Content Update 3.26.0 — Path of Exile: Secrets of the Atlas

"The Sanctum room rewards which allow you to defer currency to the end of the Floor or End of the Sanctum now have a lower chance"

GGG Please confirm the exact changes, some of us actually enjoy running Sanctum...


While it might be slightly overpowered early League, it drops off pretty quickly compared to juicing maps and requires huge investment to compete.

While also not making any progression in atlas.


I really think this wasn't thought out and just making a few reddit cry babies happy.
You fear that which you cannot control. But can you control your fear?
Last edited by EarthsDefect#5352 on Jun 12, 2025, 10:32:36 AM
"
"
y3lw0rC#4020 wrote:
"New Patch Notes:
Player Balance

-Changed how additional party members scale the quantity and rarity of items the player finds.
-We now drop +100% more of certain Item classes like Currency and Gold as they are valuable for all players, whereas items like Armour and Weapons scale at much lower amounts. The result of this is that when in larger parties you see less non-unique equipment, and more things you actually want."

I'm not sure if I'm reading this correctly so I apologize for the mistake (maybe) in advance, but does this mean that currency and gold gets buffed? only for the parties?


According to patchnotes: the party only got buffed. Solo players will be farming scarabs to their party lords 3 league in row now.
That's really nice, I'm so thankful that I don't need to create new farm strat and should focus on scarab farm as on a second job (sarcasm)

I'm wonder why GGG not getting MF back only for solo players, so they could catch up a little party players for profits at least.


Oh great, party apparently was already better to play than solo but now solo is even less attractive, facepalm :D I guess judging by this and other comments I understood it right. GGG hates solo players?

Some loony bin changes. I'm sorry, I have nothing else to say here.

Well, maybe at least Empy is gonna be happy.
New mute system is terrible - no trade...
Last edited by y3lw0rC#4020 on Jun 12, 2025, 10:38:15 AM
"
y3lw0rC#4020 wrote:
"
"
y3lw0rC#4020 wrote:
"New Patch Notes:
Player Balance

-Changed how additional party members scale the quantity and rarity of items the player finds.
-We now drop +100% more of certain Item classes like Currency and Gold as they are valuable for all players, whereas items like Armour and Weapons scale at much lower amounts. The result of this is that when in larger parties you see less non-unique equipment, and more things you actually want."

I'm not sure if I'm reading this correctly so I apologize for the mistake (maybe) in advance, but does this mean that currency and gold gets buffed? only for the parties?


According to patchnotes: the party only got buffed. Solo players will be farming scarabs to their party lords 3 league in row now.
That's really nice, I'm so thankful that I don't need to create new farm strat and should focus on scarab farm as on a second job (sarcasm)

I'm wonder why GGG not getting MF back only for solo players, so they could catch up a little party players for profits at least.


Oh great, party apparently was already better to play than solo but now solo is even less attractive than it was :D I guess judging by other comments I understood it right.

Some loony bin changes. I'm sorry, I have nothing else to say here.

Well, maybe at least Empy is gonna be happy.


It's probably because Mark is a party player and he is rule the poe now, but SHHHHH, I didn't tell you nothing. I'm pretty sure that it's wasn't the whole reason and GGG made some research, right? At least I hope so :(
people pretending sanctum was not a divine printer early one with low investiment
well deserved nerf

(i hope divine will not be 500 chaos orb because of the nerf)

i dont know if reduce rares to party play save server memory but well the same number of uniques and more currency... party mf play already generate so much why need buff
Last edited by Mokurp#2464 on Jun 12, 2025, 10:40:03 AM
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Mokurp#2464 wrote:
people pretending sanctum was not a divine printer early one with low investiment
well deserved nerf

(i hope divine will not be 500 chaos orb because of the nerf)

i dont know if reduce rares to party play save server memory but well the same number of uniques and more currency... party mf play already generate so much why need buff


The new divine printer it seems will be party play?... if they will just blatantly get this insane multiplier for currency.
New mute system is terrible - no trade...
Thank you, Mark, for making partyplay better!
still not seeing any changes for non-map gold drops?

maps are just so incredibly bloated at this point, it's like working part time as a project manager, and if I feel like a change of pace I would like to get more than ~3k gold per Logbook or w/e please.

That party buff just killed my hype as a solo player, thanks GGG! what a dumb change.
solo player here, everyone freaking out about party buff obviously doesn't have any experience in party play. after split its really not as much as you'd think. hence why we now play solo.
and sanctum nerf has been overdue for ages, get over it.
looks like a sick league, cant wait.
nice one ggg!!!
thanks for partyplay league gj ggg!

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