The gold cost to trade is out of control and flat out ridiculous..

"
"
goetzjam#3084 wrote:
Then be ok with spending 1 semi juiced t16 map worth of gold to never worry about it.

Gold cost aren't an issue if you aren't flipping ingame, you will be able to buy every thing you need currency wise if you simply play the game, if you choose not to do content then you will run into issues with gold.

The only glaring issue with gold that remains is any non map content will net next to none, delve, heist, ect.


What on earth are you doing to your T16s to get that much gold, and still consider it "semi-juiced"? I run with all +% map mod nodes, strongboxes, appropriate scarabs, and I still can't clear that much gold on a T16.5.

Not everyone should have to run breach, beyond, legion, delirium, harbingers, and blight just to make gold.


Elder, domination and deli mirror would get me this a map when I was blasting t16s in 2ish min.

Even if you got half of this in a less juiced map its still 4-5 min of mapping for a 100k gold trade he had to do once?

As far as fusings go how many 6 links are you making a league, if its not a unique item you could split it and save on cost.

Most players don't sit there and 6 link an item or multiple items a day. If you want to use the AH to bypass requirements, your going to need to either play the game or pay someone else for the gold strategies.

Normal use cases gold is not an issue for trading in SC.


If you want to make the argument its not good for HC because no one uses it there (supposedly) thats an entirely different situation.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
"
goetzjam#3084 wrote:
"
"
goetzjam#3084 wrote:
Then be ok with spending 1 semi juiced t16 map worth of gold to never worry about it.

Gold cost aren't an issue if you aren't flipping ingame, you will be able to buy every thing you need currency wise if you simply play the game, if you choose not to do content then you will run into issues with gold.

The only glaring issue with gold that remains is any non map content will net next to none, delve, heist, ect.


What on earth are you doing to your T16s to get that much gold, and still consider it "semi-juiced"? I run with all +% map mod nodes, strongboxes, appropriate scarabs, and I still can't clear that much gold on a T16.5.

Not everyone should have to run breach, beyond, legion, delirium, harbingers, and blight just to make gold.


Elder, domination and deli mirror would get me this a map when I was blasting t16s in 2ish min.

Even if you got half of this in a less juiced map its still 4-5 min of mapping for a 100k gold trade he had to do once?

As far as fusings go how many 6 links are you making a league, if its not a unique item you could split it and save on cost.

Most players don't sit there and 6 link an item or multiple items a day. If you want to use the AH to bypass requirements, your going to need to either play the game or pay someone else for the gold strategies.

Normal use cases gold is not an issue for trading in SC.


If you want to make the argument its not good for HC because no one uses it there (supposedly) thats an entirely different situation.


I make multiple 100 to 300 div cost chests per day for sale, amongst other various items. All of them I 6 link because it makes them more appealing than the next guy.

Again, the fusings are just an example. There are multiple, and I mean multiple currency trades that I need to make to craft these items. And I would be more than happy to use the trade site for my fusing, (Or any other currency needed for crafting), purchases if the trade site prices didn't balloon 20 to 30% higher after Faustus got introduced. A point again, I have already made in almost every post now.

And yes, I can see your point that normal players who are just mapping and hoping for drops don't run into these issues. But why, Because I'm a crafter do I have to take a hit in my profits, in my time, and in my normal game play because of this new system that is untuned and clearly not refined? Why am I not allowed to voice my opinion on how the system is clearly not working for me? That is the point that is being made.

I'm not saying get rid of the gold system, as other people in this posting are obviously trying to imply that I am. I'm saying refine a new system that is obviously not working the best that it can be. Is it so surprising that GGG has released something new that isn't quite tuned?

And to reiterate in hope to avoid have to repeat myself yet again:

(Just to clarify by regular play, AT MY LEVEL i am running fully and i mean fully juiced T16.5 & T17's for gold This is MY regular game play and has been for years as I'm sure just like every other crafter at my level. Running the highest fully juiced content available)
Last edited by JediWabbit#3091 on Jul 18, 2025, 1:09:41 AM
So you are wanting to be a hideout gaming andy and print money without farming gold?

Sounds like a you problem.

The system is there to encourage you to play the game, you seem to not want to actually kill monsters which is fine, but monsters is where gold is gained not standing in your hideout.


>Because I'm a crafter do I have to take a hit in my profits

Because you simply aren't killing monsters in an ARPG.


I think in SC trade its fine, people are engaging in the system and its working as intended. For HC they are still using the trade site because the gold cost for HC is probably a bit too extreme.

Stop standing asking for devs to change the design to fit your playstyle and figure it out IMO. Theres nothing wrong with the way its functioning from a gold cost perspective.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Every post reinforces one very clear picture: there is no problem. It is purely an ego trip.

The gist of this entire thread is:
1) fantastic and rich crafter, spending millions of gold on Faustus every day crafting items.

2) Therefore, I deserve more gold for less effort because I shouldn't have to play the game at all....just make money. Why am I being charged time for QoL? Why can't it be (basically) free?

3) Playing the game is cutting into my profits and I have to make choices! Never had to do that before in PoE. Obviously pre-faustus trade is now beta and unusable for someone at my level.

4) Plebs who are posting that gold costs are fine are clearly not at my level. Everyone else is a liar and their opinions are invalid. But mine makes total sense because the game should cater to my needs without effort on my part. Despite the fact that I represent what fewer than 1% of players will ever achieve or even do. Even so, I deserve more.

5) It simply doesn't make sense that higher order crafting, and top echelon usage of both Kingsmarch and Faustus at the same time should require me to farm for longer. Lets ignore the fact that this has always been the case in PoE since 2013 because it doesn't fit right now.


I'm pretty sure I got all the issues in there. There is literally nothing to discuss....nothing to work with. The entire thread has basically become a brick wall of nonsense.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Jul 18, 2025, 2:21:55 AM
You both clearly have no idea what kind of cost can be associated making a 100 to 300 divine item for sale on trade. You both assume quite a lot even though it's been explicitly stated to you how I play the game. I MAP, juicing T16 and T-17, I do bossing, I have bossed in previous leagues as a service. I have made lots of money in other content besides crafting. I enjoy the crafting side more than anything else. It's clear you see the number 100 to 300 divine and you assume that I'm making 100 to 300 divine profit on every item. You don't know the game as well as you think you do period, I'm sorry, the issue that I'm trying to explain is beyond your comprehension because you cannot make currency at the level in discussion. Your opinion is not the fact for every player.

The only ego in this discussion is the one that came in and told the person with an opinion their opinion is invalid By trying to state their opinion as fact, when in reality it's just an opinion. Get off your high horse. Just because you've been playing the game for over a decade doesn't mean you know anything about the game. I've met many players from 2012 who know nothing about the intricacies of this game.
Its just simple, play the game and you have no issues with gold, you choose not to play so you have gold issues.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
"
goetzjam#3084 wrote:
Its just simple, play the game and you have no issues with gold, you choose not to play so you have gold issues.


Having to grind T 16.5 S and T17S fully juiced for over 3 1/2 hours so you can complete one or two crafts is not an enjoyable experience for somebody who wants to craft, Once again... I run maps, I play the game, I get my currency in other means when I need to. When I want to chill and watch Netflix and craft. I want to be able to craft and not have to grind four hours for a one hour session. The point being made is the gold does not have to disappear. I am simply asking for tuning.

This is not a hard ask for a company like GGG who has released multiple leagues way out of tune, I don't know since forever to maybe take a look at this system and say, "hey, can we tweak this a little bit better so it's not as cumbersome". It amazes me that I have to deal with a couple keyboard warriors just for putting a simple feedback post. If you want to state your opinion, state your opinion, that's fine, I can respect it. But don't come at me with your opinion. Tell me how I have to play because it's your opinion.

And no, it's not me choosing not to play, it's you both choosing not to understand what it's like to metacraft.
Last edited by JediWabbit#3091 on Jul 18, 2025, 3:31:59 AM
guys, pls stop saying how you make 100k+ gold with 2min efforts. Its definitely not what most players have. Just for test i run my regular 8mod corrupted map (which is not alch and go). With fully completed atlas (alva, kingsmarch, blight) and get 28k gold for 10m.

Personally i have no problem with Faustus, but the screenshot linked in first post is frightening
Last edited by felix0808#2550 on Jul 18, 2025, 3:39:09 AM
"
guys, pls stop saying how you make 100k+ gold with 2min efforts. Its definitely not what most players have. Just for test i run my regular 8mod corrupted map (which is not alch and go). With fully completed atlas (alva, kingsmarch, blight) and get 28k gold for 10m.

Personally i have no problem with Faustus, but the screenshot linked in first post is frightening


You are 100% correct, making 100k gold in 2 minutes is "not normal". It's possible, but for a fully fleshed out character running endgame juiced content specifically designed for gold. And its also possible that maybe you aren't running the "optimal" atlas tree for gold farming within your 8mod map. If someone's goal was specifically to farm gold, they would have either looked up a gold atlas tree, or figured it out and optimized it: just like anyone would do with any endgame part of the game. Casually getting 28k gold in 10 minutes WITHOUT focusing on it means that you can engage in a mirror level (cost-wise) trade on Faustus in 1-2 hours. That is basically no time at all, considering you'd already be spending that time.....doing exactly what you are doing anyway.

Last time I bought a mirror with my divines, it cost me 150k gold. Using your data, that's an hour of non-dedicated farming. For one of the most expensive trades you can make. I'd hardly call that "frightening". And really, how many players are actually doing that? And if they saw the gold cost, they could always just use normal trade and finish instantly with ZERO gold cost. It's all about perspective, which many of the posts in this thread lack.

That said, the screenshot you see is far and away ALSO outside the realm of what is "normal" for Faustus. That is the whole point of this thread. If you are engaging with Faustus at that quantity/value/level, you are likely correspondingly at a higher level of gameplay, and correspondingly get a ton more gold. The thing OP has a major problem with is spending ANY time getting gold, and actually having to decide to focus on gold as it happens to be his personal bottleneck for what he tries to do. He tries to downplay it a few times, but then goes right back to the actual truth: he feels that there should be no choice, no farming involved because it "cuts into profits" to have to waste time playing the game.

Everything being discussed here is outside the bounds of what is "normal". In fact, that screenshot tells you everything you need to know. Not a single player is buying 1300 lesser eldritch orbs in a single sitting. Because if they were playing "normally", they would likely have all the lesser orbs they could ever need for their gear without having to trade a thing. You can get near 100 in a single map if you run altars with juice. While at the same time getting tons of gold for the next faustus trade.

Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Jul 18, 2025, 11:11:42 AM
You seem to think that they can adjust it so its fair for all, it won't be. If they make the cost cheaper then it will be easier for people to flip, meaning you will get less when you go to buy anyway.

Its balanced so that you must engage with content in order to to use the ingame trade.

Now you make a choice of join gold rotation, farm gold yourself or use the old solution the game already had. It has a cost.


Not once did you say what would fix it for you, as a hideout crafter. Reduced cost can't be the solution because of the afore mentioned issue.


As far as normal or not, would need to do some test in my regular t16 maps with less then 10c of investment into it. I know I was blasting the maps quickly and getting plenty of the gold.


The way I view gold is its a restriction to players like OP that enjoy other aspects of the game. Do I agree that it should be so restricted against delve, heist, blightmaps, ect? Probably not anyone doing actual content should be getting better gold. Is it worth removing the cost completely or even reducing it making it even easier for flippers? Nope.

OP has plenty of solutions to his problem, but rather then to utilize a single one of them he complains to the devs, while offering no help on what could fix it other then essentially "make it free"
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.

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