PoE 2 servers are restarting now. They should be back up in approximately .

4 months cycle development is not working

"
Yea sure, let's not forget this.

https://www.youtube.com/live/gENl7XuQyNQ?si=aWqyrw1HimYLRP93&t=996

with 145 developers and almost for 7 years.


Specifically, this part.

"
ONE GAME
2 CAMPAIGNS


Yes, plans can change, but how they went about it was all wrong. Near silence for several years after this, only to come back and say "nah, we gonna make a second game instead".
[3.27] Poor Man's Ward Loop: https://youtu.be/p5NA_Rf2TJU
[3.27] Cheeto Chasers: https://youtu.be/f4feauaRxAk
[3.26] Shaper Beam Totems: https://youtu.be/soG0-Y2pDDo
[3.26] Gorilla Pop: https://youtu.be/JYGmntfn1ho
[3.25] Lazy Susie: https://youtu.be/VlcH6tIBzkg
"
ONE GAME
2 CAMPAIGNS


hoho ouch.
-Official Forum Dweller-
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Last edited by xPiranha#4678 on Dec 6, 2025, 10:28:42 AM
"
"
Yea sure, let's not forget this.

https://www.youtube.com/live/gENl7XuQyNQ?si=aWqyrw1HimYLRP93&t=996

with 145 developers and almost for 7 years.


Specifically, this part.

"
ONE GAME
2 CAMPAIGNS


Yes, plans can change, but how they went about it was all wrong. Near silence for several years after this, only to come back and say "nah, we gonna make a second game instead".


To give Chris a little bit more credit. I think he bailed on purpose when he saw the direction PoE2 is heading, literally no sane person ever want what they trying to achieve over there.

Everything they are trying to achieve with the useless combo systems, elemental collectal farts and so on I can have three times better in Nioh3 (march release btw) and Souls games.

Why would I want to play an arpg looter to combo around?
Doesn't make sense
"
GGG has been consistently transparent about why there are two separate games, the decision to split development, and why that plan was kept under wraps for months.


Look, I don't care about PoE2. It's not a factor for me, my life or any of my arguments. They can do whatever they want with PoE2. Every developer is of course in their full right to make a sequel, and I understand perfectly well that there's no point of making a sequel if they are going to make a copy of their first game, like Call of Duty has been doing for decades.

But I supported and funded PoE for years, believing that my favorite game would get a graphical and quality update. Them deciding to split the games is TOTALLY OK and understandable. Hell, I would probably do the same, because it would give me so much more creative freedom making the sequel, and the potential of that sequel would be much greater.

A dead banana can understand all of that.

What I wouldn't do, would be to give the middle finger to everyone waiting and supporting their game - after they told us both games would be fully supported. I would make SURE to also add what was promised to PoE 1; new character models, new socket system, new animations and graphical improvements. Hell, they even SHOWED a lot of this IN the PoE1 environment during the first ExileCon, yet; nothing.

You keep telling me they have been clear and transparent about why they kept the decision to split the games under wraps, letting people continuously support the game based on the initial 4.0 plan/idea. Can you link to a statement as to why they kept this under wraps? Being "clear and transparent" do not equal "2 years of silence about a fundamental shift in development, affecting hundred thousand players" in my eyes, but we clearly just have to agree to disagree there.
Bring me some coffee and I'll bring you a smile.
Last edited by Phrazz#3529 on Dec 6, 2025, 10:50:02 AM
"
H3rB1985#0551 wrote:
Why would I want to play an arpg looter to combo around?
Doesn't make sense


I cannot fault them for wanting to experiment, however, it shouldn't have interfered with PoE 1.

I have to assume they deliberately chose to not give PoE 1 a much needed graphical and user experience overhaul/update to give PoE Deuce a distinct, more modern and own identity. I get the impression it was crafted to directly compete with Diablo 4, and the shift towards a new game was made in order to reach a wider audience by introducing a shiny "new" game that graphically clashes with giant Blizzard IP, technically disconnected from OG PoE, as PoE 1 has gathered a certain reputation over the years and is still considered a 2013 game by many for some reason, even though the game looks nothing like that anymore.

We got new assets over the years, the quality and resolution of which drastically increased, yet the character models - arguably the most important aspect when selling MTX to change appearances - are still ugly mugs with low res textures, no model adjustments, fairly stiff movement by comparison, and outdated voice-overs. Just look at the dialog. It doesn't even fit the game's style anymore for the most part.

Can you imagine if they gave us a character creator that at least allowed us to change a character's hair, physique and face? That alone would have been a game changer for many people, I believe, as there aren't that many games that offer this in this type of genre. After all, the whole point of selling MTX is to change how something looks. I never understood why they didn't explore that idea even a little bit.

Edit: To be a bit more on point to what you were saying: Just look at No Rest for the Wicked. I literally have to google its name every time I want to mention it, because it was a nothing-burger. Titan Quest 2 is sinking, I don't see anyone talk about it anymore and its reviews are not good.

PoE 2 imo is only popular because of the sick content they keep pumping out. That's why they keep pushing high quality stuff to keep their audience engaged. Meanwhile, we got the worst league in history, retention-wise.
[3.27] Poor Man's Ward Loop: https://youtu.be/p5NA_Rf2TJU
[3.27] Cheeto Chasers: https://youtu.be/f4feauaRxAk
[3.26] Shaper Beam Totems: https://youtu.be/soG0-Y2pDDo
[3.26] Gorilla Pop: https://youtu.be/JYGmntfn1ho
[3.25] Lazy Susie: https://youtu.be/VlcH6tIBzkg
Last edited by BaumisMagicalWorld#0673 on Dec 6, 2025, 11:07:59 AM
"
Phrazz#3529 wrote:
"
GGG has been consistently transparent about why there are two separate games, the decision to split development, and why that plan was kept under wraps for months.


Look, I don't care about PoE2. It's not a factor for me, my life or any of my arguments. They can do whatever they want with PoE2. Every developer is of course in their full right to make a sequel, and I understand perfectly well that there's no point of making a sequel if they are going to make a copy of their first game, like Call of Duty has been doing for decades.

But I supported and funded PoE for years, believing that my favorite game would get a graphical and quality update. Them deciding to split the games is TOTALLY OK and understandable. Hell, I would probably do the same, because it would give me so much more creative freedom making the sequel, and the potential of that sequel would be much greater.

A dead banana can understand all of that.

What I wouldn't do, would be to give the middle finger to everyone waiting and supporting their game - after they told us both games would be fully supported. I would make SURE to also add what was promised to PoE 1; new character models, new socket system, new animations and graphical improvements. Hell, they even SHOWED a lot of this IN the PoE1 environment during the first ExileCon, yet; nothing.

You keep telling me they have been clear and transparent about why they kept the decision to split the games under wraps, letting people continuously support the game based on the initial 4.0 plan/idea. Can you link to a statement as to why they kept this under wraps? Being "clear and transparent" do not equal "2 years of silence about a fundamental shift in development, affecting hundred thousand players" in my eyes, but we clearly just have to agree to disagree there.


And when it comes to transparency, announcing game separation on the X platform and not on their official site was clearly a middle finger to POE1 players.
Spoiler


I agree with you 100%.
I don't hate poe2, I just want what they promised to POE1 players on ExileCon 2019; new character models, new socket system, new animations and graphical improvements.

"

PoE 2 imo is only popular because of the sick content they keep pumping out. That's why they keep pushing high quality stuff to keep their audience engaged. Meanwhile, we got the worst league in history, retention-wise.


I was so fucking hyped when Keepers of the Flame League was announced that I bought a new Supporter Pack, but I was very quickly disappointed by how little effort they put into the new content. Compared to when you look at the quality, effort and support POE2 new content gets.
Last edited by Vladimori#5755 on Dec 6, 2025, 12:11:25 PM
The issue is how openly and casual they talk about literally taking poe1 dev's to work on the other game.

Even if they dont mention it anymore it's pretty obvious in the amount of content and resources the other game got invested vs this league content and changes.

Somehow they managed to create a WORSE league than necropolis go figure that out. They are really trying to kill the game that made them successful in the first place..
"Parade your victories, hide your defeats. Mortals are so insecure."

Poe 0.2/10

Returning to poe in 3.27: ATROCIOUS game performance, 5/10 league and I apprently missed the loot back in the last league. The more things change the more they stay the same..
"
Xystre#4581 wrote:
The issue is how openly and casual they talk about literally taking poe1 dev's to work on the other game.

Even if they dont mention it anymore it's pretty obvious in the amount of content and resources the other game got invested vs this league content and changes.

Somehow they managed to create a WORSE league than necropolis go figure that out. They are really trying to kill the game that made them successful in the first place..


The way they're handling dev cycles ensures maximum utilization actually. This is smart. And it's no secret they hired a lot of people over the past few years. You'd have to be a negative Andy to not see that.

Now, I can understand that if you don't care about PoE2 at all you'd be somewhat salty that PoE1 isn't given full attention, but that's no reason to act out like that.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
"
Xystre#4581 wrote:
The issue is how openly and casual they talk about literally taking poe1 dev's to work on the other game.

Even if they dont mention it anymore it's pretty obvious in the amount of content and resources the other game got invested vs this league content and changes.

Somehow they managed to create a WORSE league than necropolis go figure that out. They are really trying to kill the game that made them successful in the first place..


It is a practical approach to ensure that as much content as possible is ready for the next patch. Even PoE2 could not complete all of its planned content for version 0.4, which they mentioned during the reveal stream due to time constraints. Now that the PoE2 patch is nearly ready, they will begin shifting their focus back to PoE1. It is next in line, and depending on how well or poorly that goes, it will result in a strong league or a weak one.

The idea that they are trying to kill the game is exaggerated and overly dramatic. If that were truly their intention, they would not have pushed out a new expansion and continued working on PoE1. They would have left the game on minimal life support with only essential bug fixes. Instead, they have resumed the four month league cycle because it is something the players have been asking for, and because they do still care about this game.
Windows 11, 9950X3D, RTX 4090, 96GB DDR5, 14,100 MB/s SSD, 15,360x2160p @240Hz Ultra 4K Gaming & Workspace Powerhouse
Last edited by VoidWhisperer42#5989 on Dec 6, 2025, 1:54:58 PM
"
they do still care about this game.


Do they? Or are they just making the minimum amount of effort to make it profitable enough to fund PoE2? (Yeah, yeah, I know PoE2 is more than capable of funding itself).

The question here, between all the doomsaying and hyperbole, is of course "how much" they care and "why" they care. Are they pushing out new PoE1 league because they are still passionate about the game and have clear plans for the future, or are they pushing out new leagues just because PoE1 is still profitable?

I would say that if they really cared, we would have what they said we would 6 years ago. And if they really have plans for the future of PoE1, show us, tell us, talk to us. Be transparent.
Bring me some coffee and I'll bring you a smile.
Last edited by Phrazz#3529 on Dec 7, 2025, 10:37:09 AM

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