Dawn of the Hunt - What We’re Working On
|
I started with poe2, I have over 800 hours in the .1 version of the game. I was excited for more, instead you pretty much deleted almost everything that was a primary source of fun and joy and made the journey to what was left be so dull and unfun that I stopped caring.
So when is .3? Will there be fun added back to the game in .3? |
|
|
Maps are practically unplayable. Crashed(says disconnect on the screen but looks like a crash) 3 out of first 6 maps I played. Every time map is spent, portals gone, loot from inventory gone. If its a normal crash sure, what can you do, but this is just rediculous.
|
|
|
I think the point of an arpg looter game is you grind for the dopamine hit when you get loot...
We don't get it in poe2 at all. We play zones and fight forever for a blue trash item we just sell. If content is hard and slow it should be rewarding your new mechanic sucks it adds no rewards. Half the time you kill all the rares before you even find him in the zone. You have rediculios zones in act 3 that the content is find the mushrooms for potions that no one cares about, or pick up these shitty idols you trade for gold but to do so you have to change zones twice to turn in and then twice to get back to where you were. It's absolute trash act with trash zones the only good part is the vault with the auto scroller boss. That is the most exciting zone and boss in all of act 3. Player speed is almost non-existent, but the only slow mob is a zombie and some of them are as fast as a player. You think the problem is players complaining. Players are complaining because you gave us a different exapirence in poe2 that we were on the fence about. You sold us on a great 0.2.0 and we feel bated and switch with a shitty version of tormented spirits, and no player power fantasy and no dopamine hit to make up for it. There is no fun to be had in the game. Last edited by Deamon1999#2612 on Apr 7, 2025, 9:16:06 PM
|
|
|
so many crashes, disconnections so far.
I liked the most changes though, keep going. Journey was tough, but its great satisfaction to reach T15's. |
|
" Last edited by POESteamNZ#6651 on Apr 7, 2025, 11:10:55 PM
|
|
|
XDD I just did a unique strongbox that had me fight 4 rares with 6-7 mods and my reward is THREE BLUES.
[Removed by Support] Last edited by BenMH_GGG#0000 on Apr 7, 2025, 9:22:28 PM
|
|
|
I’ve been supporting this game since the early beta of PoE 1. I’ve poured thousands of dollars into it—not out of obligation, but because I genuinely loved this company and this game.
But your decisions? Your so-called “VISION”? It’s too much now. I’m done. It was an incredible ride while it lasted, but clearly, you’re no longer listening. You’re not seeing your playerbase. We’ve been shouting into the void, and you just keep doubling down on what you want, not what the community has supported for over a decade. You lost me. ███░░█░░███░█░█░░░███░███░░░█▀▀░█░█░█░█░░░█▀▀░░░▄█▄░▄█▄░░
█▄█░█▄█░░█░░███░░░█░█░█▄░░░░█▀░░▐█▌░█░█░░░█▀░░░░▀█████▀░░ █░░░█░█░░█░░█░█░░░███░█░░░░░███░█░█░█░███░███░░░░░▀█▀░░░░ |
|
|
So ohm...
Not gonna mention monster speed or action speed? I don't think the problem with "Many people are reporting that gameplay is feeling too slow." is that we, as players, are too slow. I think the problem is that ONLY the player is slow, the monsters are not. I would be perfectly fine if the gameplay is slower, heck I even want that, but then the monsters should be as well. And also what happened to the enemy-triangle distribution? If an enemy is strong and fast, then it should die fast, if it's strong and tanky, then be slow and if it's tanky and fast then it should be weak. One of the problems with the white mobs is that it is not always clear in which category they are in. And also why can a white mob deal as much damage as the area boss? |
|
|
I've never been this bothered by a game before. Like, LE seriously delayed for this?
|
|
|
I don't understand why you set the monster's attack power value so high. In the end game I was almost killed by evert small normal monster.
|
|











































































