Anti-Scam Feature for Trade Market

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rawdmon#8799 wrote:


I get what you're saying, but it would be very easy to make this togglable in the game settings, it's not like you'd be forced into using anything that they add for this. Just because you don't want it doesn't mean that there aren't other players out there who would want it.

And again, as I said in my post, 10 divs is nothing for me and I'm not butthurt about it or whatever. I'm just thinking of this from the standpoint of a new player who makes the same mistake and it ends up being very expensive for them at their relatively early point in the game. That could completely ruin their experience with the game early on.

This mentality of "we don't need any handholding at all, you should never make mistakes, you're an idiot if you do and you got what you deserved" is so toxic. Yes I made a mistake (I've admitted that), and yes I'm going to be more careful in the future, which I've also said several times.

I don't see how that invalidates my general suggestions that I'm making. I also don't understand how improving the game experience around this is a negative. How does this hurt your game experience exactly if there's an optional option added to address this concern? Have you not considered the fact that this scam will become more and more common if nothing is done to deter the scammers and then we'll be dealing with minefields of rigged tabs?

Some people seem to just complain on here for the sake of complaining, with no real substance to the complaints. Almost this entire thread has been about bashing me from the get go with no regard for how my suggestions might improve the game and the trade economy (by deterring scams like this).


This is no different than a youngin buying a used car for the first time, if they are smart they either take someone with them who knows about cars, or they go over it with a fine tooth comb..
Now if someone bought a wreck because they didn't check the merchandise, do you think they would A=never get a car or B=learn from the experience and either check the merchandise before or have a knowledgeable person with you next time?

There are no laws to protect you from yourself.

I fully understand it sucks to be scammed, and maliciously hiding a few expensive items among cheap ones is annoying, but it can EASILY be a non-issue if people would just read before pressing buy..

And i guarantee you people will still fall for this trick even if you put up a 'are you sure" button, because people are people, so it won't make a difference other than annoying people who DO read before pressing buttons.
Last edited by Badebillet#1863 on Sep 6, 2025, 7:08:05 AM
Id prefer ggg to work on the actual game and leave trade the way it is. Waste of time to do anything more with it.

Pay attention.
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And i guarantee you people will still fall for this trick even if you put up a 'are you sure" button, because people are people, so it won't make a difference other than annoying people who DO read before pressing buttons.


I'm suggesting that this be made an optional feature, so that people who don't want to use this can simply turn it off and go about their business as usual. If people still fall for this even with an extra prompt then those are the few people who can't be helped. That doesn't invalidate the idea. I know this type of feature would 100% prevent any slip-ups under all circumstances for me personally, and I'm sure that it would be the same for most others.

Not doing anything at all to address this sort of thing is just giving scammers a gift, and you'll gradually see more and more of these scams over time until every second trade shop has rigged tabs like this. People do and will make mistakes, to the scammers' benefits. I don't think it's unreasonable to address that in whichever way at the shop level. The game is still in early access after all and the trade market was just released a week ago. Like anything else, it's not going to be perfect right out of the gate.
Last edited by rawdmon#8799 on Sep 6, 2025, 1:13:16 PM
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Id prefer ggg to work on the actual game and leave trade the way it is. Waste of time to do anything more with it.

Pay attention.


We're talking about a simple client side UI feature that would take one person maybe a day to implement and test. GGG has hundreds of developers. This isn't going to really impact any timelines. And again, I'm not suggesting that they drop everything to address this right this minute, only that they might consider it for a future roadmap.
Last edited by rawdmon#8799 on Sep 6, 2025, 2:00:54 PM
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having a popup seems reasonable. like maybe you "buy" all the items and verify it before it fully completes so you don't have to deal with a million popups if you're buying a bunch of things.


Yeah, having an optional checkout cart or whatever that displays each item with the currency that is being paid for it along with a currency icon for each and maybe some kind of extra icon next to higher end currency before you pay would be another possible approach.
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Players like you is why we don't have a "delete all' button on read only stash tabs as GGG would be flooded by players deleting items they didn't intend.


I actually really like that idea. Only I would make it a "Sell All" button with a popup that says something like "You are about to sell ALL of the items in your remove only stash tabs for their gold value. **This cannot be undone**. Do you want to continue?" The tabs already disappear when you remove everything from them anyways, might as well get some extra gold out of it instead of straight deleting them.

If people can't seem to read a warning popup that's their problem. That's not really a valid argument against having an optional popup or some kind of confirmation screen for those of us who want one.

So far the only real arguments that I've been seeing against this boil down to "I think you're an idiot for wanting this because people should be infallible" and the concern that adding a simple UI feature like this is going to completely derail development of the game.
Last edited by rawdmon#8799 on Sep 6, 2025, 1:56:13 PM
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...then stop it.

Like I hate scammers as much as the next guy but surely we don't need to be diverting developer resources to solve a problem you can solve using the same strategies your parents taught you when you learned to cross the street. Take your time. Look twice.


100% this. If you buy something that is clearly an XX item and you bought it thinking it was a YY (because you didn't pay attention), you were not scammed. That is not a scam. That is a lack of observance or a case of buyers remorse.

If someone told you it was a YY item and it turned out to be a XX item, it's a scam. That is not what's being described here.

When I started playing this game, I bought a few items that were already corrupted or items that my stats didn't support (Ex: required 100 strength). There is no one to blame but myself. I learned from that and I moved forward with new knowledge of things to look for. I don't think I need a label or alert to stop me from making my own bad decisions.




I ran into an issue like this but it was somewhat different. This had to do with maps.

The map was priced at 1ex, I used the teleport to hideout option and saw the purple highlighted border and purchased the map for 1ex. (This was my first go at buying maps) I also wanted some more maps so with this new system it allows for you to purchase other items from the seller ( not just maps, and or more maps).

I noticed there were a lot more maps of the same type ( level, rarity ect) that I wanted, but I also noticed that some of them were disappearing. What I figured out during that time is unlike one item that the seller has that a buyer wants it's only 1 person in the hideout to make that purchase. However, with multiple items like maps you could possibly have 5+ buyers in the hideout at the same time.

With that many buyers, all purchasing maps at the time, it can cause a little chaos with someone who doesn't know what's going on.

Trying to buy the maps at a little faster rate( fast clicking on the maps) to beat the other buyer could cause an issue where the seller understands this, and price marks some of the maps higher than some others. Also, I was attempting to purchase multiple maps, but had 10+ buyers doing the same and I would have never thought that 1 of those maps would have been a divine ( I purchased it) It was a normal rare map on the same level as the 1 ex versions.

So, yes. If the seller is aware of a possible issues with the system it could be exploited to their benefit.

I do like the idea of having a confirmation box on items that are purchased at the hideout directly. Not via the transport system which highlights your initial purchase.
Last edited by Lopx#1327 on Sep 12, 2025, 2:21:27 PM
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rawdmon#8799 wrote:
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Id prefer ggg to work on the actual game and leave trade the way it is. Waste of time to do anything more with it.

Pay attention.


We're talking about a simple client side UI feature that would take one person maybe a day to implement and test. GGG has hundreds of developers. This isn't going to really impact any timelines. And again, I'm not suggesting that they drop everything to address this right this minute, only that they might consider it for a future roadmap.


You can easily nickel and dime a person to death with stuff like this instead of actually improving the game.

Trade is supplementary.

Trade is not poe2.
I don't mind GGG making training wheels for buyers who can't read. Just make it optional so that it doesn't add any friction for those who can read.

Maybe in the settings you can get an option for an extra popup when buying each item. A big popup filling the screen and showing the price. Then you can accept or reject.
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SaiyanZ#3112 wrote:
I don't mind GGG making training wheels for buyers who can't read. Just make it optional so that it doesn't add any friction for those who can read.

Maybe in the settings you can get an option for an extra popup when buying each item. A big popup filling the screen and showing the price. Then you can accept or reject.



For a situation like maps where there is always buyers the problem happens when there could be 5+ buyers in the hideout buying maps at the same time. They are essentially competing to buy those maps and if the seller is aware of this function they could attempt to exploit the situation by marking up the price on some of the maps/items. This is mainly due to a more *chaotic* buying frenzy which could make it more exploitable than just having 1 person ( yourself) in the hideout w/o having multiple buyers competing for the item you want


A normal purchase of 1 specific item that the buyer is buying that doesn't need multiples of is a much more normal purchase. However, when you have 5 + buyers attempting to purchase items at the same time it can become chaotic. When you see the item you want starting to disappear due to the other multiple buyers you will tend to click quicker and more so when you see plenty of the same price (1-2 ex ect). However, where the exploit comes into play is when the seller understands this and has 1 -2 of those items ( maybe maps) listed at 1-2 div and you select it in the frenzy of all the buyers thinking that they are all listed around the same price. Huge overmark like from 1-2 ex to 1-2 div
Last edited by Lopx#1327 on Sep 12, 2025, 6:21:28 PM

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