A Simple Poll - Exp Loss on Death

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ElfBoy#4652 wrote:
Yes, D2 had 5/10% xp loss, *and* you dropped all your equipped gear - however, by making it back to your corpse -or- just restarting the game, you would get back your gear and 75% of the XP loss. Unless you died on the way to your corpse that is. So really, unless you were unlucky or reckless the XP loss was 1.25% or 2.5%.

Just want to clarify something here:

You only recouped the lost XP if you made it back to your corpse.
If you restart, you get your gear back with no issue, but no XP is returned.
+1
+1
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There are enough modes as there are. How many more modes are we planning to do ? 5 - 6 - 10 ?

No. Come one, this is really not serious.

It's up to the players mindset to deal with the game as it's designed. Or just leave it.

Why is this such an issue to lose exp on death? I know it's frustrating and all but that's part of the experience.

None of the responses I read convince me AT ALL. I have the sensation it's just some people expressing their frustration ant that's it.

POE 2 is not a phone or a mainstream game and it shouldn't be.



PS: There is an omen that helps an it's just a small investment


Souls games aren't phone or mainstream games and let you recover your XP.

And a lot of people have decided to just leave it, myself included, because wiping hours of progress from a single death with no ability to recover is bad design and just makes people not want to bother wasting their time.
Last edited by CovidPatientZero#4772 on Jun 10, 2025, 12:31:38 PM
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all kinds of wonderful sudden deaths


This forum SUCS with administartion rules...
When I posted what cause Critical Kills I was banned for 3 days!

Why???!!! Because I said the truth?
+1 not coming back till its gone or optional
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Jadian#0111 wrote:
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ElfBoy#4652 wrote:
Yes, D2 had 5/10% xp loss, *and* you dropped all your equipped gear - however, by making it back to your corpse -or- just restarting the game, you would get back your gear and 75% of the XP loss. Unless you died on the way to your corpse that is. So really, unless you were unlucky or reckless the XP loss was 1.25% or 2.5%.

Just want to clarify something here:

You only recouped the lost XP if you made it back to your corpse.
If you restart, you get your gear back with no issue, but no XP is returned.


Interesting. I couldn't remember one way or the other - the chatbot I used to double check said you did, but very likely could have been incorrect.

You do get your items back either way.

I played a crap ton of D2 with my friend/roommate via local network back in the day. Many many characters created by both of us and leveled up. The XP Loss never felt punishing or heavily punitive unlike with POE. In part, I guess, do to less random 1 shots out of the blue.
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Just change the Omen from 75% to 90% and leave the exp loss.


Its a POE mechanic that will never change.


But changing the omen will not break anything as its already an in-game item.


P.S

I am a Dog and i will just drop my load and leave on to the next post
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Krym0r3#7733 wrote:
Just change the Omen from 75% to 90% and leave the exp loss.


Its a POE mechanic that will never change.


But changing the omen will not break anything as its already an in-game item.




Or just get rid of the omen and properly balance the death penalty.
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Macabri#7452 wrote:
+1

just today was another day where it would have been nice. I am trying to progress in SSF but need to stick to lower tier maps due to lack of equipment and died which erased about 15 base maps worth of Exp progress in a single death.


Right, but what would you do after that? Are you going to make a significant enough upgrade that you can viably run higher tier maps? Is it now 300+ maps for +20% crit? Or another 150 at the next level?

The Exp loss debate is basically just a sub for a feeling of stalled progress. If you're consistently improving gear, you have another metric. If you're consistently running new content, you have another metric. But you aren't, so the EXP loss becomes the focus. Rethink craft. Rethink Atlas progression. etc etc. Exp loss is a distraction.

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