Content Update 3.26.0 — Path of Exile: Secrets of the Atlas

Please revert the planned changes for rarity/quant. Making the playerbase feel that they miss out even more by not playing in a party is not the way to go.

Also leave winterorb projectile frequency at 150% more, and let it scale better with cast speed than it is currently doing.

Its getting tiresome that a 2 div attackbuild outperforms a 100 div spellcaster in every aspect.



The are two separate bulletpoints regarding Player Balance and drops. On my first reading I understood it to mean "we've changed how party loot works by so and so" and in a different bullet point it reads "+100% drops of types X,Y".
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y3lw0rC#4020 wrote:
"New Patch Notes:
Player Balance

-Changed how additional party members scale the quantity and rarity of items the player finds.
-We now drop +100% more of certain Item classes like Currency and Gold as they are valuable for all players, whereas items like Armour and Weapons scale at much lower amounts. The result of this is that when in larger parties you see less non-unique equipment, and more things you actually want."

I'm not sure if I'm reading this correctly so I apologize for the mistake (maybe) in advance, but does this mean that currency and gold gets buffed? only for the parties?


According to patchnotes: the party only got buffed. Solo players will be farming scarabs to their party lords 3 league in row now.
That's really nice, I'm so thankful that I don't need to create new farm strat and should focus on scarab farm as on a second job (sarcasm)

I'm wonder why GGG not getting MF back only for solo players, so they could catch up a little party players for profits at least.
Guys you forgot about Scion, update her ascendancies
So solo mf = Bad
Group jucing = Good

Guess a week of group play will sort out gold for the entire league now.
play SSF *raises glass*
"
AlvinL_#4492 wrote:
play SSF *raises glass*


SSF was dumb mode that just show how ggg cant properly ballance game for solos

but hey, you are cool massochist playing this mode


after 1 year of spitting on poe1 playerbase face with zero/rehashed content
i dont expect anything less from them
See you in the league :)
this sanctum nerf is horrible, just remove it at this point
Just wonder why they added changes regarding party right before league start? I don't want to tell that's it's to prevent players to not have time for asking developers some questions about it right? It's hard to believe that's a decision of implement this come only now

They should post simulation statistic how it will be working in party. Because each time GGG said that they have "same number of Currency/Uniques as before." BUT IT'S almost always NOT a true.

Will we see radio silence again regarding this "perfect" descision as it was in POE2?

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