[Feedback] Giga-Nerf Gem Levels on Gear in Patch 0.4.0

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Legioona#1076 wrote:
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I would wager a large amount of money that you are trying to ruin this game, I've seen how you operate.



Sure, let's bet - how much?

I can't speak for you. But I am, personally, trying to ruin the game by reducing the power of +skill modifiers. (sarcasm)


On the surface, it may seems like I'm reaching, but if you study CharlesJT behavior, in the way he timely bump his threads, and always completely ignore any type of logical input to them, you will eventually find out why I have posted this.

He's been doing this for MONTHS for social recognition. He created a few of these threads and they start like: Giga-Nerf "insert what made Diablo 2 a good game".

He says he wants the game to be more like D2, but he wants to hit the pillars of which what makes POE 2 a great game since it's heavily based on Diablo 2 mechanics.

He even admitted he NEVER liked POE1. So basically, he's coming on the forums, talking to a community with which he never had any affinity because he dosen't even like what the community likes. He always stays within the bound of TOS but anyone rational that ever had to deal with his constant bumping and completely ignoring anything brought to the table argumenting to his OP, should sound the alarm bell of a sheer troll.

It always circle back to it's original statement that the thing he's asking for is "way to op and needs to be nerfed for the game to be better"

There were a lot of people in this very thread who actually asked for the mod to be deleted, but he said it was the nuclear option and that it should be first nerfed. This should have been called out immediately as a very bad idea but since it helped his narrative, he kept going.

You can read the whole 11 pages of this thread and you will see that he keeps necroing those threads and always play the uno reverse.

So yes, I'm genuinely convinced at this point, that he's actively seeking the complete ruination of this game.
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On the surface, it may seems like I'm reaching, but if you study CharlesJT behavior, in the way he timely bump his threads, and always completely ignore any type of logical input to them, you will eventually find out why I have posted this.

He's been doing this for MONTHS for social recognition. He created a few of these threads and they start like: Giga-Nerf "insert what made Diablo 2 a good game".

He says he wants the game to be more like D2, but he wants to hit the pillars of which what makes POE 2 a great game since it's heavily based on Diablo 2 mechanics.

Okay. Or, these are his actual opinions on the game, you don't like them, and now you're attacking his motives instead of addressing the arguments he's making. He's not the only one who noticed the glaring issue described in the OP.

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He even admitted he NEVER liked POE1. So basically, he's coming on the forums, talking to a community with which he never had any affinity because he dosen't even like what the community likes. He always stays within the bound of TOS but anyone rational that ever had to deal with his constant bumping and completely ignoring anything brought to the table argumenting to his OP, should sound the alarm bell of a sheer troll.

Admitted it, did he. Another way to describe it is honest transparency to give context about why he might have his opinion. I imagine he was probably describing why he didn't like PoE1 at the time, accompanied by some reasons.

If what he is saying is incorrect, you should try to deconstruct his points. Because the rest of us are not deciding what we think about the game based on attacking the motives of someone who brought them up.

I question your motives.
Last edited by WhisperSlade#0532 on Dec 1, 2025, 6:03:54 PM
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If what he is saying is incorrect, you should try to deconstruct his points. Because the rest of us are not deciding what we think about the game based on attacking the motives of someone who brought them up.

I question your motives.


But you see, that's the thing. No matter what you bring is always ignored. Several players had inputs on his other threads. No matter how valid or logical these points were, they ended up not answered and it always comes back to his original statement and nailed in the form of : "It's clearly obvious it's overpowered and GGG should nerf if so the game gets better".

There was a time people tried, but this is not a real conversation, it is unilateral and a push from OP. He dosen't want anyone's input on his initial demands, he wants validation. If it's not validated, it's ignored and the loop start over.
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But you see, that's the thing. No matter what you bring is always ignored. Several players had inputs on his other threads. No matter how valid or logical these points were, they ended up not answered and it always comes back to his original statement and nailed in the form of : "It's clearly obvious it's overpowered and GGG should nerf if so the game gets better".

There was a time people tried, but this is not a real conversation, it is unilateral and a push from OP. He dosen't want anyone's input on his initial demands, he wants validation. If it's not validated, it's ignored and the loop start over.

If the arguments were made, then anyone who reads over the discussion will see the counter-points, so it's fine. I would have to hear the arguments to know what you are talking about.

Feel free to present those arguments here. I won't ignore them if you tag me.
Although a troll should not be fed, this is for the greater good - Oinkaments,

1) Do you consider + level skills as balanced compared to other stats based on poe Ninja stats?

2) If not, should something be done to balance them?

3) If so, what?
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Legioona#1076 wrote:

Do you consider + level skills as balanced compared to other stats


The problem with + level skill, is that it's too rampant and on too many pieces of gear. I have no issue with the scaling of it but I have a problem with the itemization of it. There should be other items that don't have +Skill on them that are as good.

The way I see things is that we should have better itemization so that +Skill dosen't become a mandatory stat. But destroying the +Skill mechanic is something I don't want to see happen.

If we move it away from gear (if we reduce from +5 lets say to +3), then it should be accessible somewhere else without having to sacrifice already existing nodes.

An item should be good without it but we should not destroy the mechanic.

The problem right now, is that crafting is way too powerful and that if you craft something that requires +Skill, anything without that mod goes in the trash. It should not be the case.

Downgrading from something that can get +5 to +3 let's say, is not a fix on the core issue there. If +Skill is the DPS driving source, which I honeslty like, then it will still remain an absolutely NEEDED affix on every item that can yield it.

We should not ask for the mechanic to be ruined. We should be asking for new affixes, that can compete with it. Like if you yield some affix, then it cannot yield a +Skill, but they should have comparable power or agreable return for it.

I profundly detest when players are trying to nerf mechanics that are proven to be solid foundations. Asking for a +Skill to be lessen dosen't adress the core issue.

So this lead to an extremist take, which was taken by many here: delete the mod. If GGG deletes the mod, angry is not the correct word I would use to express how this would make me feel. I would feel betrayed to a point that I could never forgive GGG.

Companies like blizzard have completely lost their way. I do not want this to happen with GGG. When I see these types of non organic threads getting bumped non stop, all I'm seeing here is a relentless push agenda. We have seen game companies fail because of bad decisions. We are in the blueprints of what cause those.
Last edited by Oinkaments#6390 on Dec 1, 2025, 6:48:22 PM

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The problem with + level skill, is that it's too rampant and on too many pieces of gear. I have no issue with the scaling of it but I have a problem with the itemization of it. There should be other items that don't have +Skill on them that are as good.

Ah yes just power-creep everything else in the game instead of nerfing 1 number.

I've played and watched so many fucking games that have destroyed themselves from doing that and I don't want PoE2 to follow.
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LVSviral#3689 wrote:

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The problem with + level skill, is that it's too rampant and on too many pieces of gear. I have no issue with the scaling of it but I have a problem with the itemization of it. There should be other items that don't have +Skill on them that are as good.

Ah yes just power-creep everything else in the game instead of nerfing 1 number.

I've played and watched so many fucking games that have destroyed themselves from doing that and I don't want PoE2 to follow.


So what does nerfing that number from +5 to +4 accomplishes?

Please explain with as much detail as you can humanly can.

I will do JACK shit you know why? Because it would remain the most desired mod at the end of the day. This thread is so pointless that I'm having a hard time breathing on how bad it is.

These type of threads leads to this exact type of toxic takes. It completely misses the point whilst attacking the pillars of the game.

Last edited by Oinkaments#6390 on Dec 1, 2025, 6:58:04 PM
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So what does nerfing that number from +5 to +4 accomplishes?

Please explain with as much detail as you can humanly can.

The OP suggested 5 to 3 not 5 to 4 btw.

In poe the role of +gem level is to be a better than average damage modifier that has a tradeoff of increasing attribute requirements and usage cost. This can be compared to support gems that are stronger than other gems, but come with a downside. The issue is that the damage increase of +gem level shouldn't eclipse other damage mods to the degree that it does.

Imagine if Brutality Support increased physical damage by 100% More. You are basically arguing to not nerf something like that.

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I will do JACK shit you know why? Because it would remain the most desired mod at the end of the day. This thread is so pointless that I'm having a hard time breathing on how bad it is.

+gem level isn't just better than average, it's a force of nature and it isn't due to how it mechanically works. It's purely that the number disparity is way to fucking wide. If other damage mods on gear gave x4 or x5 the stats they currently do then + gem level would be fucking dead. There is nothing unique about +gem level. It's just the currently overpowered variable.

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These type of threads leads to this exact type of toxic takes. It completely misses the point whilst attacking the pillars of the game.

"Having a really overpowered damage boost that makes everything else irrelevant and makes itemization trash, because the player-base is capable of understanding basic opportunity cost, is extremely important and one of the core reasons why PoE is popular."

Bro...
Last edited by LVSviral#3689 on Dec 1, 2025, 7:20:27 PM
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Legioona#1076 wrote:

Do you consider + level skills as balanced compared to other stats


The problem with + level skill, is that it's too rampant and on too many pieces of gear. I have no issue with the scaling of it but I have a problem with the itemization of it. There should be other items that don't have +Skill on them that are as good.

The way I see things is that we should have better itemization so that +Skill dosen't become a mandatory stat. But destroying the +Skill mechanic is something I don't want to see happen.

If we move it away from gear (if we reduce from +5 lets say to +3), then it should be accessible somewhere else without having to sacrifice already existing nodes.

An item should be good without it but we should not destroy the mechanic.

The problem right now, is that crafting is way too powerful and that if you craft something that requires +Skill, anything without that mod goes in the trash. It should not be the case.

Downgrading from something that can get +5 to +3 let's say, is not a fix on the core issue there. If +Skill is the DPS driving source, which I honeslty like, then it will still remain an absolutely NEEDED affix on every item that can yield it.

We should not ask for the mechanic to be ruined. We should be asking for new affixes, that can compete with it. Like if you yield some affix, then it cannot yield a +Skill, but they should have comparable power or agreable return for it.

I profundly detest when players are trying to nerf mechanics that are proven to be solid foundations. Asking for a +Skill to be lessen dosen't adress the core issue.

So this lead to an extremist take, which was taken by many here: delete the mod. If GGG deletes the mod, angry is not the correct word I would use to express how this would make me feel. I would feel betrayed to a point that I could never forgive GGG.

Companies like blizzard have completely lost their way. I do not want this to happen with GGG. When I see these types of non organic threads getting bumped non stop, all I'm seeing here is a relentless push agenda. We have seen game companies fail because of bad decisions. We are in the blueprints of what cause those.


Okay, so you admit it's better than other mods, but instead of nerfing it, you suggest upscaling other stats to match it.

There is a fundamental issue with this, as upscaling other stats to match the op + levels will create op gear in itself, as now you have multiple op stats instead of just one.

To fix this & retain any challenge in the game, you would then need to carpet nerf all the op stats.

So you end up nerfing in any case. Might as well skip the extra step.

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