GGG! Please listen to your players/customers!

I think the saying goes, "the customer is always right, in matter of taste." Deadeye is the meta (by a LONG shot) for a reason. Most players want not only a decent amount of movement speed, so I don't feel like I'm walking through mud the whole game (where people are sinking hundreds upon thousands of hours into over the years), but we want to feel strong and powerful (at least EVENTUALLY)! Why play a game that makes you feel like a weak wimp the whole time!? Most people don't want this badly manufactured "slow, methodical gameplay." We wanna enjoy the power progression/power fantasy that ARPGs are supposed to provide! We wanna be the hero! How can I be a hero, when even pleb white mobs makes me feel like my time investment has been wasted and my character/skills are useless (unless I play one of the few meta builds, of course)?

I hope GGG understands this soon and starts buffing pretty much everything not being used. It's not being used, because it's not fun to play those, obviously. Even in PoE 1, some skills may not be the strongest, but many are still used because they're strong enough, and fun/satisfying to play at the end of the day. The amount of people playing deadeye lightning arrow is actually insane. There's such little balance, it's not even funny! Just add flat damage numbers to most skills! It's not that hard. They instant patch/nerf skill numbers all the time!

There's truly no excuse for it, and it's crazy how many people I have seen trying to help GGG excuse this. They've been making and playing ARPGs too long to be this far off the mark still. Also, for the billionth time... If you want combo gameplay, SLOW THE MONSTERS DOWN!! It was noticed immediately, and talked about extensively, that players are on PoE 2 speed, while monsters are at PoE 1 speed still. Just nerf the speed of monsters already, and you might actually start getting the outcome you supposedly want! Smh.

Edit: There's actually a study that has shown, the more bored people (especially men) are, the more likely they are to start hurting themselves or others in some way to alleviate that boredom. So, if you'd never confront a stranger in real life, the way some of you are thinking of confronting them online, maybe stop talking so disrespectfully when you're truly a coward. I never see any of you wannabe tough, smart guys in real life. It's interesting. The lack of consequences for cowards in now astronomical online. Do better.

Edit #2: Before anyone comments, think about what your arguing against. Are most classes and skills balanced and need no buffing? Then let them look into everything and balance as they find fit/necessary. So many of you are just arguing that everything is fine and balanced, basically, and that I have no reason to bring up the issue of imbalance, which has even been a forever issue in PoE 1. Get a grip, people!
Last edited by Theocretus#9322 on Sep 9, 2025, 10:31:24 AM
Last bumped on Sep 9, 2025, 10:52:53 PM
I sincerely doubt anyone from GGG has looked at this board in a long time, sadly.
I'm almost positive Jonathan has gone on record saying they flat out don't listen to feedback,which uh.......doesn't really work in a EA game.
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I sincerely doubt anyone from GGG has looked at this board in a long time, sadly.


I tried to post this exact post on PoE 2 sub-Reddit and got instantly filtered out/deleted. Please everyone, if you see this post and agree, make a post yourself! Everywhere you may be heard! I really want to enjoy this game, but it just keeps disappointing and frustrating me, and many others. They want and need our feedback.
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I'm almost positive Jonathan has gone on record saying they flat out don't listen to feedback,which uh.......doesn't really work in a EA game.


I've heard the opposite recently in one of the interviews. They said they do look at feedback in many places, and many changes they've made every season in both games, proves that's true. They may ignore a lot, but they do listen to a lot of suggestions, too.
Last edited by Theocretus#9322 on Sep 8, 2025, 11:03:33 AM
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I'm almost positive Jonathan has gone on record saying they flat out don't listen to feedback,which uh.......doesn't really work in a EA game.


I've heard the opposite recently in one of the interviews. They said they do look at feedback in many places, and many changes they've made every season in both games, proves that's true. They may ignore a lot, but they do listen to a lot of suggestions, too.


The problem I feel is that if they are,they clearly aren't caring about the feedback.There's no reason why so many things should be gutted or weak after 2 leagues of being told "please buff X or Y".Hell deadeye being in the place it is because of how the game is designed should tell you what they aren't doing.
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I'm almost positive Jonathan has gone on record saying they flat out don't listen to feedback,which uh.......doesn't really work in a EA game.
How can you confidently say something so blatantly wrong
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xpose#1651 wrote:
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I'm almost positive Jonathan has gone on record saying they flat out don't listen to feedback,which uh.......doesn't really work in a EA game.
How can you confidently say something so blatantly wrong


Because we're three leagues in and have had the same problems through all 3 in varying degrees.
If the skill design at its core and the best examples for this patch are Incinerate and the new Frozen Darts or whatever its called aren't a clear indicator they're trying to make this game as difficult and annoying as possible I dont konw what is. They design everything in this game for the pace of the game of act 2 and nothing else. Having to solve a problem around every turn and downsides on everything, even your fucking atlas passives for god's sake is for lack of a better word cringe. I dont want to have to do 2-3 things just to do another thing that i have to do literally thousands of times.
Every weapon type and spell has MAYBE 2 skills you can use, everything else is a gimmick and come the end game or when a build comes online which isn't until usually close to level 60 in this game it feels fucking terrible. This game is actually more Diablo 4 than PoE by a long shot and nothing about that is ok.
Last edited by Fart_Smucker#3238 on Sep 8, 2025, 11:17:22 AM
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xpose#1651 wrote:
"
I'm almost positive Jonathan has gone on record saying they flat out don't listen to feedback,which uh.......doesn't really work in a EA game.
How can you confidently say something so blatantly wrong


He said 'almost positive' not 'definitely for sure'. And this game clearly shows they couldn't care less what people say other than obvious QOL changes meanwhile the game at its core is still being designed to be a 1v1 soul's like but with PoE 1 monster density and speed. This is why every build that people actually enjoy is blowing the screen up, fast as shit, and one-shots bosses because THATS WHAT PEOPLE WANT not combat and bullshit to do before being able to spam a skill.

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