Dawn of the Hunt - What We’re Working On
Fix the charms they’re useless and are not even important in a build.
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The issue with power being locked behind parry shouldnt be solved by removing parry out of the question. Its just very clunky.
To get a frenzy charge you not only have to parry, you also have to precise hit one target with another skill. Often you push the mob away with parry, it gets stunned, it dies, it gets pushed by other mobs, or you just miss. Instead of all that a better system would be to get a buff when you parry. Instead of it being a debuff on the enemy. Then you can use that buff to empower different skills. |
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That's all, the league has stopped, no comments from GGG, success and good luck to all.
Death of the PoE2 07/25/04 Last edited by Unesquik#1491 on Apr 7, 2025, 12:41:08 PM
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To be honest, what I want is to be able to drop the buckler completely and go 2hand spear and more melee centric with some ranged, spears and javelins are 2 different things and its like you are ignoring that entirely.
I can't see how you will ever make parry feel good, waiting for something to attack you in a game like this always feels awful, I wish it didn't because in theory it does sound fun, but it never really translates into actual fun. |
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Can't understand how anyone thinks this is even near playable.
I physically cringed when I saw the patch-notes and it only got worse when I tried playing. After two days of this league I've completely exhausted my interest for the season. GGG would be better off reverting nearly all of the 0.2.0 nerfs than trying to fix this league incrementally. There's just too much that's gone wrong to consider resolving this in any reasonable amount of time. |
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" Maybe like Jesus on the Cross, but its such a shame the game turned this way, the player numbers show it too, both on videos/ twitch/ but also steam the engagement decreased a lot. I guess that they don't want our money. |
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That's wild, how did someone write this update post, pass it to upper management for approval and everyone said OK?
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we dont only dont wish to parry we actually thinking this mechanic is full of shit and incovinient as F! And theres more! it does not proc every time!
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How about fixing ancestral spirits???????
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"but we have to be very careful not to make this too easy and remove the rewards for doing the Parry combos"
Jesus christ...stop this nosense, parry on an ARPG, slow af combos while mobs move at poe1 speed, this is a chore, its boring Sad what this became thx to VISION Last edited by Seymowr#1750 on Apr 7, 2025, 12:46:33 PM
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