0.3.0b Patch Notes
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wellp, 0.3 was fun while it lasted.
Never understand this cycle of release, then obsessively hotfix, nerf etc stuff. Let us have some time to get into the update first, I dunno, everything seemed fine to me, and most players I saw commenting on it over the weekend. Just feels like always "do not pass go" with this game moment I get excited about anything. Back to my two alternates being PoE 1, and D4 I guess. /sigh Last edited by MrSoul420#1423 on Sep 3, 2025, 9:22:25 PM
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Finally, we got a Skill that combos well, and people like to use.
"Let's nuke it to the ground, in the most stupid way possible!" - GGG Participated in the working of the Dyadus Avatar of Fire Templar:
http://www.pathofexile.com/forum/view-thread/896505 |
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So Whirling Slash nerf brick? See you guys in 0.3.0c
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So many bug/crash fixes. Hell yeah duuuuude.
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" Why do you think they'll do anything in 0.3.0c? =)))) They didn't even have the guts to say nerfed/reduced speed/distance traveled with whirling slash, it was a ''bug'' :)) Everything they nerf is considered a ''bug'' :)))) |
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Still don't see any Merit of Service.
Curiosity is followed by ambition. Ambition, is followed by madness.
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thank you for fixing warbringer :)
It is god tier now :) |
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thanks for all the hard work GGG team!
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"no mid league nerfs"
rest in peace whirling slash. |
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" "Deadeye has been nerfed on multiple occasions" There is only 1 major change from 0.2 to 0.3 in Deadeye and to even say its a major, is an overstatement. REVERTING back "Thrilling Chase" node is not even a nerf, it just simply someone in GGG trying to look that he/she does a work and call it a day. Actual nerf in Deadeye is to nerf Tailwind and Windward. |
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