigate as much damage as possible while maintaining that glorious dps. I've been testing out dual curses (EW and Conductivity) and the damage is stupid. It seems overkill. But maybe if you spec into more survivability, running them both will be worthwhile? Honestly though, everything seems to die before my Brand even procs the curses, so I'm not sure I see the need. Lastly, I'm not sold on skitterbots. It could be that everything just dies so fast that I don't see their value, but I almost wonder if a defensive aura like Determination or Flesh & Stone would be better? With some reduced mana reserve, Haste could also be an option (to compensate for losing Flesh offering) and could be linked (or not) with Generosity. Or F&S w/AotS (again, with some reduced mana reservation). I'm just thinking outside the box. This build's damage is off the chart, so there's no need to maximize the damage when it can already instantly phase end game bosses. Thus, improving survivability to prevent dying seems like the best way to really min-max and push the boundaries of this build. And if anyone else is like me and wanting to push 100 for the first time, it's a necessity. | |
" The skill gem in the game says: " So the first line says that the linked minions can give you Feeding Frenzy. Second line says that supported minions gain bonuses. Third line (you get this in game by pressing alt while hovering the skill gem) says what bonuses Feeding Frenzy gives to all minions. | |
Hey Kayella. Great guide btw.
Quick question: I'm using PoH and i'm using in my swap weapon slot a +2 minion staff w/ Empower to raise lvl 88 Slave Drivers and then switching over to PoH using the swap trick. Does the first staff snap shot the spectres and then carry it over to the PoH? Or must I raise them with the PoG staff? thxs. | |
" Unfortunately, you can no longer snap shot Spectres, so they'll be at the level of your PoH when you swap back to it. | |
" That's what I thought. Thxs |