[3.5 Viable but Discontinued] UNDENIABLE-JUGG | FARM ALL CONTENT - incl. Uber-Elder

I read your Thread carefully, but at the helmet you are writing just life + resistance.

The best would be Life + nearby enemies -9 fire resi, huh?
Finished crafting my shield:

Spoiler



Run with: vitality + herald of ash + anger

Edit: made shaper with this setup - short clip from 2nd phase


Sick life heal. Now need to get good elder rings
Last edited by dedi37#2773 on Sep 28, 2018, 11:33:51 PM
What are the best stats to get on watchers eye. Ive seen vitality and anger
87 and the build feels a little better, how can I make this build more tanky? I don't like the fact I need to be hitting stuff.
87 and the build feels a little better, how can I make this build more tanky? I don't like the fact I need to be hitting stuff.
Greetings. I`m also one hand and shield, but i`m running Reave.
Can you tell me which setup will be good for me ?
I mean CWDT setup.
Right now i`m running your setup:
CWDT level 1 - Tempest Shield level 7 - Warlord mark level 5.
The levels are this right ?

Also CWDT - Immortal Call - Molten Shell - Ice Golem, all level 20, except Ice Golem, level 21.

Is this good setup for me ?
Also i`m running Reave - Critical chance - Maim - Ruthless Support - Mele Physical damage - Multistrike.

I`m not sure if Ruthless or Faster attack will be better.

Auras are Hatred and Herald of Ash.

This is my tree:
Last edited by DeathKnight_Berserker#2202 on Sep 29, 2018, 10:26:12 PM
I noticed that somehow which using only a "2 mana gained on hit" jewel
it happens - on no regen maps - occasionally that you completely run out of mana and need to get into town.

Strange in a way, but with thiefs torment i did not notice anything like that at all.

Someone else has this "issue" ? ^^
Does xoph blood double motenstrike damage? my dps is only 21k with 6l? what do i missing?
"
bex_HB wrote:
I noticed that somehow which using only a "2 mana gained on hit" jewel
it happens - on no regen maps - occasionally that you completely run out of mana and need to get into town.

Strange in a way, but with thiefs torment i did not notice anything like that at all.

Someone else has this "issue" ? ^^




With 2x +2 mana gained on hit jewels I have no problems with no regen maps. I just turn off Herald of Ash and dont run Blood Rage and then I have big enough mana pool to always be fine! (Ideally you want at least 3 mana gained per hit from jewels/passive tree and you will always be fine!)
Just got off my Theif;s Torment and onto some Elder/Shaper Rings and a jewel with +2 mana

Feelgoodman...lol

Fun build so far, and pushing into red maps and 180+ delves so far has been solid.

Found a ring with Level 12 Poachers Mark on hit, just to add some spice to my Life/Mana gain when curses are available.

Switched to multistrike as well recently, and it makes Leap Slam a little harder to work with, but only in delve has it been an issue with tight corridors. Damn darkness stacks so quick when you make that wrong jump, lol.

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