The ONLY way to make melee feel good is by slowing everything down
" Yeah, Russion from Wiki, It was so long ago (I was there 3000 years ago), mb 7-8 years already, I was doing big (in my sight) job on start of WikiRu, so GGG give me that))) Now it's all gone. It's like a medal from a long-ago war " When I start PoE 2 I have choose Monk. And this was fun - kind of Ninja style (move back and forth, combos, etc.) Then I decide to try Warrior and stayed here... Recently I have played with my friend-monk. And it was absolute counter - there was no melee! He was kinda mid-range mage with tons of projectiles, and he rumbles thought the map like thunder... And was there was 1-2 buttons he need to use... when I use all my keyboard. I don't want to be this sort of monk... Last edited by Radonegsky#6656 on Jan 26, 2025, 6:25:00 AM
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" GGG: "your wish is fulfilled." *XP_Gain_Multiplier = 0.01* Last edited by vpalmer#6391 on Jan 26, 2025, 6:24:17 AM
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" It's the opposite You staying on content for longer, become more and more successful against it through player skill. It's not the option really. I know that a joke, but still. I think the answer mb in a middle of this: 1 I think the answer mb in a middle of this: 1. Range hits weaker 2. Comon monster hits harder 3. There a less numbers of foes 4. Defense mechanics able to produce "second chance" on a any point of game |
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" nice, wiki for GGG product is 100% a war of attrition |
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I try caster builds but I don't like them in general, I always "main" a melee. But yeah, in poe melee has a different meaning than in MMO's, for example the guardian in LoTRO. In PoE ranged is the standard and we may have to accept that. One of my very favorite builds was Leap Slam/Heavy Strike/HoA Slayer but even then it was an exploder.
I just don't see them doing trumelee. I tried warrior but dropped before A2 because it felt so bad and went monk because I can survive with ranged "attacks" and yet still crush with my quarterstaff, but you're right, for trumelee to work in this game, at least for the nonelite player, nonranged damage would have to be increased quite a bit and armor would actually have to work by not scaling down so much or at least give add on options for aoe and spell damage (like from the tree or perhaps options on gear). |
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This might come off as rude but I honestly don't think GGG will improve melee at all and they have zero idea how to do it in relation to caster. Just look at the interview with Darth and Ghazzy. They specifically mention warriors 1 shotting bosses with bleed hammer, but no mention of any of the plethora of insanely overtuned ranged builds that decimate all content, heck even Chronomancers are better at hammer builds since they can almost spam it.
Look at how they "tuned" Supercharged Slam. It's a dead ability, they may as well just remove it from the game because no one will play it anymore. At least you had to stand in melee range and take a hit while charging it to work. LA/Spark/Frostwall do billions of damage from across the map...ah okay though. All these super slow, charge up abilities need their damage upped by x5000% to even be on par with these gigaranged builds at this point. Last edited by Biovital#3172 on Jan 26, 2025, 7:39:01 AM
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yeah i agree generally.
there has to be progression, it must speed up as we level up. but it gets stupid when it gets to poe1 levels, i know poe1 vets are so addicted to the speed at this point and dont want to let it go but for the good of actual gameplay and balance we just need to bring it down, keep it contained and reasonable. too many fast monsters in the game, too swarmy imo. I love all you people on the forums, we can disagree but still be friends and respect each other :)
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" Absolutely! I dont want PoE2 become PoE1.2! |
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Why don't we play "well-rounded class based party play centred mmorpg where solo play is not prohibited" ?
I've been fed up with the era of power farming meta in those genre but not because I hate grinding. I really loved to farm with "born benchwarmer classes" in such games. The game must be unplayable for such classes and those classes must be a complete dead weight in the power farming party and I try to find the way to survive as if there is no sweat to achieve nothing. The question is what kind of "must have" do I expect to achieve nothing but Stop Bombing /Flu_prevention_mode ON Moment Joon 【Passport & Garcon】https://bit.ly/2wXiUSj MonoNeon 【Put On Earth For You】https://bit.ly/3I22mru Last edited by finisterre#5659 on Jan 26, 2025, 10:30:39 AM
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" +1. I really don't see GGG being brave enough to make the significant fundamental changes they need to make the game a truly special experience. All I'm witnessing and experiencing from End Game and their first major interview after EA has been no lifed is almost like POE1 mindset that they just cannot get away from. |
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