[3.9] Pure Phys Skeletons & Friends Necromancer — Beginner/SSF/Budget Build

Hm, got some hunter amu with +1 to all int skill gems, but seems like PoB doesnt count damage boost for skellies.. anyone else with this issue?


I cant kill Sirus, so my question is what should i change/improve
I have around 15exa to play with, appreciate all help.
Been playing for around 2 month so explain to me like im 5 :P

Thanks


Edit: Here is my PoB
https://pastebin.com/AXRfAkXr
Last edited by Ceefyra on Jan 6, 2020, 2:32:10 PM
Thx for this guide. Also thx to boys in this thread for improve build with impale things :D
Faceroll all content. KEKW

My SIRUS, AWAKENER LEVEL 8 deathless kill.
https://www.youtube.com/watch?v=z3iT_gh1OyE
"
Hm, got some hunter amu with +1 to all int skill gems, but seems like PoB doesnt count damage boost for skellies.. anyone else with this issue?


Not getting that issue here.
To answer the other question about amulet: yes after a certain number of +1 skeletons it becomes less relevant since the hitbox of the boss limits the number of skellies that can attack anyway, so the +1 int skill on amulet is way more valuable than another +1 skelly.

"
Zan2415 wrote:
Hello there, and thanks for the build. First time playing a pet build and it's rocking way better than I anticipated.

I'm taking it slow right now, I want to enjoy the trip. I'm using 4L boots with +2 to socketed minions gems as my dps setup at the moment (Skel - Minion Damage - Impale - Splash), no luck with the fusings on my body armor.
Still kicking ass in t13 maps without much trouble though :)

Anyway, I was looking at the talents since I love tinkering theses, and I was wondering why no one was talking about "Grave Intentions".
I may be missing something but that wheel seems pretty good to me. Lots of resists for the pets, especially chaos, and basically a 10% more modifier on pets' life. I don't know about the Unholy Might proc, I didn't really pay attention to it for the time beeing but I guess it doesn't hurt to have it.

Also, I saw someone talking about using the Pain Attunement node for the doryani jewel instead of Resolute Technique and I imagine that Grave Intention would be even better in this setting since it would only require 3pts since you're already passing by.

Any thought on that ?


First of all good luck with the fusings.
PoB doesn't take the damage from Unholy Might to minions into account, even with LocalIdentity's fork. I guess that's part of the answer why nobody looks at it. When they get the buff (which is pretty common in clearing), they have +13% raw dps or +9% total dps including impale in my setup (impale doesn't magnify non physical damage), which is great. If you have Brutality in your setup that's 0 dps though (no elem/chaos dmg). For those of us that gave up on Brutality and Flesh Offering in favour of a permanent Spirit Offering it's cool. My issue with it is that on many bosses you don't benefit from it as they don't have ads, or not enough. Given the 4s duration you would need a boss with near constant ad spam. Cool on metamorphs but on most other bosses no effect.
And for clearing I would argue we don't need that extra +9% dps, even if that's a pretty good figure. I mean as mentioned previously in my clearing setup I'm running my 6L sword with only 400k dps per skelly instead of the 1.5m dps Staff lol.
As for the defensive aspects of Grave Intentions and the 2 small nodes leading up to it... frankly not needed I think. Get more life on yourself lol. More life means more ES as well with Doryani.
"
Ceefyra wrote:


I cant kill Sirus, so my question is what should i change/improve
I have around 15exa to play with, appreciate all help.
Been playing for around 2 month so explain to me like im 5 :P

Thanks


Edit: Here is my PoB
https://pastebin.com/AXRfAkXr



1- Use dread banner it will be a nice damage bonus (60-100k) , you can drop faster casting for it , it really is not that usefull imo.

2- Level up and quality your gems to 20.

3- Get a 21/0 Vaal Summon Skeletons if you can.(They are pretty cheap)


These will raise your damage by 180k per skeleton you can link dread banner with generosity for an additional 30k damage increase.

Now onto more complex/expensive upgrades :

- Replace you helmet with a bone helmet that has also minion damage on it(like you current helm) , +2 to socketed minion gems really dont matter imo.

- Get a body armour with +1 to all socketed gems or +2 to level of socketed duration gems or both.

- Get wands which have both +1 to level all minion gems and +1 to level all spell gems and must have minions deal extra damage/have attack speed.(This cost min 10 ex so I only recommend this if you want to waste your currency for a 50-100k damage upgrade per wand)
Anyone using any other 3 link setup instead of Raise Spectre - Meat Shield - Blood Magic?

I honestly can't figure out how to keep my spectres and ready to try anything else with it.
"
Shifty11 wrote:
Anyone using any other 3 link setup instead of Raise Spectre - Meat Shield - Blood Magic?

I honestly can't figure out how to keep my spectres and ready to try anything else with it.


I guess my question is what content are you losing them in? It's rare that they die for me so I'm just trying to figure out what might be the issue.
"
Dragomirov wrote:
"
Hm, got some hunter amu with +1 to all int skill gems, but seems like PoB doesnt count damage boost for skellies.. anyone else with this issue?


Not getting that issue here.
To answer the other question about amulet: yes after a certain number of +1 skeletons it becomes less relevant since the hitbox of the boss limits the number of skellies that can attack anyway, so the +1 int skill on amulet is way more valuable than another +1 skelly.

"
Zan2415 wrote:
Hello there, and thanks for the build. First time playing a pet build and it's rocking way better than I anticipated.

I'm taking it slow right now, I want to enjoy the trip. I'm using 4L boots with +2 to socketed minions gems as my dps setup at the moment (Skel - Minion Damage - Impale - Splash), no luck with the fusings on my body armor.
Still kicking ass in t13 maps without much trouble though :)

Anyway, I was looking at the talents since I love tinkering theses, and I was wondering why no one was talking about "Grave Intentions".
I may be missing something but that wheel seems pretty good to me. Lots of resists for the pets, especially chaos, and basically a 10% more modifier on pets' life. I don't know about the Unholy Might proc, I didn't really pay attention to it for the time beeing but I guess it doesn't hurt to have it.

Also, I saw someone talking about using the Pain Attunement node for the doryani jewel instead of Resolute Technique and I imagine that Grave Intention would be even better in this setting since it would only require 3pts since you're already passing by.

Any thought on that ?


First of all good luck with the fusings.
PoB doesn't take the damage from Unholy Might to minions into account, even with LocalIdentity's fork. I guess that's part of the answer why nobody looks at it. When they get the buff (which is pretty common in clearing), they have +13% raw dps or +9% total dps including impale in my setup (impale doesn't magnify non physical damage), which is great. If you have Brutality in your setup that's 0 dps though (no elem/chaos dmg). For those of us that gave up on Brutality and Flesh Offering in favour of a permanent Spirit Offering it's cool. My issue with it is that on many bosses you don't benefit from it as they don't have ads, or not enough. Given the 4s duration you would need a boss with near constant ad spam. Cool on metamorphs but on most other bosses no effect.
And for clearing I would argue we don't need that extra +9% dps, even if that's a pretty good figure. I mean as mentioned previously in my clearing setup I'm running my 6L sword with only 400k dps per skelly instead of the 1.5m dps Staff lol.
As for the defensive aspects of Grave Intentions and the 2 small nodes leading up to it... frankly not needed I think. Get more life on yourself lol. More life means more ES as well with Doryani.

Thank you for your insight, very much appreciated :)
"
Thx for this guide. Also thx to boys in this thread for improve build with impale things :D
Faceroll all content. KEKW

My SIRUS, AWAKENER LEVEL 8 deathless kill.
https://www.youtube.com/watch?v=z3iT_gh1OyE


Would you mind posting your POB / modification to the build you added etc please mate? Thanks!
Thanks to Solanales and aerial and others for updating and optimising the build, Impale is a massive dps upgrade.

This has been my first league back in a couple of years and it's been facerolling content so far. Killed Sirus Awakening 5 on my first attempt having never gotten far into endgame before on other characters.

After anointing Ravenous Horde I opted to spec into another To Dust jewel and Devotion life nodes instead of Aligned Spirits. It seemed more efficient to me on PoB but ymmv. Haven't tried a Doryanis yet.

I agree with above poster that keeping a low level CWDT Spirit Offering setup is better for survivability than manually casting, though maybe I just need to git gud...

I also picked up a wand with Aspect of the Avian and wondered if others have tried this? Obviously hurts our MoM pool (considering speccing out of MoM but haven't done so yet) so unsure if the buffs are worth it. Also can't seem to search for them in PoE trade so no idea on value.

Last question I had is why the difference in price between +1 minion skill gems and +1 spell skill gems? For this build their effect seems identical so can only assume it's for other builds. Are there minion skills that are not also spells?

Cheers
Last edited by StoneInFocus on Jan 6, 2020, 6:35:28 PM

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