Dawn of the Hunt - What We’re Working On
Its plain too see that this patch was not play tested before release. Its good to see so many people speaking out for change.
|
![]() |
The game right now is missing knowledge inside the game. There's many information that you need to discover by yourself and I think it's just a bunch of things not properly explained.
The mobs are overpowered in a way that you get killed by normal hits from GREY moobs. The rare ones are just like annoying mini bosses with many buffs that you can't fight. The mbos damage should be nerfed a lot, because this is unnaplayable. I'm at T7 maps and I get killed by normal hits every time... Already tried to improve my gear, but the drop rates for Uncut Support Gem is very low, not talking about the currencies as well, everything is so hard that it gets boring. |
![]() |
poe 3.26 waiting room
|
![]() |
It's not the size of the map. The problem is that on a big map, nothing drops. On a big POE2 map, the drop is smaller than on a small POE1 map. If there are good rewards on a big map, then the size of the map doesn't matter. But when you're running around a big map and there are no rewards, then what's the point?
From Russia with Love
|
![]() |
Stop gaslighting us! When we say the maps are too big, it's because they're too big! Is not because monster life, monster/player damage balance, or not enough interesting things to do. THE.MAPS.ARE.LITERALLY.TOO.BIG. If that's your 'vision', just come out and say it. But it seems to me the large maps are just bloat, to make a game longer than it actually is, just so you can say 'PoE2 campaign is X hours long'.
Last edited by thor777#1684 on Apr 7, 2025, 9:34:43 PM
|
![]() |
I'm just adding a stone to the building, I'm not usually the type to complain or comment, I'm more of an avid reader of comments...
But this is a bit too much, this patch is really balanced to benefit the game, I feel like I'm in a casino where everyone comes out broke. All monsters have buffs, whether in resistance or damage, all players have their damage reduced to a minimum unless they are lucky enough to loot an op weapon or exploit bug. I find myself in front of Patchouli (act 3 the boss with her spear and her snake) and I have to do 30 minutes of perfect fight otherwise I get 2 shots and repeat for 30 minutes, I have a spear too, I don't ask for 2 shots but she and I don't play the same game. I only want one thing: to get back to POE 1, make a new Beyblade character and finish the campaign, something I can't do in POE 2. I hope there will be a patch, by then I'll either break my teeth on my boss, or I'll reroll on POE 1, or I'll resign from your game because it looks like a fucking job |
![]() |
not a single commentary on this forum is positive XDD
|
![]() |
Not happy with changes, game is not fun to us. PoE2 launch, we played as long as we could every chance we had, .2 patch we made it a few hours and quit. Hopefully this gets fixed so we can play again.
|
![]() |
I'm playing on the T1 map now, with full resistance. I was hit by a white monster with 1000+HP attack damage and killed instantly. How should I continue playing this soul like game? Every monster even the smallest one can kill me so freaking easily? Even a real soul game won't be crazy like this.
|
![]() |
" why would you take a week off to play a video game that is in beta testing and has a vision that you do not agree with?? Let's work together to make this world a better place :)
|
![]() |