"join us for more quality of life improvements" aka poe 2 ification of poe 1

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Ulsarek#7159 wrote:
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I haven't played/engaged with the game in years?
You never ran a 8 mod map. You never corrupted a map into a Vaal Temple nor did you corrupt a skill gem into a Vaal skill gem. You never used a Vaal fragment and never killed Atziri. You defeated 1 out of 5 masters foe's. You never killed a 5 essence mob. You never socketed a single void stone into your atlas. You never killed any of the Breachlords, Shaper, Elder, Sirus, Maven, Exarch or Eater of Worlds. Not even the Black Star. According to that data you effectively haven't engaged with new / league content since at least 2016. Your highest character is level 91.

Yeah. It looks like you haven't really engaged with the game or it's systems in a very long time.

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I'm still enjoying the tail end of Settlers, at my own pace, in my own way.
You are level 91 and have 12 challenges. What exactly are you enjoying there? The scenery? Because it sure as heck doesn't look like you are playing Settlers.

Respectfully living in the forums doesn't give you the insight about GGG you think it does.


Cooked alive.
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Anybody else want to belittle my chosen experience of PoE? There are a few of the usual suspects who haven't chimed in to dunk on me, yet. Now's your opportunity to "win" the internet, show off your e-peen.

You newb !
Am I winning, dad ?

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It's my opinion that the pause feature exported from the "other" game will result in gameplay consequences. In my experience, GGG doesn't change or add features without some collateral alterations. The fact that I play slowly, have never fought an "uber" anybody, and have never had a character with DPS in excess of 100k (as an outlier) doesn't change the validity of my opinion.

Pause is what GGG is leading with in announcing this expansion, and I expect more mechanics lifted from the "other" game will constitute a significant portion of what we see, as they are low-effort, granular elements to add to a game which they have otherwise chosen to neglect for most of a year. And every one they add will increase the likelihood that PoE will change in ways which some may find unpalatable.

Meanwhile, I'll play the game for as long as I continue to enjoy it; if GGG changes it too much, well, there are other things I can do with my spare time. ='[.]'=

On a serious note now, I think it's a bit premature to have a strong opinion like this one. Despite what we saw in the past, it's fair to say that the situation is new (the whole 2 games juggling is something they only really experience now).
Given the context, it's quite plausible they just bring that purely as matter, almost in panic mode, to fill a much expected list of changes. This one is very graphical, noticeable, and probably low dev time cost. It could make sense to have it just for the sake of having it.

Also, remember that the way they create most stuff is not with a defined initial purpose. It still applies to PoE1/2. They create assets over time, and when it's time for a new league, they throw ideas at the wall, see what sticks, and what assets could be thrown in the mix.

The influences from one game to the other is coming from management. Not because there are elements getting ported, because as I said, they all come from the same initial pot, which is not labeled 1 or 2. And that's good, it means more content with the same work for us.

That said, I cannot wait for 3.26 and 0.3. It's not so clear yet where the mistakes and the intentions really are. Waiting for confirmations, time will tell.
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rob_korn#1745 wrote:

On a serious note now, I think it's a bit premature to have a strong opinion like this one. Despite what we saw in the past, it's fair to say that the situation is new


I agree here.

While I totally understand where the African cat called Ray is coming from, we don't really know to what degree GGG really care about PoE1 balance. They certainly care less about the game as a whole, so what they're doing to its balance is totally up in the air.

One thing is certain, though; we'll see.
Bring me some coffee and I'll bring you a smile.
It's a much much much better (and more realistic) prediction that they WON'T re-balance anything because.....in the last 2 years or so (or even longer) of QoL features they haven't done so.

In fact......can anyone name ONE instance of GGG rebalancing PoE 1 content because of a strictly QoL change? I don't think I can. Like.....throughout the entire history of PoE.

Starting anew....with PoE 2
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Phrazz#3529 wrote:
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Ulsarek#7159 wrote:
"
I haven't played/engaged with the game in years?
You never ran a 8 mod map. You never corrupted a map into a Vaal Temple nor did you corrupt a skill gem into a Vaal skill gem. You never used a Vaal fragment and never killed Atziri. You defeated 1 out of 5 masters foe's. You never killed a 5 essence mob. You never socketed a single void stone into your atlas. You never killed any of the Breachlords, Shaper, Elder, Sirus, Maven, Exarch or Eater of Worlds. Not even the Black Star. According to that data you effectively haven't engaged with new / league content since at least 2016. Your highest character is level 91.

Yeah. It looks like you haven't really engaged with the game or it's systems in a very long time.

"
I'm still enjoying the tail end of Settlers, at my own pace, in my own way.
You are level 91 and have 12 challenges. What exactly are you enjoying there? The scenery? Because it sure as heck doesn't look like you are playing Settlers.

Respectfully living in the forums doesn't give you the insight about GGG you think it does.


How on earth do any of this information disqualify his ability to know GGG's behavior? So he's not as "elite" as you, but how the hell does that translate to believing GGG will do certain balance adjustments because of the pause function?

I'm flabbergasted.



he doesn't play the game enough to have any insight into what is too strong to warrant nerfs and socketing a void stone isn't hard and not something only an elite poe gamer can do keep in mind there's people who thought the pirate boss from shipments was hard that tells you enough about the level of player that likes to chime in on balance related topics

it's a free forum and people have a right to their own opinion but not everyone's opinion curry's the same weight and should be paid attention to and this is one such case
Last edited by CAPSLOCK_ON#7907 on May 27, 2025, 4:23:14 PM
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it's a free forum and people have a right to their own opinion but not everyone's opinion curry's the same weight and should be paid attention to and this is one such case


Curry? Damn you for making me hungry.
Bring me some coffee and I'll bring you a smile.
you can’t be serious
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Phrazz#3529 wrote:
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it's a free forum and people have a right to their own opinion but not everyone's opinion curry's the same weight and should be paid attention to and this is one such case


Curry? Damn you for making me hungry.


I'm a weirdo who uses this forum on mobile 🤣 auto correct messes me up more than it helps
What would necessitate rebalancing because of pause? They've already said you can't pause on Pinnacle content, so what needs to be balanced? I mean, there could be some arcane unintended consequences, but...

Speaking of QOL, GGG just dropped another teaser.

https://www.youtube.com/watch?v=POnvW4-NvlQ

Seems helpful in stash management and time wasted.
Last edited by jdp29#1389 on May 27, 2025, 7:25:34 PM
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ampdecay#1924 wrote:
pause technically comes from PoE1, the tech has been there since Ultimatum league. Just saying.


Even before that when Shaper + Elder was still the hot content.

In Shaper influenced maps if you get a map boss below a certain HP threshold Shaper would come in then pause the fight and do his Shaper-buff-the-boss thingy.
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

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