[Feedback] Time to Retire "Cast on Critical" in Patch 0.5
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I don't think it needs removed, but the amount of energy you gain and self propagation near infinite loops should definitely be addressed. Comet specifically should have the extra second cast time line removed and that second added to the base cast time.
The polar opposite of this would be something like Spell Totems. Needing charges makes them a pain in the ass to cast, if you have decent damage you've likely cleared the immediate area before you can even summon one, and they don't share your infusions so they're casting weaker versions of most spells, and doesn't count as you casting so any spells from the totems don't build up your trigger spells. Then there's CoC/CoEA which are fully automatic, use your infusions, cast far faster, and can feed off one another with the CoEA fire triggering CoC and vice-versa. With high crit and elemental overflow you can build something where you cast once and then blink around and your trigger spells keep going on their own. The two things need to meet somewhere in the middle, they're both broken in opposite directions, like they were designed by completely different teams. The visual spam from all the casting is also annoying as hell. I had an Invoker loaded up with trigger/meta spells and dropped them all to just use Reap so I could actually see what's going on instead of the constant sparkle glitter fest. Last edited by AbyssianOne#1625 on May 5, 2026, 12:58:58 AM
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"Meaningful combat" in ARPG, nice joke.
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Frankly I never understood why players and developers spend so much time and resources regarding class/build/skill balance. In an MMORPG (POE is not one), balance is critical for the future and health of the game. In the rest of genres, it's not. You don't like something, don't use it.
You can make pretty much any half decent build and ascendancy comfortably clear all of current content. Yeah, some are gonna be better or faster or easier at it. So what? You are not missing literally anything or having less fun by not playing the most meta build. |
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