Nothing can save 0.2 update anymore

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grynnder#7112 wrote:
Well, it’s obvious to everyone that the honeymoon period is over. We’re supposed to be grinding right now, and while I had some fun in the trade league, it’s typical for me around this time in the league to start an SSF run. So, I leveled up my warrior and got lucky with a pair of gloves. These gloves had a good life roll and +2 to all melee skills. As soon as I got 3 exalts, I slammed them and got a completely awful trash suffixes: +2 life on hit and +10 mana on kill. After that, I logged off and haven’t wanted to play for 2 days already. Of course, it’s not a big deal, but that was just the last straw for me. I’ve had enough.

The thing is, randomness isn’t always on our side. I don’t know about you guys, but I want to have some control, even though I’m early in maps. If I’m trying my hardest to get the best gear (slamming transmutations until I have none left and checking vendors) and I still only have 1.8k life as a Titan, despite taking all the possible strength nodes on the passive skill tree, it feels awful. Honestly, the lack of control makes me not want to play the game at all, because everything is just a gamble over and over again. Yes, I know that around T15 maps it’ll be easier to "craft," but why does it have to be so bad early on? What’s the purpose? In PoE1, when you went into maps, you could at least craft the needed suffixes or get basic weapons with % increased physical damage just by using a recipe. Even in Diablo 2, which seems to be the biggest inspiration for GGG, your progression is much more controllable. Yes, you don’t have a crafting bench there, but at least you can get the runes you need, turn them into runewords—or whatever they’re called—and they’ll give you guaranteed bonuses. In PoE2, we don’t have anything like that at all.

Then there’s the passive skill tree. GGG tried to make it controllable, but it seems like we won’t see cluster jewels for a long time, and that makes the passive skill tree feel the same every time. Over and over again, especially early in SSF, it’s always the same. You have basically zero options. Honestly, I never felt this way in PoE1. Listen, early in the game, you grab resistance clusters, general damage clusters, and things like Resolute Technique. As you get better gear, your tree changes—you path toward endurance charges or whatever—then you get a cluster jewel, and it changes again. It’s constantly evolving, and you have an insane number of options for building your character. I mean, I even made a semi-aura-stacker slammer Chieftain after I got The Devouring Diadem as my SSF Chieftain in PoE1! In PoE2, that just doesn’t happen. You know you have to get strength, so you go for it. You might change one or two clusters depending on the content you’re interested in, but that’s it. The passive skill tree is insanely bad, and everything about it in PoE2 is worse than it was in PoE1. Everything.



Beautiful post. And I can also add that before LoD (which introduced runewords), D2 had the exact same complaints about loot being too random and too bad to significantly make progess in fixed time intervals. Runewords and the Countess runs adressed exactly that problem and gave players the ability to target farm for things that would still have RnG ranges but fixed affixes in runewords which made the game as great as it is now known. Before that it was god awful. And poe2 feels very similar to that now. Everythings just rng slam and get disappointed 999999 out of a million times. I crafted one crossbow that went for 12 div this season and it wasnt a hype moment, it was more of a "god finally ONE useful freaking item" moment. Everything else was garbage even with Omens....
I don't play end game, I don't plan on going into end game and the game is fine for me, as I treat like a single player game, with the goal of finishing the campaign on normal, on as many characters I find fun as possible.


GGG makes bad treadmills for people wanting to play endless single player games and decent campaigns with decent combat systems.

It's the reason why I dumped PoE1 and the reason why I will dump PoE2 once I am done with it.
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Kage#1250 wrote:
It's gone, first time I see this game(both poe1-2) 30k not even in 1 month of league launch. You should continue making qol changes obviously, the game will have feature leagues but nothing can save this league anymore.

Please just work on 0.3 and possibly give us poe1 league in May, not June. So we play poe1 until poe2 0.3 drops. This would be the best outcome for us players.


What is the outcome if they release the new Path of Exile 1 league in May instead of June? How does the term rushed resonates with you?

Do you think, honestly, that development happens instantly? "I just want it tomorrow, so do that", and in the end GGG will be blamed again if it is not up to the "standards" of the community. Basically, they cannot win in this situation.

I am failing to see how the usage of absolute words really help the devs, maybe someone can clue me in. What kind of move is to sell something as "genuine care for the development of the game and it's state" when in reality is just derision?
At the eve of the end
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draco359#5475 wrote:
I don't play end game, I don't plan on going into end game and the game is fine for me, as I treat like a single player game, with the goal of finishing the campaign on normal, on as many characters I find fun as possible.


GGG makes bad treadmills for people wanting to play endless single player games and decent campaigns with decent combat systems.

It's the reason why I dumped PoE1 and the reason why I will dump PoE2 once I am done with it.


Is that why we can see all 25 of your supporter tags ?
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Kage#1250 wrote:
It's gone, first time I see this game(both poe1-2) 30k not even in 1 month of league launch. You should continue making qol changes obviously, the game will have feature leagues but nothing can save this league anymore.

Please just work on 0.3 and possibly give us poe1 league in May, not June. So we play poe1 until poe2 0.3 drops. This would be the best outcome for us players.


What is the outcome if they release the new Path of Exile 1 league in May instead of June? How does the term rushed resonates with you?

Do you think, honestly, that development happens instantly? "I just want it tomorrow, so do that", and in the end GGG will be blamed again if it is not up to the "standards" of the community.

Basically, they cannot win in this situation.

I am failing to see how the usage of absolute words really help the devs, maybe someone can clue me in. What kind of move is to sell something as "genuine care for the development of the game and it's state" when in reality is just derision?


Yes. There is no "Win" for them. They walked themselves into corner and made all the wrong calls. The best they could do is a public apology and a commitment + support of their loyal PoE1 player base.
Last edited by Kodavor#1200 on Apr 30, 2025, 6:17:23 PM
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Kodavor#1200 wrote:
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Kage#1250 wrote:
It's gone, first time I see this game(both poe1-2) 30k not even in 1 month of league launch. You should continue making qol changes obviously, the game will have feature leagues but nothing can save this league anymore.

Please just work on 0.3 and possibly give us poe1 league in May, not June. So we play poe1 until poe2 0.3 drops. This would be the best outcome for us players.


What is the outcome if they release the new Path of Exile 1 league in May instead of June? How does the term rushed resonates with you?

Do you think, honestly, that development happens instantly? "I just want it tomorrow, so do that", and in the end GGG will be blamed again if it is not up to the "standards" of the community.

Basically, they cannot win in this situation.

I am failing to see how the usage of absolute words really help the devs, maybe someone can clue me in. What kind of move is to sell something as "genuine care for the development of the game and it's state" when in reality is just derision?


Yes. There is no "Win" for them. They walked themselves into corner and made all the wrong calls. The best they could do is a public apology and a commitment + support of their loyal PoE1 player base.



the best GGG can do is actually to control alt delete PoE 2 and make visual and engine update to poe 1 and go back to original plans of poe 2 being expansion to poe 1 .. and ofc i would expect the new poe 2 to be basically newer flasher and better graphic poe 1 and nothing like current poe 2
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Kodavor#1200 wrote:
"
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Kage#1250 wrote:
It's gone, first time I see this game(both poe1-2) 30k not even in 1 month of league launch. You should continue making qol changes obviously, the game will have feature leagues but nothing can save this league anymore.

Please just work on 0.3 and possibly give us poe1 league in May, not June. So we play poe1 until poe2 0.3 drops. This would be the best outcome for us players.


What is the outcome if they release the new Path of Exile 1 league in May instead of June? How does the term rushed resonates with you?

Do you think, honestly, that development happens instantly? "I just want it tomorrow, so do that", and in the end GGG will be blamed again if it is not up to the "standards" of the community.

Basically, they cannot win in this situation.

I am failing to see how the usage of absolute words really help the devs, maybe someone can clue me in. What kind of move is to sell something as "genuine care for the development of the game and it's state" when in reality is just derision?


Yes. There is no "Win" for them. They walked themselves into corner and made all the wrong calls. The best they could do is a public apology and a commitment + support of their loyal PoE1 player base.


And what kind of apology would that be? Very curious what an apology is to you and its implications.

If there is no win for them, then the apology you are asking for would be of no use because they cannot win. Commitment + support won't count as winning since that will imply the return of player base or even gaining?
At the eve of the end
...
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
Last edited by gandhar0#5532 on Apr 30, 2025, 6:55:22 PM
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LFA01#0120 wrote:
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campain was fine the first time i played. .. but considering how long and slow the campain is. . do you really want to do it all over again every 3 months? do you think you will still enjoy this poe 2 campain at the time 1k that you do it? personally i dont


To be honest I'd probably be a-ok with it as long as we get the real act 4-6, a small boost to move speed and probably a lot (and I mean a LOT) more loot in campain.
I can understand that some people still wouldn't like it and I'd understand why, as far as I'm concerned it wouldn't be a problem for me.

For me the real problem is that the atlas progression and late game grind are extremely boring and really not worth putting time into at the moment.
That was somewhat fine for an EA launch but at this point it seems like developpement is incredibly slow and even best case scenario it will apparently take a LONG time until the game becomes "late-game-viable".
A major flaw of the campaign is that you don't have mechanics in it.
Rituals? One. (with cruel repeat two)
Expeditions? None.
Breaches? None.
Essences? Basically none.
Rogue Exiles? The same.
Delirium? Nope.
Like... they don't even introduce stuff to you until maps.
And then, for what are we grinding anyway? For the nerfed pinnacle boss uniques? For a crafting project? Pfff. For min/maxing or another character?


They can make the campaign as good as can be, (I personally do not care for additional mechanics) and I'd still wanna have campaign done and over with asap. I'd rather pay 10div to have someone carry me and have it done in 3 hours than walking thru tutorial each time i make a new char. (no point in making new chars in poe2 since one build dominates)
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`
Did this patch save anything?

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