Dawn of the Hunt - What We’re Working On
You aren't listening, or you aren't understanding. Why was monster life buffed in 0.2.0 AT ALL? what was the problem you identified that led to this change, monster life was fine except for imbalanced skills before. Also did anyone playtest this. Anyone at all? Go back to making POE 1 leagues until internal QA is done.
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Can you post about your vision, and what you'd like POE 2 to be in, let's say 2 years please? In detail, if possible. I would really love to have an idea because I just don't get it. Nor do I understand how this will culminate in a full cohesive product without massive revamps.
Last edited by kirzanSix#5568 on Apr 6, 2025, 10:26:23 PM
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Jewel Sockets on the Tree got Removed so my 400Stacks Demonlady with 440Life Regen per Second got gutted (and it gives now 1 Stack per 18Life regen at lvl 92, so even with all the Jewel Slots i would be at max 30Stacks) Fix this Bullshit
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" Yes this is extremely concerning. I'm dealing 16% of the damage i was dealing in a T4 simulacrum. They absolutely bricked witches its so sad. Man I want them clip themselves clearing a T4 sim with a minion build badly. It won't happen unless they tweak the data before because in this state, it's bricked. |
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Also zones or WAY TO FUCKING BIG it took me like 20Minutes on some Zones to walk past them
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poe 3.26 when??
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Can't move or attack when lots of monsters are swarming my character. lol
(im not stunned, btw) |
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GGG, please. reduce boss chaos resistance or something. I'm one shotting entire screens of white, magic, rare mobs with pconc. it feels amazing. but every single boss has taken at minimum 10 minutes to kill from 100 to 0. most have been 20 minutes. I don't understand why this is the case. I'm having the time of my life thru zones, not experiencing any of the problems everyone else has with normal mob balance. but bosses? I've been in act 3 for 13 hours, because every single act 3 boss has been an hour long fight. This isn't fun. If this is the intended progression, i quit. I have literal 10's of thousands of hours in poe1. I'll go back to that. i could run thru the entirety of poe1's campaign 4 times over in the time it's taken me to complete a single act. and i'm not done. I can't kill viper. adding a pseudo enrage timer to a boss in a game where everyone is supposed to be doing no damage is stupid.
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T O N E D E A F
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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Pay somebody to manually set spirit costs of spectres please
also minions are weak right now even with your changes they will still be weak |
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