0.4.0c Hotfix 13
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Well done GGG, well manage !!
It take ages to setup the temple and now you are doing that? I lost half my progress due to the lack of info on the Juatalotli's Medallion after spending half a day just to understand how the mecanic actualy works and now you are 'swapping' rooms ?? Player rentetion will speak for it self. League was : 1- league is not fun / no reward 2- league is broken but you have to bash 500-750 map, countless temples. Beeing piss but what ever i have no life, lets try. 3- Swapping rooms, changing Juatalotli's Medallion 4- Log the fuck out. |
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I was farming Abyss for Light and it got nerfed. With inflation already out of control, I invested a huge amount of time building a Temple—only for that to be nerfed as well. Meanwhile, players who already finished their Temples continue farming without disruption. This constant cycle of balance changes invalidates player effort, destroys any sense of planning, and ultimately wastes my time.
Last edited by redsign89#3523 on Jan 3, 2026, 2:11:28 AM
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This sucks...
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we`re back to ignoring league mechanics. based.
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They’ve already gained hundreds of thousands Div yet I haven’t build my temple yet. If you want to change like this, well I think I’ll just quit this season, I won’t touch this league anymore, I hated this. GGG don’t know what you have designed.You have no idea how to fix the influence.I hate you GGG.
A player form China mainland |
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" That’s very well said — it explains the entire structure of GGG from the inside |
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" you were an absolute idiot to invest so heavily into a broken system!! im overjoyed they did this to all you absolute morons!! |
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"I don't agree with the decision to make building Temples that much harder. Nerfing the currency drops and the room's mods having diminishing returns would have been enough in my opinion. Temples were actually turning out to be an engaging end game mechanic. It was aspirational content that you could do once you've reached maps that took a good chunk of time and planning and looked oddly addicting.
Now with this patch it seemed like it took the fun out of the League for both casuals and intermediate players who were slowly trying to build Temples. They are basically locked out of building them. Then the top Temple creators just keep getting more currency with their already fleshed out Temples and sustain. This isn't helping Casuals, this kills many intermediate/hard-casual players, and the top .01% keeps printing currency with their 'finished' Temples. At the very least, please consider reverting the Medallion change so that players who've invested 30-50 hours building their Temples, that they can still play this League mechanic." Last edited by artreis#2269 on Jan 3, 2026, 3:17:59 AM
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" Yeah, Chris was one who knows how this game works. |
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Thank you for adressing this nonsense
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