Dawn of the Hunt - What We’re Working On
I think the progress should be faster, combat should feel more fluid and we should feel powerful. I think white mobs should die fast.. rares could be a challenge and rewarding. Bosses are fine.. i like them being hard.
Now i'm struggling with basic white mobs and rares dont drop any good items. Enemies are way too fast and some cases there is too many of them compared to the power of my character. Also the whisps are waste of my time.. not interesting, not rewarding. I dont understand why dont we have movement skills? Some sprint skill to use out of combat? I havent seen movement speed on boots yet and i'm end of act2. Soooo freeeekiiing slow game... boring. I'm done for now. See you in next patch. |
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I don’t know… I’m already exhausted.
I’ve played Ranger, Huntress, and most recently Warrior. I’ve changed my builds multiple times because I thought that might be the issue… but I have no idea – I’m doing barely any damage, it takes forever for my combo to build up, and then it’s back to square one. I keep porting back to town to refill my flasks because I’m chugging them constantly... Sure, I’ve tried Parrying – but how often am I supposed to do that with endless mobs? I’m fine doing it against bosses or in specific moments, but all the time? It just feels super lame. I really hope you’re planning to adjust something today, because honestly, I don’t know if I’ll keep playing otherwise. It’s starting to feel like work instead of chill gaming. I also don’t have any gold left to respec – so if something changes and I need to adjust my skills again, I just won’t have the energy to grind gold for it. If that’s the case, then I’ll just hope things get better in the future… and for now, I’m out. |
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please fix the ancestral spirits warbringer ascendancy node
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I think parry should be automatic like block chance. Maybe with a support skill or not. So you can generate frenzies easier.
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That cull the weak skill isn't gonna help much since it requires to kill something. So there will still be no frenzy generation for single target boss fights which huntress imo struggles the most with. The entire parry combo already feels unrewarding for bosses, all that effort to hit like a wet noodle.
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" I have a bridge to sell you if you think they're going to read this much less actually care about it. |
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please fix the ancestral spirits warbringer ascendancy node
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Just say it we play ruthless and poe2 becomes Elden ring's clone if u don't dodge u get 1 shot at any point of the game.
Get ready to do 2-3 combo per white mobs in maps. |
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Players move to slow.
If the area is called too big it might have to do with the fact that we were used to flame dash and shield charge. U took that away. And yes i know shield charge exists but it fucking sucks so it is gone. Just give the player a better mobility option. And make it available early. |
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We have rollbacks on top of DC's now. People lose progress, exp and items to that issue. Is it also something you work on?
Last edited by Agarwaen88#3792 on Apr 7, 2025, 3:35:25 AM
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