Done after a week, the economy ended it for me (again)

Because you complain about your gear.
dude the economy now is way better then it was in 0.2
and u can make easy currency if u learn how to craft
I work 8 hours a day, I have multiple hobbies which take time out of PoE2 and I am lvl96 with 100d ish gear. This is the absolute BEST economy in PoE2 yet. The new crafting mats and the ability to create your own gear plus make profit crafting other stuff on the side is just absolutely awesome.

If you feel stuck maybe learn some new things: learn the new crafting, learn about end game juicing(either quant, essence or ritual for example) etc.

The real issues this league are PERFORMANCE(closing on 2weeks with absolutely cheeks FPS juice maps with top end pc) and build variety in starters(after making some bank the variety opens up wide).
ME: I don't like crafting. I don't want to be forced to do it to min/max. I want to be able to play the game and progress via a normal trade economy like in PoE.

OTHERS: You just need to learn2craft.


I... uh...
Last edited by t0lkien#7048 on Sep 10, 2025, 8:07:39 AM
"
N0N3T#4965 wrote:
Im sry but your whole post just sounds like your problem is you being ignorant towards engaging with the actual mechanics of the game. you just need to craft a little bit to get better gear in 5 minutes, then it would have taken you months last season. The access to high gear is insane and very cheap. if you dont juice maps you miss loot (another mechanic you probably not doing right), if you sit in your hideout looking instead of playing you miss loot.

It was never easier then in this economy to get powerful quickly. If you cant do it then u being ignorant towards game mechanics.

Comparing this and 0.1 economy is a wild statement.

Love


while the economy is better than .01, and .2, it is still a long way from being 'great' while trading is better with the window, rmt is still a thing, and manipulation, while harder, is still there..... the OP does have a valid point.

i have 4 quad tabs of dump, i just, 1- dont wanna go threw. 2- dont have the currency to actually go threw and craft/gamble on. 3- dont want to spend 3-6 hours crafting, checking prices, listing, etc. and 4-even if i did, the chances of me getting something for either my minion, or aura bot build, are basically 0. and somethign good to sell, probably in the 1-5% range. (that would actually sell for 1div+)

in terms of min maxing, i will use my minion build only, as an example.. which has not changed since .1 in terms of 'what i need' and 'how much shit cost'. if i wanted to minmax my minion build, it would take the following with a rough estimate on cost:

it would be 20-150 div to buy a better sceptre than i am wearing. the more i spent, the longer i would go without having to.

it would take 40-100+ div for ANY prism of belief of my specific minion.

+4 minion necklace, cheapest, regardless of any other stat... 44 div atm. and only goes up drastically in price well past 100 div.

atm, there is no +3 minion helm up, but i imagine if there were, it would be well over 10 div. probably inline with more 40-100div area.

focus/shield? varies widely based on what you actually need, and if your getting +3 all spells for other spells,or sunsplinter... or res's, which res, how much, life, es... etc. but we can safely assume any 'good' to 'great' focus/shield will be 10+ divs that you would find hard to replace, and 25+ for anything that would be 'league lasting'.

boots, just regular boots, not even a specific one, a league lasting boot can vary. can snipe for 1div, or if your looking/need specific high rolls on stuff can easily jump the price to 10-20 div.

diallas desire - cheapest is 25div atm.

gloves, vary based on build/res/etc. we will go with a 5-10 div glove, for a league lasting glove. and up to 20-40 if you really wanted specific things.

chest, most 'good' es chests are 5-10div on the floor, and 100+ for the omg this never needs to be upgraded.

2 rings, if we are just looking for 'good' ventors with spirit. the lowest all + res, 20 spirit, and +rarity found, is 2div. times 2 for both rings is 4, for the minimum of wearability. same requirement, at 23 spirit? need that extra 3 for another minion? lowest im seeing is 7div, upweards to 50+ div.

belt is the easy part as most willl run darkness and those can be rather cheap unless you are minmax crazy... so we will just go with a mid one, probably costing you 5div. but what they dont tell you? the 2 things you will want to rune socket...ralakesh talismans... are 3-5 divs pending how many are being sold in exchange. and thats x2

jewels? you need 4-6. so well say 5. any jewel that you are not 'settling' on, and want to last the wipe. will be 10+ div. each. easily.

so thats just a glimpse of min maxing minions. there are other things... but we will just go with this for now

just taking the low end of my numbers here.

weap.- 20 div
head.- 40 div
amu.- 44 div
chest.- 10 div
gloves.- 5 div
boots.- 10 div
focus/shield.- 10 div
belt.- 10 div
rings. - 15 div
dialla's desire. - 25 div
prism of belief. - 40 div
jewels.- 50 div

279 divines. and thats again, not including some other things. and going on with the floor, and not the ceiling, or even median or average.

it was around this number in .1
it was around this number in .2
and it will be around this number in .4

'you just need to craft a little bit'
'you are ignorant towards engaging with actual mechanics'
'you can craft something in 5 minutes to last the whole season'
the access to high gear is insane and cheap'

just... dont lie to us, the devs, and yourself.

high tier gear is availible to those who literally buy it with real money.... or who have huge groups of people to help them.... or who are crafters/market pushers.

the average player will never see 200+ divs.... in a season. shit. a good player wont even see 200 divs.

the ONLY thing you said in your post that is correct, is you can get powerful quickly, relatively, in this economy. but it isnt because of the economy. infact, it has nothing to do with the economy...

its because of abyss modifiers, and the power they have. (and connected to this is omens)

and boy oh boy, do you need alot of divines, to reroll those with light omens. and maybe whittle something, or use a specific omen to reroll get rid of something... to the point it would be cheaper to buy said item in MOST cases.

stop the cap.

the economy is not fine.
the state of the game is not fine.

better? yes.

but still way off the mark in terms of... just about everything.

most real, average joe, players. will get a raw div or 2 a day. and maybe craft something once a day to sell for a div or two in the hour or two they have to play.

2 div a day, to reach 200 is 100 days. and in that 100 days the prices will increase and increase due to supply and demand and inflation.

so they will never. ever. see a 'complete' 'min maxed' build, in the entirety of their game time in poe2.

again. stop the cap.

the 'economy' is the reason i have quit every season in poe2 .1 ... .2 ... .3(havent yet. but its coming very soon) and will be the reason i quit in .4

the ammount of farming, crafting, listing, and bullshit pricing and rarity of the shit i need... makes it so i feel like this:

"do i want to spend 6+ hours a day, for the next month, maybe 2,... getting to this point where i can buy completely manditory, necessary, no other option items?"

and the awnser everytime, has been no.
and it will be no.
until they fix the loot tables to where i dont need to spend 300 hours+ to get to a point where things are good enough for my build to do what it is suppose to do in juiced content.

and guess what happens after 1-2 months of doing this... cuz i have... in this game, poe1 and others...

you finally get to that point. and then you quit. why? cuz the game becomes a walking simulator with nothing left to 'get' or 'work towards'.
Last edited by Innuendos#5095 on Sep 10, 2025, 8:39:05 AM
^^ this guy got into the weeds much more than I was willing to, and spelled it out.
"
dude the economy now is way better then it was in 0.2
and u can make easy currency if u learn how to craft


Can you even understand what OP was saying?
A game economy shouldnt be balanced on your ability to craft items.
No one will farm by playing if so

Anyway. I feel the endgame loop is the issue here. all based on "rarity of" on the 3 tower/map/gear is the breaking point.
If you dont have 100% rarity on your map (you need to roll it, it costs a lot...) and a 3 tower setup with good tablet, you will not make enough currencies to catch the economy.


I personaly hate this system. I hate MFing. I am currently feeling that I need to make my character weaker to add rarity so that I can loot decent stuff.

I am tired of this POE 1 issue
"
pickila#7108 wrote:
"
dude the economy now is way better then it was in 0.2
and u can make easy currency if u learn how to craft


Can you even understand what OP was saying?
A game economy shouldnt be balanced on your ability to craft items.
No one will farm by playing if so

Anyway. I feel the endgame loop is the issue here. all based on "rarity of" on the 3 tower/map/gear is the breaking point.
If you dont have 100% rarity on your map (you need to roll it, it costs a lot...) and a 3 tower setup with good tablet, you will not make enough currencies to catch the economy.


I personaly hate this system. I hate MFing. I am currently feeling that I need to make my character weaker to add rarity so that I can loot decent stuff.

I am tired of this POE 1 issue


The reason why you are not "catching the economy" is that you're doing this wrong. Get rarity on your char(~100% ish), get QUANT on tablets not rarity and get RARE MOBS on your maps not rarity(paranoia emotions are great) and you'll see a significant change in your gains.

If you don't want to do the rarity, quant, rare mobs route you can always focus on ritual(makes VERY good bank in this league at least) or essences or bossing.
"
"
pickila#7108 wrote:
"
dude the economy now is way better then it was in 0.2
and u can make easy currency if u learn how to craft


Can you even understand what OP was saying?
A game economy shouldnt be balanced on your ability to craft items.
No one will farm by playing if so

Anyway. I feel the endgame loop is the issue here. all based on "rarity of" on the 3 tower/map/gear is the breaking point.
If you dont have 100% rarity on your map (you need to roll it, it costs a lot...) and a 3 tower setup with good tablet, you will not make enough currencies to catch the economy.


I personaly hate this system. I hate MFing. I am currently feeling that I need to make my character weaker to add rarity so that I can loot decent stuff.

I am tired of this POE 1 issue


The reason why you are not "catching the economy" is that you're doing this wrong. Get rarity on your char(~100% ish), get QUANT on tablets not rarity and get RARE MOBS on your maps not rarity(paranoia emotions are great) and you'll see a significant change in your gains.

If you don't want to do the rarity, quant, rare mobs route you can always focus on ritual(makes VERY good bank in this league at least) or essences or bossing.


rarity gear is expensive. if you dont want to die constantly from not meeting res requirements. and some builds cant even fit rarity in... or in ... in the ammounts that it would drastically change their drops.

quant tablets, are the rarest ones. and most expensive ones. where everyone wants them. without capital to invest into buying a large ammount of them, it is not a feasible option for most players.

not every build/player can do instilled maps. delerious mod make the maps incredibly more difficult.

not every build can do ritual... and even if they can, needs considerable investment to get the atlas points to do so. which requires killing mist king. which some people cant, or never get to this point.


your list of things to just 'do'...

cant be done by everyone.
cant be afforded by everyone.
and the vast majority of people will quit before they even get to this point.

and you are also forgetting the vast majority of players dont even get to maps, to even DO what yo uare asking.

your telling people that cant/wont ever be/dont have the time or currency to do... to be exactly like the top 5-10% of the playerbase.

your advice will ring hollow.

(oh and btw. essenses sell for dogwater. except the 2 extremely rare horror.. and i forget the other ones name. which i am fully spec'd into esse... and have seen exactly 1 of each, the whole season. corrupting evry essense i see.)
Last edited by Innuendos#5095 on Sep 10, 2025, 8:56:14 AM
Economy is great. POE 2 now has the best trading system in ARPG history.

It sounds like your actual issue is with crafting and the end game metas.
Last edited by FPSPV#4195 on Sep 10, 2025, 8:56:17 AM

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