[3.5 Viable but Discontinued] UNDENIABLE-JUGG | FARM ALL CONTENT - incl. Uber-Elder

Just curious as to how this compared to things like:

Engineering Eternitys build - https://docs.google.com/document/d/1ooIPzOqkobWnz2y02dRpxsg55EHOihxXmO4QuxL7Fi8/edit
Dual-Grelwood Shank - https://www.pathofexile.com/forum/view-thread/2056734

I just killed Uber Elder for the first time on my BV elementalist but would like a dedicated boss killer. Trying to determine which guide I should follow before I start leveling. Thanks a lot!
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Tanaomit wrote:
Just curious as to how this compared to things like:

Engineering Eternitys build - https://docs.google.com/document/d/1ooIPzOqkobWnz2y02dRpxsg55EHOihxXmO4QuxL7Fi8/edit
Dual-Grelwood Shank - https://www.pathofexile.com/forum/view-thread/2056734

I just killed Uber Elder for the first time on my BV elementalist but would like a dedicated boss killer. Trying to determine which guide I should follow before I start leveling. Thanks a lot!


this build needs ~50ex investment to kill uber elder without much pain



Gems below:

Spoiler

2x Wildfire (no corrupts yet)

Glyph Glisten
Viridian Jewel

7% increased Attack Speed with Swords
5% increased maximum Life
+13% to Cold Resistance
+10 to Dexterity and Intelligence

Dusk Hope
Crimson Jewel

9% increased Damage
6% increased maximum Life
+12% to Cold and Lightning Resistances

Brood Star
Viridian Jewel

6% increased maximum Life
+2 Mana gained for each Enemy hit by your Attacks
13% increased Melee Physical Damage while holding a Shield
+10 to Strength and Dexterity

Plague Eye
Crimson Jewel

6% increased Attack Speed with Swords
6% increased maximum Life
+14% to Cold Resistance
+12% to Fire and Lightning Resistances


Did Uber Elder with this, invested in a +2 to AoE gems tombfist to run both herald of ash and anger, just because it was a cheap corruption.

My gems are nothing special, but I went for a 6th gem slot early because I feel it's more useful than having that extra in % health. Probably looking to replace one of those with a watcher's eye and get better boots to cap and balance my defensive resists for Wise Oak.

Dream investments would be a kickass hat with -% res to enemies and the enchant (not intending to play that much more this league to justify it though) and a fancy enchanted shield like the one this guy runs.

Very nice build, smooth as hell to play and fun. Thanks to the OP for great guide.
"
Sonidox wrote:

this build needs ~50ex investment to kill uber elder without much pain

Really? God damn, I have put about 1/3 of that into my BV elementalist & can kill him, but not deathless. Is it just this variation, or all MS Jugg builds in general?


Manage to kill my first uber elder after a few tries.
Great build. Farming T16 UGS without and don't care what mods I roll (except reflect of cause)
I plan to level to 100, any suggestions on nodes to grab? Or should I shoot for another jewel slot?
Today accomplished 2 Aul's fight, made 4 challanges (I fucked up on 1st aul with flares/crystal lights)

Aul - depth 256
Aul - fight without destroying any cocoon

My gear (need to finally buy rings)
Spoiler
Last edited by dedi37#2773 on Oct 2, 2018, 1:42:28 PM
"
Mtcforlyfe wrote:
I plan to level to 100, any suggestions on nodes to grab? Or should I shoot for another jewel slot?


I went for another jewel slot, my 100 tree is going to end up with 1 missing health node in the health cluster I think. (Take a look on my passive tree)

If you want to push for 100, you pretty much want to get as much Attack speed as you can from jewels etc. It's going to make your clear speed way better and it makes leap slam really smooth! But obviously try get a headhunter aswel for nice clear speed. I'm myself halfway to 99 and I think gearing wise I could use better mana gain jewels with double attack speed rolls and life. Dont think I wanna give up on Starkonjas 10% attack speed is just too good for mapping.

But obviously it all depends on your playstyle, if you want more defensive/push delving into 450+, maybe grabbing 2 endu charges is worth it. Myself for pushing 100 I dont see any point going above 300 delves, or monster lvl 83, where higher delves have scary mods and you can get 1 shot by stupid things.
"
dedi37 wrote:
Today accomplished 2 Aul's fight, made 4 challanges (I fucked up on 1st aul with flares/crystal lights)

Aul - depth 256
Aul - fight without destroying any cocoon


This video is nice, thx :)

Do you have something like that for Kurgal, the Blackblooded, too? ^^

I got him already in my mine, but failed 3 times now in his last "laser" phase, where he simply insta-gibbed my
with his two beams :D
"
larsahh_ wrote:
"
Mtcforlyfe wrote:
I plan to level to 100, any suggestions on nodes to grab? Or should I shoot for another jewel slot?


I went for another jewel slot, my 100 tree is going to end up with 1 missing health node in the health cluster I think. (Take a look on my passive tree)

If you want to push for 100, you pretty much want to get as much Attack speed as you can from jewels etc. It's going to make your clear speed way better and it makes leap slam really smooth! But obviously try get a headhunter aswel for nice clear speed. I'm myself halfway to 99 and I think gearing wise I could use better mana gain jewels with double attack speed rolls and life. Dont think I wanna give up on Starkonjas 10% attack speed is just too good for mapping.

But obviously it all depends on your playstyle, if you want more defensive/push delving into 450+, maybe grabbing 2 endu charges is worth it. Myself for pushing 100 I dont see any point going above 300 delves, or monster lvl 83, where higher delves have scary mods and you can get 1 shot by stupid things.


I saw you have elemental weakness on gloves and also enfeeble. Do those stack? Also whats your total hp? Seems like you didn't go for max hp, doesn't seem necessary?

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