Goodbye Jonathan
It's really the first time I tried POE1 after playing 300H POE2. Apart from the outdated graphics and operating system of 1 which made me feel uncomfortable, it completely outperformed POE2 in all other aspects. I simply can't figure out why there are so many fun systems in 1 that are not inherited in 2. It's not that 2 is completely different. It shouldn't have better game graphics or better optimization. More diverse and interesting BD, and (I think the most meaningful change is WSAD), the current poe2 is rather boring. After I played Longmao in this version, when I tried to play other weapons, I found that they were completely unplayable. With the same cost, I could easily clear various difficulties with my Longmao, but what about other weapons? There are so many skills, but they are all rubbish. And this shitty stun system. It's already hard for everyone to survive. You still do this. I really have nothing to say. I think it's reasonable for the game to be a bit harder and more challenging, but you directly turn the player's character into a cripper. Is that really something a human could think of? Please save your game well. It was so much fun at 0.1. I enjoyed summoning, bows and arrows, and lightning freezing linkage. But at 0.2, everything became useless. What on earth are you doing? The game is not optimized either. It's an EA game and an EA online game, but you don't want to update it diligently. A bunch of your robots are washing the floor for you. Then how do normal players who like this game play it?
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" Even if there are players like you who haven't really played the game properly and are trying to excuse the official here, the game will only get worse and worse |
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" Yes, version 0.1 was actually quite fun. I originally thought that version 0.2 could add new character BD with a simple weakening, making it more diverse. However, it turned out to be a mess |
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" Because the update of 0.2 ruined the fun version 0.1, you can check how many BDS there are in version 0.1 and how many BDS there are now |
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