The gold cost to trade is out of control and flat out ridiculous..



EDIT:
A post in which I repeat these points in furth detail for clarification, can be found here: https://www.pathofexile.com/forum/view-thread/3814633#p26257795
And Here:
https://www.pathofexile.com/forum/view-thread/3814633/page/3#p26258932

EDIT:

Because a few individuals were completely fixated on the not limited to EXAMPLE given, I am updating to provide a few more examples that again, are not limited to only these ones pictured. This is a good example of 500k worth of gold in material, which can translate into roughly 6-10 divines in just Gilded Allflames in the current league, all of which can easily be used when crafting items for profit. Often the entirety here is purchased and burned in one items crafted, but not always.

TO BE CLEAR
This is not:
Mirror-tier crafting
Jenubu / Belton level crafting.
This is:
meta crafting
Much lower level profit crafting for times that typically sell in the 100-300 divine range

I am not the Top 1%, FAR FROM IT.










When GGG first announced this system of currency for trading (gold), it was expressed that this would not be a hindrance to players who actually play the game, it would just be a byproduct of normal play. Do as normal through mapping and it wouldn't affect us very much. However, this is far from what is being experienced. As a crafter, I need certain valuable currencies to make my crafts and be able to sell them on the trade site. When I need to buy my materials I don't want to be hindered for the fact that I can't buy them because of no gold, and I know your solution's gonna be "Well, you can go to the trade site". The problem is the trade site is way more expensive now to buy from. I'm sick and tired of having to choose between using my settlers because they need the same currency that I need to be able to buy the materials to craft my items. So let's choose to run the settlers or choose to do my crafts. Either way, I am always broke on gold. I know you can run maps with all flames and get tons and tons of gold or join gold rotas, but I shouldn't have to spend in my valuable crafting currency to be able to buy the materials I need to make my crafts. And its not like finding a ROTA is easiy done in game, (No Thank you RMTFT)

The system is completely broken. There is no consistency anywhere in the buying or selling side when it comes to the cost of gold. If you flip the direction around. The cost becomes 250 gold as opposed to 97,000 the other direction. This is ridiculous and it's a hindrance on players. Furthermore, why is the inventory for the trading exchange completely a garbled mess? Can we have some kind of consistency as far as sorting? I don't know, maybe alphabetical like the rest of anything else in this world? It's ridiculous that every single tab has its own sorting order. That's completely chaotic.
Last edited by JediWabbit#3091 on Jul 18, 2025, 11:52:02 PM
Last bumped on Jul 19, 2025, 5:56:23 PM
The system is actually very consistent: you get charged by the number of things you buy. It's always more expensive to break "bigger" currency items into smaller ones than to go in the other direction.

If you don't mind me asking, why would you ever need 1300 lesser ichor anyway? I'm genuinely surprised that anyone bothered collecting that many.
"
The system is actually very consistent: you get charged by the number of things you buy. It's always more expensive to break "bigger" currency items into smaller ones than to go in the other direction.

If you don't mind me asking, why would you ever need 1300 lesser ichor anyway? I'm genuinely surprised that anyone bothered collecting that many.


This was just an example at the moment. The lesser Ichors are use to influence an item in one step to allow eldritch currency crafting. I'd rather spend one divine now and never have to worry about it again,

A better example is fussing's. every time i want to complete a body by 6L'ing before sale its the exact same problem as I want 1500 at a time.
Then be ok with spending 1 semi juiced t16 map worth of gold to never worry about it.

Gold cost aren't an issue if you aren't flipping ingame, you will be able to buy every thing you need currency wise if you simply play the game, if you choose not to do content then you will run into issues with gold.

The only glaring issue with gold that remains is any non map content will net next to none, delve, heist, ect.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
"
goetzjam#3084 wrote:
Then be ok with spending 1 semi juiced t16 map worth of gold to never worry about it.

Gold cost aren't an issue if you aren't flipping ingame, you will be able to buy every thing you need currency wise if you simply play the game, if you choose not to do content then you will run into issues with gold.

The only glaring issue with gold that remains is any non map content will net next to none, delve, heist, ect.


What on earth are you doing to your T16s to get that much gold, and still consider it "semi-juiced"? I run with all +% map mod nodes, strongboxes, appropriate scarabs, and I still can't clear that much gold on a T16.5.

Not everyone should have to run breach, beyond, legion, delirium, harbingers, and blight just to make gold.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
"


If you don't mind me asking, why would you ever need 1300 lesser ichor anyway? I'm genuinely surprised that anyone bothered collecting that many.


You haven't seen me, I guess

"

What on earth are you doing to your T16s to get that much gold, and still consider it "semi-juiced"? I run with all +% map mod nodes, strongboxes, appropriate scarabs, and I still can't clear that much gold on a T16.5.

Not everyone should have to run breach, beyond, legion, delirium, harbingers, and blight just to make gold.


1 map of beyond + harbi with appropriate scarabs nets me about 35-40k gold. Finish the map in about 3 minutes. In the span of 10 minutes, I can have enough gold to make basically any trade I could ever want on the exchange.

Is 10 minutes of time really that much of a problem? Doing something you should already be doing (playing the game?) Because then you could, you know, just do trade normally.

In fact, when the gold cost becomes prohibitive, if ever, I just do a quick 1 minute normal trade for the thing I want. If you want the QoL that is Faustus...you have to plan for it. But its not mandatory in the least, nor does it prohibit you from interacting with trade in any way.


People should ABSOLUTELY have to focus on gold through their atlas and mapping strategy if they want to use it. That is the same for every single item and drop that exists in the game, why should gold be different? You have 3 atlas trees: have one dedicated to gold farming whenever you run low and take some time farming back up.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Jul 17, 2025, 11:57:35 AM
"
goetzjam#3084 wrote:
Then be ok with spending 1 semi juiced t16 map worth of gold to never worry about it.

Gold cost aren't an issue if you aren't flipping ingame, you will be able to buy every thing you need currency wise if you simply play the game, if you choose not to do content then you will run into issues with gold.

The only glaring issue with gold that remains is any non map content will net next to none, delve, heist, ect.


... Ichors are used maybe 7-10 per item crafted. Something like fussings are used 1500 each craft... I would never need Ichors again, I would need 1500 fussings every item. This is compounded by other crafting material components needed in bulk. I'm not gonna break it down further than that.



"
1 map of beyond + harbi with appropriate scarabs nets me about 35-40k gold. Finish the map in about 3 minutes. In the span of 10 minutes, I can have enough gold to make basically any trade I could ever want on the exchange.

Is 10 minutes of time really that much of a problem? Doing something you should already be doing (playing the game?) Because then you could, you know, just do trade normally.

In fact, when the gold cost becomes prohibitive, if ever, I just do a quick 1 minute normal trade for the thing I want. If you want the QoL that is Faustus...you have to plan for it. But its not mandatory in the least, nor does it prohibit you from interacting with trade in any way.


People should ABSOLUTELY have to focus on gold through their atlas and mapping strategy if they want to use it. That is the same for every single item and drop that exists in the game, why should gold be different? You have 3 atlas trees: have one dedicated to gold farming whenever you run low and take some time farming back up.




First off I play the game, I map, I juice, I play at a high level. Yes I have made 40-50k gold in a single map, However, Let me enlighten you. ONE CRAFT YES ONE! can cost upward of 1 million gold to complete, (Often in the 400-700k gold range). We're not talking something crafted and sold for 5-20 divines, We're Talking about Items Sub-Mirror-Tier That I craft and sell multiple times per day to the tune of 100-300 Divines each.

Number Two, Also a point made in my original post. It's LARGELY about having to CHOOSE between my crafting and running the Settlers, b/c both share the same gold pool and are huge gold sinks in and of them selves. I would be happy to hear how anyone is crafting to the tune of 500k gold per 30 minutes, while running Full Tier Five harvesters with shipping consistently.

Number Three, Again referenced in my original post. Since Faustus arrived the cost of trading crafting materials in bulk on the site has ballooned around 20-30%. It's ridiculous to have to cut into my profit in order to get the materials I need to complete crafts, on things that have layers upon layers of RNG.


The point is I should not have to choose between running settlers or crafting. I should not have to choose to lose so much profit per craft because I have to BUY the ability to trade at a competitive level.

Lastly, it's not your place to take your opinion and present it as the way it must be done. GGG flat out present this, and immediately there were questions. Jonathan, on camera said, if you play the game normally you would not feel it. This is simply wrong, and it's on a level that most players will not realize, because it's a sub-set of us that make these crafts for profit, which I might add, I would almost guarantee both of you have had the luxury of buying at some time from a crafter like me in your PoE career.
Last edited by JediWabbit#3091 on Jul 18, 2025, 12:00:25 AM
"


Lastly, it's not your place to take your opinion and present it as the how to. GGG flat out present this, and immediately there were questions. Jonathan, on camera said, if you play the game normally you would not feel it. This is simply wrong, and it's on a level that most players will not realize, because it's a sub-set of us that make these crafts for profit, which I might add, I would almost guarantee both of you have had the luxury of buying at some time from a crafter like me in your PoE career.


Excuse me? It's not? That is literally exactly what you are doing. I am allowed to express my OPINION just as much as you are.

You can interact with Faustus NORMALLY through NORMAL gameplay. The average player is not spending millions of gold crafting an item while also sending maxed out shipments. What an awful argument. Just like how you can interact with mapping "normally" through normal gameplay, but juicing maps requires investment and focus. It's central to how the entire game (and game economy) works. [Removed by Support]

The average player is flipping 1 divine every now and then into chaos. Or chaos into divines. That's about it. Maybe they buy a handful of scarabs and things. All of these trades cost less than 10k gold. With zero juice and zero atlas map, this would take you two maps. That perfectly fits exactly how gold was described by the devs when it was introduced.

As for your list of items: those are all by YOUR OWN CHOICE. And they are the upper extreme of faustus use. [Removed by Support]

As for choosing between Faustus and running Settlers.....you had to do that IN SETTLERS LEAGUE when both mechanics were introduced!!!! It was clearly by design: choosing how to spend your gold. Why on earth do you feel like you are entitled to push BOTH to the extreme without choice? [Removed by Support]

There's also the fact that normal trade still exists! It works exactly as it did before Faustus, presumably you know how that works right? It doesn't cost any gold and people have been using it for a decade to craft items! Revolutionary.

[Removed by Support]
Starting anew....with PoE 2
Last edited by BenMH_GGG#0000 on Jul 17, 2025, 10:24:05 PM
"

Excuse me? It's not? That is literally exactly what you are doing. I am allowed to express my OPINION just as much as you are.


No its Literally not. I voiced MY opinion then you came in and told me how to play your game. Now here's the proper way to use "literally"

The Gold system is Literally new to PoE 1, which has had a trading system that goes back a DECADE. Maybe it needs tuning. Revolutionary.

EDIT: I just noticed this line is not what I originally wrote and must've been changed in an edit.

Lastly, it's not your place to take your opinion and present it as the how to.

It should've read:

Lastly, it's not your place to take your opinion and present it as the way it must be done.

ofc presenting an opinion as an option if fine, however my statement still stands base on your presentation of your opinion as fact when it doesn't even correlate between your solution and my scenario.

"

You can interact with Faustus NORMALLY through NORMAL gameplay. The average player is not spending millions of gold crafting an item while also sending maxed out shipments. What an awful argument. Just like how you can interact with mapping "normally" through normal gameplay, but juicing maps requires investment and focus. It's central to how the entire game (and game economy) works. Frankly, if you thought you'd be entitled to push it to the max without some sort of cost then you were a fool.


In what part of my post or replies am I referring to the normal player?
Read ... Comprehend,.. Then Respond


"

The average player is flipping 1 divine every now and then into chaos. Or chaos into divines. That's about it. Maybe they buy a handful of scarabs and things. All of these trades cost less than 10k gold. With zero juice and zero atlas map, this would take you two maps. That perfectly fits exactly how gold was described by the devs when it was introduced.

It's clear this scenario does not apply to you, it's ok, move on. You've already admitted this does not apply to you, why are you here?

And clearly the gold burden is impacting players, doesn't matter if it's one, or 100k. A person has every right to come to the FEEDBACK FORUM and voice their opinion. Again, you have no authority to tell them how to play the game they've been playing for years, when it was promised regular play would not be impacted. It was literally promised on video.

(Just to clarify by regular play, AT MY LEVEL i am running fully and i mean fully juiced T16.5 & T17's for gold This is MY regular game play and has been for years as I'm sure just like every other crafter at my level. Running the highest fully juiced content available)

"

As for your list of items: those are all by YOUR OWN CHOICE. And they are the upper extreme of faustus use. If you really can't comprehend that fact and why "regular play" doesn't apply to your examples then there is nothing more to be said in this thread by anyone. Your complaint is the same as saying, since you craft at the mirror level, you should be entitled to dropping more mirror shards through normal gameplay. Its totally ridiculous


As for choosing between Faustus and running Settlers.....you had to do that IN SETTLERS LEAGUE when both mechanics were introduced!!!! It was clearly by design: choosing how to spend your gold. Why on earth do you feel like you are entitled to push BOTH to the extreme without choice? Have you ever played PoE?

There's also the fact that normal trade still exists! It works exactly as it did before Faustus, presumably you know how that works right? It doesn't cost any gold and people have been using it for a decade to craft items! Revolutionary.
It's very clear you respond with emotions and not clear thought on the subject matter. When you want to reply with actual non-bias opinions I'll be happy to debate, but the "It works for me, so there's nothing wrong" is the lamest excuse for an argument. It's clear you dont' even read before responding with an argument, and simply wasting my time. So for the third time I'll say again and put it nice and bold for you so we can move past this "Use the trade site argument":

Since Faustus arrived the cost of trading crafting materials in bulk on the site has ballooned around 20-30%. It's ridiculous to have to cut into my profit in order to get the materials I need to complete crafts, on things that have layers upon layers of RNG.

"

Oh and thanks so much for explaining the basics of "crafting" to me. I've only been playing this game for 18000 hours since 2012 and definitely haven't done any. I appreciate the information.

Yes and clearly with Literally 113 pages of forum posts going back to ONLY last November, it's easy to see where you spend the majority of your time literally causing confrontation and telling others how right you are and how wrong they are.. Gas lighting me and telling me I won't let you express your opinion... When it's Literally all you've done.

BTW: you see this:


No one, and I mean absolutely NO ONE cares how long you've been around instigating argument on these forums. I will not respond to further provocations by you, you've been exposed.
Last edited by JediWabbit#3091 on Jul 18, 2025, 1:37:11 AM

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