[3.5 Viable but Discontinued] UNDENIABLE-JUGG | FARM ALL CONTENT - incl. Uber-Elder

You already answered it yourself. Just take the 30 dex node between marauder and duelist, or up by Elemental Overload.

The PoE pastebin is lvl94 and has used 116 skillpoints. You will have 117 skillpoints at lvl94 (with bandits +2), so he probably just forgot to click it.

Or you could just get more on your gear. It's highly unlikely you're gonna get the exact same rares he's using anyways.

Pretty good for day 2 of the league, lol.

Spoiler
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SuizideFF wrote:
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bex_HB wrote:
You have died 34 times.

Well ... at level 53, leveling experience is not the best i must say lol


Use Insta Life Flask. Switch Faster Attacks for WeD and get some Life/Res on Gear then you should be fine. Consider Praxis Rings for Mana Sustain until you can afford Thief's once you got Thief's you are nearly invincible.


well got lucky today, found thiefs torment and 30 minutes later tabula rasa myself.

this enabled me to easily do first three labs, now the build works ^^
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dums wrote:
When are you supposed to substitute for Grelwood Shank and Xoph's Blood if we look at the suggested progression in the Passive Tree? As soon as possible, when you are done with your normal tree?

On the second note, I might miss something but I feel very squishy, in Maps now, res capped and have 4.5k hp but it feels like Monsters deal half my HP on just some hits all the time. Anything I might be missing? How important is Armor stat on your gear for this build?


well, i´d say not enough leech ( life on hit ... do not take life leech, this does not make sense.

poachers mark imo is too low in life gain on hit - for me it started to work when finding a nice leach thiefs torment.

this build relies on beeing able to leech on hit imo.
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dums wrote:
When are you supposed to substitute for Grelwood Shank and Xoph's Blood if we look at the suggested progression in the Passive Tree? As soon as possible, when you are done with your normal tree?

On the second note, I might miss something but I feel very squishy, in Maps now, res capped and have 4.5k hp but it feels like Monsters deal half my HP on just some hits all the time. Anything I might be missing? How important is Armor stat on your gear for this build?


1) get Avatar of Fire now
2) switch 2nd wildfire jewel into good place (there's no 40 str in current node)
3) bad setup (cwdt lvl 1 [you have 7] + tempest shield 7 + enfeeble 5 + poachers 5
4) use thiefs torment until can buy elder rings with life on hit (also you can use poachers mark but it's no needed if you have torment ring)
5) use herald of ash + anger
Last edited by Kryptolog#1325 on Sep 2, 2018, 12:05:25 PM
But i confirm ... 4k life, using thiefs torment and capped res ... getting one shot quite often on tier 3 maps at this moment.

Okay, level 70 is not that much, but i seriously wonder how this is supposed to scale much better with higher levels as we need on higher maps ... got first 3 labs done as well.
Last edited by bex_HB#1414 on Sep 2, 2018, 12:58:46 PM
currently running cwdt, warlords mark, and tempst shield, in my shield. Because it's a chernobog's which provides enfeeble.

Why do people use tempest shield, just for the extra 3% block chance?

Any other strong skills to replace it with?
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dingleberryman wrote:
currently running cwdt, warlords mark, and tempst shield, in my shield. Because it's a chernobog's which provides enfeeble.

Why do people use tempest shield, just for the extra 3% block chance?

Any other strong skills to replace it with?



From the guide:

This is especially cool. The tempest shield adds another 3% Block chances and lashes out every time we block something. This greatly helps proccing our "Elemental Overload".

cheers
"Remember how A1 Merveil dropped 2 scrolls of wisdom and nothing else? That's how T15 bosses work.
If you were expecting a reward proportional to the difficulty and effort invested, you best take your ass back to a MMO."
casval776
Just hit 74 playing this build for the first time. Few thoughts below on the path thus far for others grinding their way up.

1A) Grelwood Shanks are starting to get posted, but they're hovering around 80c+. In lieu of Grelwood, use Dreadbeak and burn ~5 points to path to Point Blank in the bottom right of Duelist area; I cannot stress enough how important having Point Blank is. You can also use a good rare sword instead of Dreadbeak.

1B) Dreadbeak is like 20c right now, but the prophecy is 5c (The Dreaded Rhoa); just buy the prophecy + a T10 Bog map (~7c; map boss procs the proph) and have a higher level buddy clear it with no mods.

2) Get at least one jewel with +2 mana on hit; it will make your life so much easier until you get elder rings w/ LGOH and/or MGOH.

3) Don't ignore the CWDT setups, the Tempest Shield + Enfeeble one in particular. It significantly enhances your resilience in clusterf*** Vaal temple areas in Delve and similar. Same goes for a 3L Leap Slam setup w/ Fortify.

4) Rush Merc lab as quickly as you can. I agree with getting Undeniable first then Unstoppable, but Unflinching is where you become incredibly difficult to kill.

Gorno hits on most of these, just re-emphasizing as I got stuck for a bit at the Epilogue when transitioning from Sunder to MS (namely on weapon).

is there anyway I can use Consecrated path with this build?

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