0.3.0b Patch Notes
wellp, 0.3 was fun while it lasted.
Never understand this cycle of release, then obsessively hotfix, nerf etc stuff. Let us have some time to get into the update first, I dunno, everything seemed fine to me, and most players I saw commenting on it over the weekend. Just feels like always "do not pass go" with this game moment I get excited about anything. Back to my two alternates being PoE 1, and D4 I guess. /sigh Last edited by MrSoul420#1423 on Sep 3, 2025, 9:22:25 PM
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Finally, we got a Skill that combos well, and people like to use.
"Let's nuke it to the ground, in the most stupid way possible!" - GGG Participated in the working of the Dyadus Avatar of Fire Templar:
http://www.pathofexile.com/forum/view-thread/896505 |
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So Whirling Slash nerf brick? See you guys in 0.3.0c
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So many bug/crash fixes. Hell yeah duuuuude.
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" Why do you think they'll do anything in 0.3.0c? =)))) They didn't even have the guts to say nerfed/reduced speed/distance traveled with whirling slash, it was a ''bug'' :)) Everything they nerf is considered a ''bug'' :)))) |
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Still don't see any Merit of Service.
Curiosity is followed by ambition. Ambition, is followed by madness.
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thank you for fixing warbringer :)
It is god tier now :) |
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thanks for all the hard work GGG team!
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"no mid league nerfs"
rest in peace whirling slash. |
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" "Deadeye has been nerfed on multiple occasions" There is only 1 major change from 0.2 to 0.3 in Deadeye and to even say its a major, is an overstatement. REVERTING back "Thrilling Chase" node is not even a nerf, it just simply someone in GGG trying to look that he/she does a work and call it a day. Actual nerf in Deadeye is to nerf Tailwind and Windward. |
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