Aspects of the game that NO ONE likes.

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Visibility: I lose track of my mouse cursor all the time. I agree visibility sucks, but don't you think that's the nature of the game? The screen is chaos at any given moment of combat. How would you suggest they improve effect visibility for players?


I am using controller pad because it fix both the trouble with losing the mouse pointer and the extra strain on the wrist caused by WASD movement in an ARPG.

This is not a healthy way to control a character over long periods of gaming as it put a lot of strain on the wrist and carpian canal.

That could seems surprising as it's a long used controlling setting but in fact what we call WASD movement is usually just WS movement with mouse being used for turning and changing direction. In PoE2 you have to keep using all the keys AND the numerical sortcut. That's a lot of extra strain to have your hand set in a position for hours.
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Do you all really think the ascendancy trials are objectively unfun and should make this list? I'm not opposed to it, I'm just not entirely sure they fall into the same category as the features I have in the OP.


Fair point. Up to you!
https://www.pathofexile.com/forum/view-thread/3625209
Last edited by Jonboy_77#4792 on Jun 12, 2025, 3:35:38 AM
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Do you all really think the ascendancy trials are objectively unfun and should make this list? I'm not opposed to it, I'm just not entirely sure they fall into the same category as the features I have in the OP.


Fair point. Up to you!
https://www.pathofexile.com/forum/view-thread/3625209


I'll be real I love the trials they are hella fun. I wouldn't put them here. Sure they are hard and people don't like the ascendency behind them. However, I really enjoy that. It's a cool rouge like to add some spice and challenge.
Trails are not that bad, kind of fun if balanced right.

But ultimately their conflicting philosophy of "choices matter" in a game where we throw our toons out every 4 months is kind silly to me.

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