Too much crafting is ruining the game

I can't really fault GGG with this approach. Enshittification is the main way they make money. You pay for QoL features, so they need a way to load the game with stuff that makes it hard for players to manage their tabs without paying for QoL features.
Last edited by CyBerSeed#6736 on Mar 4, 2026, 4:53:30 PM
poe power creep went to fast.

I want poe2 to power creep as slow as thay possibly can.

gotta give us something right? but trivialize ubers?!?! thats
ignorant poe1 thinking.

Ground items should have a higher tier compared to crafted items, for example Tier S, so there's some reason to pick up items from the ground and identify them.
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Ground items should have a higher tier compared to crafted items, for example Tier S, so there's some reason to pick up items from the ground and identify them.


This is actually a great idea. Add a Tier 0 for mods that can't be rolled with any currency items or gotten through vendor gambling. Ground loot is instantly important, and suddenly everyone wants to pick up rares looking for good T0 mods. They can still hit them with currency to try to fracture, annul, exalt into the mods they want, but run the risk of knocking a T0 off doing it.
Last edited by AbyssianOne#1625 on May 7, 2026, 3:31:59 PM
I would certainly love to see gear drop that you actually would want to use. The crafting system isn't even what I would consider a crafting system. Sure if you have the ability to get your hands on all the stuff needed you can make great things... the things is you should have some chance to just pick up great things.
Long story short, PoE1/2 do not respect the players' time due to being balanced around trade, which was a mistake.
also i want to add something, iam terrible at crafting, my knowledge is extremly limited and its difficult for me, first i wanted to say it

for my minion build i sinked more than 1k divs to get +2 minion skills on focus yet i coudlnt hit

i didint know that i had to descrate it at first place, i tried blindly exalted chaos etc before than i learned that i can only have it with descrate

than, my friend helped me to craft a focus and now iam using omen light + annul + echo to hit +2 minins and i coudlnt hit

look, this is only 1 example that its impossible to learn crafting from ingame, iam watching videos and web sites about what affix etc to how we get it etc... OHHH painfull and difficult for me but slowly iam learning

guys please dont flame me about it, i just want to say, GGG should figure out a way that we can LEARN CRAFTING easly and abit more less rng (i guess)

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arkanie#2558 wrote:
also i want to add something, iam terrible at crafting, my knowledge is extremly limited and its difficult for me, first i wanted to say it

for my minion build i sinked more than 1k divs to get +2 minion skills on focus yet i coudlnt hit

i didint know that i had to descrate it at first place, i tried blindly exalted chaos etc before than i learned that i can only have it with descrate

than, my friend helped me to craft a focus and now iam using omen light + annul + echo to hit +2 minins and i coudlnt hit

look, this is only 1 example that its impossible to learn crafting from ingame, iam watching videos and web sites about what affix etc to how we get it etc... OHHH painfull and difficult for me but slowly iam learning

guys please dont flame me about it, i just want to say, GGG should figure out a way that we can LEARN CRAFTING easly and abit more less rng (i guess)



Not just crafting. Infusions, honor, glory, charges... the game doesn't teach you any of it's mechanics beyond equipping a skill gem.
I have to say Im totally fine with crafting in a game like this, but I admit I know nothing about it even after reading all the guides and stuff I find onlline. I can do basic crafting but when it comes to all the removing, adding, changing affix/ suffix stuff Im lost in the deep water.

That and the fact I never find Divine Orbs, I found exactly Zero so far in the Druids League and not many more in any other league - maybe 2 a league if Im lucky. I did quit playing once I got in to t3 maps in Druids as I felt like I didnt want to see anything else.

All that said - I wish they had an in game crafting tutorial, explaining how to do all these crafting things, instead of some randoms trying to explain it on youtube. I want to Play the game, so the crafting is Not something I even care about all that much, and trading for me is posting it in the Vendor and checking back several hours later to see if anything sold or going to poe2.trade and buying whatever I can afford for upgrades.
In game since Minotaur League..



This item alone makes alot of unique items worth picking up.

We dont know yet how it works exactly and i think Mark mentioned on the Q&A that the unique powers that you extract might be of lesser value what the actual unique would give. But for example plaguefingers is a low level item that is mostly worthless except "All damage contributes to poison magnitude" unique modifier. Imagine getting that as a socketable rune that you can put on another unique gloves or very well rolled rare gloves.
Last edited by Taistelija#5483 on May 8, 2026, 11:57:46 AM

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