Too much crafting is ruining the game
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I love POE 1 and 2. But isn't a game to just relax and play. We have to keep managing the loot and juicing maps to finally play. It's cool sometimes, but sometimes I just want to relax so I play something else
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In both POE u play for getting XP, loot is 99.9% worthless and ignoring all items via filter is the way to go. Dev want that. You have to trade or pay with endless hours of grind, not worth the lifetime.
If u can accept this, game is very good. But never play for loot. U play for currency and trade your items from Phd. POE Players who have invested like 10k hours and know every mechanic u would never guess. Every leagues adds more and more complicated stuff, that was the problem with poe 1. Someday they wanted to change this with poe 2 but hardcore streamers are selling this game too well and GGG has accepted this. |
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I didn't like it at first, but the crafting gives the game another depth, but the crafting in this game is pretty complex.
I think a lot of people are just spoiled after playing Diablo 4, which basically is a loot piñata at this point! |
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Crafting is gambling.
There is no i repeat no crafting here. So complex wtf are you talking about. Do you need a manual to chew gum? click on orb click on item .ooopie item sucks .. there crafting.. ohh look its the wrong tier of gambling i though i was at the 50c slots this is the dollar slots ..... crafting. Oh i got the dev sanctioned item to allow making something not be a total crap shoot. They have a vision of a game I have zero interest in playing. PoE3 (Rock Paper Scissors Edition) |
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so....it's only considered 'crafting' if its deterministic? alright.
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ALL of this is because the game is "balanced" around trade. Get rid of trade and everything will be fixed in short time.
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" Correct. |
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