[3.5 Viable but Discontinued] UNDENIABLE-JUGG | FARM ALL CONTENT - incl. Uber-Elder
I know a lot of people are using phase run in the extra gem slot, any other recommendations? Besides a 15% shield and herald of purity, I tried that but didn't like having such little mana.
|
|
is just more dmg, round about 5k hideout moltenstrike dmg in compare to less armour and life with So if i am correct....the 3rd aura variant is not the best solution for endgame bosses, huh? Or am i missing something? |
|
In my opinion the only way to got 3rd aura is to add vitality with watcher's eye that have +30 life gain on hit or aspect of the spider
Last edited by dedi37#2773 on Sep 24, 2018, 3:00:42 AM
|
|
Is this viable end game without xophs blood amulet?
|
|
" thx i've now this watchers eye: and bought this ring to make place for enlighten: didn't tested it, but looks fine. now i just need a solution for mana gain on hit, but thats easy to fullfil with resis capped, one ring slot free or jewel. |
|
I want to say thanks for this build first. It was nice surprise and quite challenging for me to play and gear. I managed to get to 550 delve solo and from what i see you can easily go to higher, i will try to push it as high as possible. I did alot of testing with diff auras gloves corruption (elemental weakness) and weapon corruption. Best for this build for me atleast is:
x2 aura gems corruption - gloves atack speed corruption - weapon for mapping onslaught corruption - weapon for delve shield corruption - reduce dmg from critical strikes chest corruption - increase dmg Here is my gear, i am balanced at 118 all resist. If you guys have questions just ask. Last edited by nazgul29#3034 on Sep 24, 2018, 4:16:54 AM
|
|
" Awesome gear, i want your watcher's eye ;) |
|
" Thanks for commenting. damn, i really hoped there was another explanation ^^ At the moment i have like 10 attempts on uber-elder, managed to kill him once. For me, its rarely the balls (at least not alone). Its more a feeling that the fight lasts too long. at the end, there are always to much groundeffects, so the overall incoming damage prevents me from regen to full life (or not fast enough) so anything is killing me. had some runs where i focus the squids and the shaper balls to spawn at the edge, but then again. fight is too long, something is killing me eventually. yeah, i guess i have to try harder. i thought with a build i invested 30 ex+ it would be easier to kill him^^ |
|
" Ah, well, if the fight is taking too long then I'm not sure. Maybe I am underestimating the damage difference from my gear. I have invested considerably more than 30ex and Shaper and Elder just melt during the fight. So maybe it is more of a gear issue. I've linked my gear here for comparison. Ignore the enchant on my boots, I'm trying to change it over to life/mana regen (or fire pen if I could get lucky) and I can't seem to hit the damn thing. I guess I do have a lot of fire penetration and that adds up on the bosses. One thing I've been happy with is fitting Combustion in and linking it with Ancestral Protector. That's a pretty significant damage boost whenever it procs. |
|
Somehow i totally missed the mechanic that enemies can get negative resistances. thought it was only possible for players. i have two watcher's eyes, one wit gain phys damage and one with fire penet. perhaps next time i give the penetration jewel a shot.
|
|