Done after a week, the economy ended it for me (again)

It was a pretty fun week all told, but the game has topped out for me already. A lot of people will have a lot of things to say, good and bad, so I'll keep my feedback to just one.

For context, I played LA DeadEye specifically to avoid all the balance issues and unevenness, and for the most part that worked. However the same thing that ended the game for me in 0.1 ended it for me in 0.3 - the economy.

There is not enough good loot dropping to make endgame build progression possible, and the (I presume) RMT hijacking and manipulation of the economy makes chasing items just by playing beyond prohibitive if you are a not a streamer playing 10 hours a day (and even streamers say you can't get enough currency just by playing).

The absolute best thing about PoE for me is the ability to trade for items. It's game defining. It means I can play the game my way, and get to where I need to go even if it takes a bit longer. The worst thing about PoE 2 for me remains the inability to effectively do that.

I don't want to profit craft. Winning crafting rolls feels like avoiding a loss, not winning. It is a casino, and I've no interest in sitting in my hideout and rolling dice just to lose what little progression I did make to a bad roll. I want to actually play the game. If I can't do that with drops and trade, I just won't play long. It's not a sustainable path for the game anyway - there will be no currency for people to craft if everyone's burning through it crafting instead of generating it by playing. It's illogical.

0.3 is heading in the right direction. Unless the economy problem is solved long term, however, it may not matter - for me at least. PoE 2 will be a light hearted, clunky albeit beautiful week at the beginning of each league before moving on to the other temporary ARPG fixes, while its predecessor remains the main event.
Last edited by t0lkien#7048 on Sep 9, 2025, 7:20:46 PM
Last bumped on Sep 12, 2025, 12:45:03 AM
I want to love POE2 but I have to admit it's just not for me (that's after probably 400 hrs total).

I started this league with ghazzys inf minion build (too avoid the deadeye price gouging) and it's great, but already done at level 74.

last 2 leagues, I'd level toons to 87 before I bailed due to death xp loss. The gear I need to min max is already more than 20 divines (in 12 days). I spend more time on the trade site than in maps at this point.

I can't get anything worth a damn to drop in game. I hate this games economy.
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G0LGATHA#8487 wrote:
I want to love POE2 but I have to admit it's just not for me (that's after probably 400 hrs total).

I started this league with ghazzys inf minion build (too avoid the deadeye price gouging) and it's great, but already done at level 74.

last 2 leagues, I'd level toons to 87 before I bailed due to death xp loss. The gear I need to min max is already more than 20 divines (in 12 days). I spend more time on the trade site than in maps at this point.

I can't get anything worth a damn to drop in game. I hate this games economy.


Exactly. This is the experience of the core player IMO i.e. those who play fairly seriously and put a lot of time into the game, but still have lives and jobs to maintain outside it.

I don't expect this problem to be solved yet. It's early access. But I think it needs to be on GGGs radar, because if it's in the same state at release the game won't be playable long term.
When you said crafting in PoE2 is a casino and you can't profit craft cause it's a gamble I instantly knew why you struggle so much with the economy. I crafted almost all my BIS gear myself which is pretty deterministic in 0.30. So what do you mean? Learn the game and you will enjoy it more.

I am a dad of 7 months old son with a fulltime job yet I found it not an issue at all to get my build up to an investment of 40/70d. That level however isn't needed as at one point every extra dmg you gain with an upgrade allows for more movement speed and/or rarity. You can perfectly do all content in this game with a 10d investment or even less.

I would definitely say you need to understand how to make currency and shouldn't focus so much on what others do.
Last edited by RefleX666#0250 on Sep 10, 2025, 12:48:57 AM
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G0LGATHA#8487 wrote:
I want to love POE2 but I have to admit it's just not for me (that's after probably 400 hrs total).

I started this league with ghazzys inf minion build (too avoid the deadeye price gouging) and it's great, but already done at level 74.

last 2 leagues, I'd level toons to 87 before I bailed due to death xp loss. The gear I need to min max is already more than 20 divines (in 12 days). I spend more time on the trade site than in maps at this point.

I can't get anything worth a damn to drop in game. I hate this games economy.


If you need a 20d investment to update your character at level 74 you are definitely doing something wrong. I am pretty sure there is a lot of power to gain with less investment in order to get to T15's and steadily work your way up into crafting your gear.

This league us better then ever for the average Joe where you can craft your gear yourself. Only 2 runeslot bases aren't cheap but can be easily obtained in some hours of mapping. (Buying with the currency you earned that is)
"
When you said crafting in PoE2 is a casino and you can't profit craft cause it's a gamble I instantly knew why you struggle so much with the economy... <snip for brevity>


My dude, you didn't read the post. Everyone has essentially beaten the game by end of week 1. All that is left is min/maxing. If that isn't viable through normal play, there's no more reason to play.
Last edited by t0lkien#7048 on Sep 10, 2025, 2:42:12 AM
They should make events that can drop other types of currency for example, something like Blight/legion in maps and can drop omens, delirum stuff, breach rings, etc.

This way, we can have more access to more variant loot and perhaps we can have enough currency to do some crafting.

I expect them to add blight or legion in 0.4 and 0.5, but if they can make it happen in 0.4 I will be super thankful.


If they have other plans to rework blight and legion and have their own currency and limit the variant loot from these modes, then they are trolling people now.
Last edited by SaKRaaN#0012 on Sep 10, 2025, 2:48:05 AM
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t0lkien#7048 wrote:
"
When you said crafting in PoE2 is a casino and you can't profit craft cause it's a gamble I instantly knew why you struggle so much with the economy... <snip for brevity>


My dude, you didn't read the post. Everyone has essentially beaten the game by end of week 1. All that is left is min/maxing. If that isn't viable through normal play, there's no more reason to play.

I read that you primeraly complain about rmt, 10hr streamers and not enough valuable things that drop for you. That's like 90% of your topic. In the meantime others can earn a lot of currency and craft their BIS gear even as average Joe with a fulltime job. With normal play you can easily get your min-max gear.

I agree that the content is to easy but the fact you struggle with the economy is definitely a skill issue.
Last edited by RefleX666#0250 on Sep 10, 2025, 6:50:50 AM
"
I read that you primeraly complain about rmt, 10hr streamers and not enough valuable things that drop for you. That's like 90% of your topic. In the meantime others can earn a lot of currency and craft their BIS gear even as average Joe with a fulltime job. With normal play you can easily get your min-max gear.

I agree that the content is to easy but the fact you struggle with the economy is definitely a skill issue.


First, that's not quite what I've said. If you are determined to misunderstand, not sure I can fix that. However, you didn't craft BiS gear unless you spent upwards of 100 div for the mats and got lucky on your rolls. I'd suggest what you think is BiS is not even close. Do you have 60% movespeed boots? Is what have good enough? Sure, if you don't want to min/max and have something to chase. And if you don't, then what is there to play for unless you're making lots of different characters? Nothing wrong with that, but it doesn't interest me.

Fubgun who has arguably the best LA Deadeye character in the game and plays much more and at a much higher level than you or I has said essentially the same thing - you can't make enough currency just mapping, you have to profit craft. And to profit craft you need significant currency (the amulet alone for example will cost you ~20-40 div depending upon your rolls; a top end bow will cost even more at the very least). You don't get that by playing as a normal person, not the way the game is.

If you're happy with your self-crafted gear, all power to you. I'm just pointing out how it is for a lot of us. The counter is PoE, where this isn't an issue, and where in fact the economy is one of the strongest parts of the game.

Again, I understand that the game is still early access and this is to be expected. But it is what it is.
Last edited by t0lkien#7048 on Sep 10, 2025, 7:18:14 AM
"
G0LGATHA#8487 wrote:
I want to love POE2 but I have to admit it's just not for me (that's after probably 400 hrs total).

I started this league with ghazzys inf minion build (too avoid the deadeye price gouging) and it's great, but already done at level 74.

last 2 leagues, I'd level toons to 87 before I bailed due to death xp loss. The gear I need to min max is already more than 20 divines (in 12 days). I spend more time on the trade site than in maps at this point.

I can't get anything worth a damn to drop in game. I hate this games economy.
Probably on you for following a streamer build. People specifically inflate the cost of those items because someone made a build with it. You would enjoy the game a lot more if you stopped following streamers and learned to make your own gear and builds
Last edited by xpose#1651 on Sep 10, 2025, 7:11:53 AM

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