(3.2) [Lighty] 2H RT Cyclone: Dope for Beast League & Lab™

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Koksii wrote:
@safety

Why not avatar of the chase? 40% movementspeed is huge..


I would rather have 20% move speed and immunity to status effects over 40% movement and onslaught any day
LightyGaming.com
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Lighty wrote:
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NazgulTirith wrote:
Lighty i've a noob question, i've decide to make your build in 2.5 breach league, there are any different about use a Scion over Marauder? (already did last league a cyclone duelist).

And i totally love the 2h sword design...but 2h Axe is totally look better (i don't like too much 2h mace), so axe > sword?

Thanks in advice.

Sorry for my bad english is not my language.


Axe is better in almost every way, Slayer(duelist) is still the best subclass, still good for 2.5 breach


Thank you, i'm going for duelist...again!

:D
Excellent guide,i'm using it on breach and its working wonders.

Quick question,should i be using Ancestral warchieft instead of vaal cyclone?

An ancestral warchief with Conc effect should be great for dealing with bosses right?
I still feel the range is still too small even after the weapon range changes.

Ill probably need to get a carcass jack and disfavor
Currently level 69 in breach as a Slayer. Vaal Cyclone is pretty funny in a breach, even if it feels very dangerous. With maxed resists (...) and LGOH it's enough to survive though and the effect is ridiculous. Love every second of it.
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Last edited by Esurah on Dec 5, 2016, 8:45:25 AM
amazing guide as usual from you

i didnt see it, but do you have a recommendation for which masters to prioritize?
Hello! Great build but one lil question, does it really not matter if i go 2-hand Sword,Mace or Axe ?
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xIronMaiden wrote:
Hello! Great build but one lil question, does it really not matter if i go 2-hand Sword,Mace or Axe ?


Not particularly. Maces are technically the best crafted, Axes have the best uniques, and Swords are typically weaker unless using specific alternative builds (crit with Hiltless, pure physical with Starforge).

In practical terms though, weapon specific skill nodes are among the last taken, after figuring out your end game. Until then, simply use whatever is on hand.
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BlackYoshi7 wrote:
amazing guide as usual from you

i didnt see it, but do you have a recommendation for which masters to prioritize?


Generally the same as all melee type characters - Zana, Haku, and Eleron are the primary, then either Tora or Vagan if you wish to craft weapons rather than rely on uniques. Vorici really only needs to go to 4 or 5 unless you plan on doing major crafting.

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