Close to 1000 hours played. Can we retain ANY players until next patch ?

The data presented can be interpreted in many ways, one of them might be that there is a dissatisfaction about the recent patch, as some here might claim, but there are more ways to interpret the data presented and probably better ways, too. Also, an interpretation is not proof for something, either.

The data could for example show that a lot of people who wanted to vote the game negatively anyway decided to finally do so at that specific point in time.

It could also be that there was a collaborative effort to review bomb the game and make it seem like the 0.2 patch caused dissatisfaction in the playerbase.

But how you can't interpret it is as follows: majority of the playerbase doesn't like 0.2. That would be very unscientific and not representing the data.
Last edited by Naharez#3496 on Apr 24, 2025, 4:39:25 PM
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Naharez#3496 wrote:
The data presented can be interpreted in many ways, one of them might be that there is a dissatisfaction about the recent patch, as some here might claim, but there are more ways to interpret the data presented and probably better ways, too. Also, an interpretation is not proof for something, either.


Its okay you can stop trolling . Or give us your interpetation please i beg you
Last edited by keroysho#6433 on Apr 24, 2025, 4:39:22 PM
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keroysho#6433 wrote:
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Naharez#3496 wrote:
The data presented can be interpreted in many ways, one of them might be that there is a dissatisfaction about the recent patch, as some here might claim, but there are more ways to interpret the data presented and probably better ways, too. Also, an interpretation is not proof for something, either.


Its okay you can stop trolling . Or give us your interpetation please i beg you


I did. Edited the post.
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Naharez#3496 wrote:
The data presented can be interpreted in many ways, one of them might be that there is a dissatisfaction about the recent patch, as some here might claim, but there are more ways to interpret the data presented and probably better ways, too. Also, an interpretation is not proof for something, either.
Who said an interpretation is proof of something?
[Removed by Support]
Hard agree
What if you combine it with the charts about the declining playerbase ?
And the countless forum posts ?
And the youtube reviews ?
And everything else ?

Not very scientific or what ?
How would you then , prove the opposite ?
Hard agree
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keroysho#6433 wrote:
What if you combine it with the charts about the declining playerbase ?
And the countless forum posts ?
And the youtube reviews ?
And everything else ?

Not very scientific or what ?
How would you then , prove the opposite ?


I am very much in favor of the interpretation that there was a collaborative effort to review bomb the game and make it seem like 0.2 is at fault. Would explain the kind of sameness in the streamers way of talking about the game. Would explain a lot actually. But somebody would need to profit from it. And I don't know enough about the business to make that out. Also I can't prove it. That's just my interpretation.
First time poster. Was playing this game nonstop (A lot, like every day few hours in the morning few hours during the day/night when I could) at release. Bought all the packs, pushed out a lot to my buddies so they would play, etc.

I did this since release until this patch. I even prepped a build prior to this patch to try out so I was ready (which they nuked into oblivion lol, but w/e).

I no longer enjoy the game. I've tried, I want to I really do. I'm not alone in this. The rando 1shots without any log, the brutal as F xp loss makes me not want to do anything else but focus on conserving that XP. The loot is aids right now. Overall you need to appeal to the casuals and I wouldn't even consider myself a casual, but this game will be a ghost town if you don't. The game isn't complex or deep or whatever you call it. It's crippling on a "F you" level, just because. You're an ARPG, not some hardcore dark souls game. Not to mention in a game like that, if you get a drip, it's game changing. In this game I'm annoyed at how much vendor shit I have to deal with.

There's one poster than mentioned the speed debuff as well. I just delete those lol. It's such a joke, they made them so extreme. When I'm already getting 1shot why would I want to slow down my ability to dodge/attack. Wild thought process. I'm not going to say anything nasty to the dev's (besides getting your heads out of your A lol). But really, you guys had something special, its really a shame.
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Who said an interpretation is proof of something?


I mean, you guys do literally every day.

You constantly interpret a decline in peak daily players as a "loss of players" when those are two completely different metrics. Of course it doesn't sound as dramatic to talk about average session times getting shorter or people playing less often because the weather is improving or the fact that college students have been taking finals, so instead you just point to peak daily players and immediately talk about how many people are "quitting" because big shocker your commitment to empirical data analysis evaporates immediately if there's an argument to make in support of your opinions.

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keroysho#6433 wrote:
And the countless forum posts ?


Do you want me to count them for you? They are absolutely countable and the number isn't nearly as big as you think it is.

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