Dawn of the Hunt - What We’re Working On

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sheus#1179 wrote:
poe 3.26 when??
June, hopefully. Fingers crossed!
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Lixy#2668 wrote:
Buffing Minions during the campaign while leaving them just terrible in the endgame. *chefs kiss*

This really is a game for Campaigners.


Yes this is extremely concerning. I'm dealing 16% of the damage i was dealing in a T4 simulacrum. They absolutely bricked witches its so sad.

Man I want them clip themselves clearing a T4 sim with a minion build badly.
It won't happen unless they tweak the data before because in this state, it's bricked.



Theres probably less than 20 unique builds that can clear simulacrum, and that was on 0.1 where a lot of things were broken. Simulacrum was insanely overtuned and only the best builds at CC, survivability and raw dps were able to beat the last waves on difficulty 4. I have no idea how they expect people to beat it now, or how many builds are even expected to achieve so. My post nerf (more like post assassination) corpsewade definitely can't anymore. Hell, its not even playable.

The cherry on top is that one of the most valuable drops to make it even worth running is worthless now, the mana flask. GG.
Decided today to log out and not log back on until some big changes were made. Hopefully the buffs to summons in campaign are enough, I haven't managed to even make it out of campaign yet on my summoner because its such a slog fest. I'll try again after the patch but if it still feels terrible guess that'll be it.
Please, remove de Glory Mechanic...
This is the worst mechanic ever implemented in this game.
Many of the changes in patch 0.2 were INFURIATINGLY bad, but I can deal with most of them.
However, things like a 15-second cooldown on a skill like Flameblast, for example, was a COMPLETELY BRAIN-DEAD decision.
But giving Glory to level 53 skills is just UNACCEPTABLE — it’s straight-up GARBAGE.

1 You're basically KILLING entire abilities forever, and no one is ever going to use them effectively.
Let me break it down:

2 To begin with, the skills are INSANELY SLOW to cast, which makes them absolutely terrible to use during Heavy Stun —
a MASSIVE FUCKING MISTAKE to ever attempt that.

3 The time it takes to cast one of these trash skills could be used to cast others that would do like 10x more damage to the same target.

4 Using these abilities during mapping? Practically impossible. They just don’t work in real combat.

5 Making these skills cost a Heavy Stun to activate? That’s just turning them into dead weight on the action bar.

6 Absolutely NOTHING justifies building around these skills. There is no payoff, no synergy, no viability whatsoever.
And to top it all off, the DAMAGE from these skills doesn't even come close to being worth the sacrifice.
I don't think monster hp is the issue. Is the damage output. Reducing monster hp by let's say half, would make me hit a white monster 10 times instead of 20 with a huntress.
Lowering the monster hp would be good if every build were balanced, but most of them deal 0 damage and a few explode your screen. The op builds will be even more op now while bad builds continue to be bad, idk this doesn't change anything. The damage output is what makes most builds unviable.
Buckler buckler buckler… it’s essentially a shield but y’all got a hard-on for it. Make it logical and simple. A shield can block or parry, super easy. And a shield gets all the passive skill tree enhancements. Buckler is BS and looks bad, Tower shields are big a** bucklers and bucklers a tiny a** Tower shields 🙄
OK, continue complaining
What about other builds?
Where did the other build BUFF go?
Just thinking about the huntress build,HUH?
Many professions are still suffering.
And you're still making excuses
minion characters were getting very out of control?
fuck you GGG
If you have played summon builds, you will know
There are too many problems in it
And then you guys throw out the idiotic answer of "minion characters were getting very out of control" to summarize these issues?
fuck you, twice
And you said there are more than 100 new skill gems, but few gems are useful
And most of the gems belong to the huntress.
Your approach will only result in the same problem as the previous version 0.1.0
There are replicants everywhere
Players are all playing the same deck and it's boring
Please, don't act like Blizzard's phone guy
Don't even ignore the players' opinions and keep it original
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Last edited by joechuang#7977 on Apr 6, 2025, 11:57:05 PM
Looking forward to the Bookmarking feature
Good luck trying to make all people happy because a lot of people seem to be just negative in general and thats not easy to fix :)
Solid update, im cancelling my plans to completely respec out of minons while leveling.
Bad..... Bad bad bad bad bad bad bad bad bad bad bad bad bad bad bad

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