Content Update 0.5.0 — Path of Exile 2: Return of the Ancients

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Jewellery orb changes are nice but ascendancy skills getting shafted by not getting included... sad manifest noises.


Ascendancy skills get support slots based on character level. If i remember correctly it something like:

2 support = always
3 support = character level 40
4 support = character level 65
5 support = character level 90

So basicly level up your character to lvl90 and you get lvl20 ascendancy skills with 5 support slots.
Last edited by Taistelija#5483 on May 26, 2026, 6:28:07 AM
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Added new Armour applies to Elemental Damage


Armor buff? Will Warriors be much strongest now?
Are rarity bots dead now?
Eldrich Battery change is just wording or nerf manastacking by 5 times? xd
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Jewellery orb changes are nice but ascendancy skills getting shafted by not getting included... sad manifest noises.


Ascendancy skills get support slots based on character level. If i remember correctly it something like:

2 support = always
3 support = character level 40
4 support = character level 65
5 support = character level 90

So basicly level up your character to lvl90 and you get lvl20 ascendancy skills with 5 support slots.


I know how it works. The issue is that by the time a character is lvl 90.. your done... all the bosses you wanna kill...dead, all the atlas points...received. There isn't anything to do after lvl 90. My reward for finishing endgame is.. something i wont really use. Woo
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Becoul#8922 wrote:
Are rarity bots dead now?


At least one type of them is at least.
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Jewellery orb changes are nice but ascendancy skills getting shafted by not getting included... sad manifest noises.


Ascendancy skills get support slots based on character level. If i remember correctly it something like:

2 support = always
3 support = character level 40
4 support = character level 65
5 support = character level 90

So basicly level up your character to lvl90 and you get lvl20 ascendancy skills with 5 support slots.


I know how it works. The issue is that by the time a character is lvl 90.. your done... all the bosses you wanna kill...dead, all the atlas points...received. There isn't anything to do after lvl 90. My reward for finishing endgame is.. something i wont really use. Woo


Idk what you're on but the gameplay actually starts from lvl 92-93 and onwards..

The only bad thing about this change is that now items with lvl20 skill will be much cheaper, we used to try to get them for both skill level and 5 sockets, now its just for skill level which is negligible until you get to a certain point, and its not lvl90 by any means lol.

Edit: my dumbass thought there was a discussion over items and not ascendancy based skills lol. So anyways thats my 2cents
Last edited by Freshmentality#1781 on May 26, 2026, 7:30:58 AM
Bug Report: Siphoning Strike issue with Hollow Palm
I really appreciate the recent fix for Killing Palm and Staggering Palm's dashes. It's a great improvement!
I wanted to report a similar issue: when using Hollow Palm, the skill Siphoning Strike also frequently fails to hit. If possible, it would be amazing if this could be fixed before the start of Season 0.5. This is going to be one of my main skills for the new season, so I'm really looking forward to it.
Thanks for your time and hard work!
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The Gravebind Unique Gloves now have 15-20% Increased Rarity of Items Found, and Your other Modifiers to Rarity of Items found do not apply.
wtf is this? what a weird change
The Gravebind Unique Gloves now have 15-20% Increased Rarity of Items Found, and Your other Modifiers to Rarity of Items found do not apply.


???

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