Random transfigured build

Here are videos of my (embarrassingly messy) Quest Black Star and Quest Infinite Hunger fights.
Black Star:
https://www.youtube.com/watch?v=oc2kEyF_CQg
Infinite Hunger:
https://www.youtube.com/watch?v=bte9e0jBoSU

Here's the PoB so far:
https://pobb.in/TfBm5BKd1FY-

Gems and Links:
flameblast of celerity - infused channelling - ele focus - arcane surge - fire pen - (inspiration will be 6th)
flammability
automation - steelskin
cwdt - cold snap (for frenzy charges while clearing)
decoy totem
stone golem - flame dash - culling strike
sigil of power
frost shield
eternal blessing - anger
arrogance - flesh and stone - clarity - vitality

My next skill point will be the caster mastery that grants 6% inc cast speed per non-instant spell cast recently, since I am now using sigil of power and frost shield.

I'm trying out flesh and stone in sand stance to trigger low life pain attunement. As can be seen in the videos, I need to work on my spacing and remember to keep enemies inside the radius.

I've got my atlas tree specced for essence, shrines, maps, and blight. I'll anoint Divine Judgement on my amulet soon.
Softcore, solo self-found.
----- Currently: -----
Holy Relic of Conviction Flicker Strike Necromancer in Mercenaries
Last edited by SunsetVista#4840 on Sep 22, 2025, 9:07:14 PM
"
Here are videos of my (embarrassingly messy) Quest Black Star and Quest Infinite Hunger fights.

Don't worry, they're fine. I was even surprised you were going straight through the goo and surviving anyways in the Infinite Hunger fight.

As for the gems, I have an idea (definitely not worth it): use cold snap - hextouch - flammability instead of cold snap - cwdt and 1l flammability. Technically, there should be no difference in bossfight and an additional button in maps. On the other hand, your cold snap will be usable with no cooldown as soon as you get your first frenzy charges.


By the way: I want to join this challenge, but I have some IRL stuff at this moment and, therefore, will join in 3.27. Would you like to participate in 3.27 as well?
"
Nlckname#5587 wrote:

Don't worry, they're fine. I was even surprised you were going straight through the goo and surviving anyways in the Infinite Hunger fight.

As for the gems, I have an idea (definitely not worth it): use cold snap - hextouch - flammability instead of cold snap - cwdt and 1l flammability. Technically, there should be no difference in bossfight and an additional button in maps. On the other hand, your cold snap will be usable with no cooldown as soon as you get your first frenzy charges.


By the way: I want to join this challenge, but I have some IRL stuff at this moment and, therefore, will join in 3.27. Would you like to participate in 3.27 as well?


Thanks for the reassurance! =) You're right, it's not a timed area, so I could have picked my path much more carefully. I'll remember that for next time. And... in the future I will be sure to have non-negative chaos resist for Infinite Hunger. -11 was a bad idea. But now I'm actually pretty happy with how much the character could tank.

I'm always open to new support setups! That's a cool idea for the cold snap and the curse. I'd be worried about the penalty to curse effect from hextouch. The cold snap is there just to make the chilled ground that grants frenzy charges on kill. If I get frenzy charges, I don't want to use them to refresh its cooldown, I want to keep them as long as possible. So, I'll keep it on cwdt and self-cast flammability for now.
(huh. just learned on the wiki that if a skill already has a longer innate cooldown, cwdt doesn't give it a new/additional one. So I'm not gaining any frenzy charge uptime by using cwdt instead of the manual cast. The trigger convenience is nice though.)(or, hmm, maybe it should be vaal cold snap instead...)

I'll probably be replacing the cold snap setup with a Disciple of the Slaughter anoint. Or an eldritch influence chest implicit for frenzy charge every x seconds. I've considered arcanist brand - flammability - wave of conviction too to get exposure. And if I get a gifts from above ring, I can put purifying flame on there too to make offensive consecrated ground. I got a bladefall of trarthus and I see that it uses quite a bit of mana and I wondered if I might rig something up for leech with that....

I don't know yet if I will play 3.27 or not. I decide based on how much I like the challenge rewards and if I'm already burnt out. I tend to only play one character per league, so I like to start something strong. And this is the third time I've sworn to never do a transfigured gem in SSF ever again, lol.

So, obviously, I will almost certainly play this challenge again in 3.27 and I look forward to what you and others will play too. =)
Softcore, solo self-found.
----- Currently: -----
Holy Relic of Conviction Flicker Strike Necromancer in Mercenaries
Last edited by SunsetVista#4840 on Sep 23, 2025, 9:44:29 AM
Oh, I completely forgot about penalties from autocasts (hextouch decreases curse effect). Well, I suppose there can be a lot of ways of getting frenzy charges. For example, lvl 1 blood rage should be perfect for generating frenzy charges while mapping, if you have any source of leech. It also takes 1 less socket, than cwdt - cold snap.
I haven't seen your PoB yet, because I have troubles with opening pobb.in on my phone, but I'm sure there's a way to get spell damage leech as energy shield.

As for the frenzy charges generation from eldritch implicit, you'll have to get t1 (orbs of conflict must be used, as I remember) or get frenzy charges duration somewhere. In my opinion, this is definitely not worth it unless this is the only possible option (and you don't lose much by getting this implicit on body armour).

"
SunsetVista4840 wrote:
I decide based on how much I like the challenge rewards and if I'm already burnt out.


Are you talking about in-game challenges (defeat act bosses, complete encounters in a weird way, etc.)? I'm a bit confused, because I called this thing "challenge" for some reason. I haven't even planned any rewards for this (and didn't mention any in the post) and I'm afraid you might get upset because of that.

"
SunsetVista4840 wrote:
... And this is the third time I've sworn to never do a transfigured gem in SSF ever again, lol.

So, obviously, I will almost certainly play this challenge again in 3.27 and I look forward to what you and others will play too.

Well, unlike you I won't do this challenge in SSF. The reason is I want build creation to be the main difficulty for me.

Anyway, good luck with other pinnacle bosses!
I was talking about the 40/40 league challenges GGG puts out, no worries!

Thanks!

edit: blood rage would work better, yeah! I can't sustain the degen right now but it might be possible to make it work.
Softcore, solo self-found.
----- Currently: -----
Holy Relic of Conviction Flicker Strike Necromancer in Mercenaries
Last edited by SunsetVista#4840 on Sep 23, 2025, 8:05:20 PM
Courtyard of Wasting Quest Neglected Flame
https://youtu.be/ji2qA3njAR0

Spoiler
...or should I say, Courtyard of Wasting Emboldening Ritual Troll Shaman(s)? Also with deadly photobomb by added chaos damage rare ice golem! I knew I was in trouble when I saw ritual. Those things were more dangerous than the boss. Today I learned 1) rain of stars hurts more than I expected, and 2) neglected flame doesn't seem to apply corrupted blood. I cackled when I dashed right into the clone die beam, oof. But I thought it was pretty cool that I could mostly just stand in the fireballs.


Decoy Totem and Stone Golem are doing basically nothing for me; they die too fast. What else could I do with those slots?

Arcanist Brand is casting Flammability and Wave of Conviction.

For this fight (and the upcoming Incarnation of Neglect) arctic armour was/will be used to hit low life and for freeze immunity. I've filled out a really big chunk of the atlas and I haven't gotten a single divine vessel.

Is this level of gear far too low to be low life? Absolutely. Is this level of gear far too low to be MoM? Sometimes I wonder. But that giant pile of unreserved mana IS giving me a lot of AoE. And it's fun to experiment. Less fun to die though.

Here's my PoB:
https://pobb.in/fBFAM2KEK2fW
Softcore, solo self-found.
----- Currently: -----
Holy Relic of Conviction Flicker Strike Necromancer in Mercenaries
Last edited by SunsetVista#4840 on Sep 24, 2025, 8:05:56 PM
"
Courtyard of Wasting Quest Neglected Flame
https://youtu.be/ji2qA3njAR0

Spoiler
...or should I say, Courtyard of Wasting Emboldening Ritual Troll Shaman(s)? Also with deadly photobomb by added chaos damage rare ice golem! I knew I was in trouble when I saw ritual. Those things were more dangerous than the boss. Today I learned 1) rain of stars hurts more than I expected, and 2) neglected flame doesn't seem to apply corrupted blood. I cackled when I dashed right into the clone die beam, oof. But I thought it was pretty cool that I could mostly just stand in the fireballs.


Decoy Totem and Stone Golem are doing basically nothing for me; they die too fast. What else could I do with those slots?

Arcanist Brand is casting Flammability and Wave of Conviction.

For this fight (and the upcoming Incarnation of Neglect) arctic armour was/will be used to hit low life and for freeze immunity. I've filled out a really big chunk of the atlas and I haven't gotten a single divine vessel.

Is this level of gear far too low to be low life? Absolutely. Is this level of gear far too low to be MoM? Sometimes I wonder. But that giant pile of unreserved mana IS giving me a lot of AoE. And it's fun to experiment. Less fun to die though.

Here's my PoB:
https://pobb.in/fBFAM2KEK2fW



I guess you can take Zealot's oath and use flask/life recoup to recover missing life. This also allows you to throw away cwdt - cold snap and take lvl1 blood rage and an aura (for example, discipline for additional energy shield). I guess that might help with survivablilty. From what i see in PoB, your area of effect won't change much (2.8m instead of 3.1m or something like that).

Another step in increasing survivability might be getting The Ivory Tower (i know that's VERY expensive for SSF, but it's very powerful). It grants you energy shiled and uses mana to absorb chaos damage. It also have armour and you can use it to defend against physical damage.

As for the damage, i can't see any insane passives on the tree. Since you have a lot of "icreased damage", it's effectiveness is much lower. I have an idea: changing "Conviction of Power" ascendancy to "Illuminated Devoution" might add more damage. Getting "Gain a Power Charge each second while Channeling a Spell" and Disciple of the Unyielding (must be expensive, as i can see, but much cheaper, than Disciple of the Slaughter) must grant you 3 power charges in fight and 3 endurance charges in maps. You get life leech in exchange, which might be cool if you're using Zealot's Oath and cannot regenerate life normaly.

By the way, PoB shows, that spamming flameblasts instead of charging it deals ~22% more damage. Of course, you might lose some damage if boss moves and you miss, but accounting for how much they're standing still, this shouldn't be a problem.

P.s.: congratulations on defeating The Neglected Flame! Can't wait to see your fight with the next boss.
Last edited by Nlckname#5587 on Sep 25, 2025, 5:30:14 AM
"
Nlckname#5587 wrote:


I guess you can take Zealot's oath and use flask/life recoup to recover missing life. This also allows you to throw away cwdt - cold snap and take lvl1 blood rage and an aura (for example, discipline for additional energy shield). I guess that might help with survivablilty. From what i see in PoB, your area of effect won't change much (2.8m instead of 3.1m or something like that).

Another step in increasing survivability might be getting The Ivory Tower (i know that's VERY expensive for SSF, but it's very powerful). It grants you energy shiled and uses mana to absorb chaos damage. It also have armour and you can use it to defend against physical damage.

As for the damage, i can't see any insane passives on the tree. Since you have a lot of "icreased damage", it's effectiveness is much lower. I have an idea: changing "Conviction of Power" ascendancy to "Illuminated Devoution" might add more damage. Getting "Gain a Power Charge each second while Channeling a Spell" and Disciple of the Unyielding (must be expensive, as i can see, but much cheaper, than Disciple of the Slaughter) must grant you 3 power charges in fight and 3 endurance charges in maps. You get life leech in exchange, which might be cool if you're using Zealot's Oath and cannot regenerate life normaly.

By the way, PoB shows, that spamming flameblasts instead of charging it deals ~22% more damage. Of course, you might lose some damage if boss moves and you miss, but accounting for how much they're standing still, this shouldn't be a problem.

P.s.: congratulations on defeating The Neglected Flame! Can't wait to see your fight with the next boss.


Thanks a ton for looking it over!

A Zealot's Oath and Discipline setup would indeed be stronger than the MoM and Eternal Blessing thing I have going on. However, part of the point of this build for me was to use MoM. It's wild how little MoM synergizes with energy shield (only damage that would actually hit life is split with mana). And yet, I always still want to have some ES up to reduce the chance of being stunned, so I spent lots of points for the tiny ES leech. So I'm getting all that ES from the big mana pool but I'm not using it effectively.

Ivory Tower, absolutely! I'm really hoping for one to drop, and I am chancing all the saint's hauberks I find. But it's a longshot. But not THAT long. Wiki suggests it's a tier 3 unique, which is possible to find, if not super probable.

"
Nlckname#5587 wrote:
As for the damage, i can't see any insane passives on the tree.

It's great to hear that I haven't missed anything obvious, thank you! I hadn't considered the power charge for channelling caster mastery, so thanks for pointing that out! However, the endurance charges from Conviction of Power are my best defense (very nearly my only defense) currently and I can't afford to drop those as I don't have a way of generating endurance charges. Should I be a recovery and endurance charge on block build instead? Hell yes I should. But I'm trying out something else.

"
Nlckname#5587 wrote:
By the way, PoB shows, that spamming flameblasts instead of charging it deals ~22% more damage.

It's crazy design, isn't it? One of the draws of Flameblast is its More Damage per Stage, and yet, no matter how much cast speed I get, hit dps is always higher if I just spam the first stage. I guess the damage ramping up through stages is meant only for ignite. But if I wanted to do ignite, I should do regular flameblast and not the transfigured one.

As for things to do with the extra gem sockets, I did see one build that was using Stormblast Mines without detonating them to make nearby enemies take more damage. That was pretty neat! Maybe I can fit that in somewhere. Stormblast Mine - Arrogance - Minefield - Swift Assembly.

Edit: it's this guy, who also has min endurance charge craft on their rings while taking Endurance and anointing Vigour, which is another neat addition.
https://poe.ninja/builds/mercenariesssf/character/alteisen612-1216/Wari_Celery?i=21&search=skills%3DFlameblast%2Bof%2BCelerity

Thanks for watching my videos. =)
Softcore, solo self-found.
----- Currently: -----
Holy Relic of Conviction Flicker Strike Necromancer in Mercenaries
Last edited by SunsetVista#4840 on Sep 25, 2025, 9:43:04 AM
Quest Incarnation of Neglect:
https://youtu.be/g6jLJPSt1Ro

You know when you login and maybe you're not quite awake enough and you see a '!' over an npc's head and you go talk to them through the siren's song of social engineering? And then you realize you've accidentally opened a portal to a boss you're pretty sure you aren't ready for, but you don't know how much of the quest you'll have to repeat if you don't do that boss Right Now and also you don't have the recording started because this wasn't how this play session was supposed to go? Yeah. Well, in this case, you just roll with it. You start the recording. You fight the boss. And wish you had more damage.

I thought it was interesting that the statues block line of sight for my flameblasts too, which made my positioning very important for damage as well. This boss moves around A LOT. My opportunities to blast felt very short. So I suppose it's good that max dps is spamming the first flameblast stage? ha. I've decided to consider the fight being so long as good practice. I did get better at dodging his attacks. I didn't die. I'm actually quite pleased.

That's one down. Four more Quest Pinnacles to go.

PoB is the same as for Neglected Flame.
Softcore, solo self-found.
----- Currently: -----
Holy Relic of Conviction Flicker Strike Necromancer in Mercenaries
Last edited by SunsetVista#4840 on Sep 25, 2025, 3:57:41 PM
Quest Searing Exarch down! I am very happy with how this went.
https://youtu.be/wQfBqhLcYRs

to prepare, I made a long duration ruby flask, a long duration sulphur flask, and a flask of quelling and used some +max charges harvest flask enchants.

PoB:
https://pobb.in/coDFk3Wbj7WR
Softcore, solo self-found.
----- Currently: -----
Holy Relic of Conviction Flicker Strike Necromancer in Mercenaries

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