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A majority of players in this game play solo and are not really into party playing at all.
You ever consider that just maybe that's because party play in PoE 1 and PoE2 is lacking in reasons TO party?
Only time we group is when we have a super juicy map ready. At all other times we are busy working on our own atlas chasing citadels or that good node.
Party play needs to be better to be compelling. As is the members of the party are not rewarded as heavily as the host.
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Posted byMordgier#6997on Jan 22, 2025, 8:58:31 AM
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IMO, I feel they should do 2 deaths per map in T1-5, 1 death per t6-10, and keep it at no deaths in 11+. That way it ramps players into the zero deaths. They said they were looking into ways to ease players from Campaign into the Atlas.
Last edited by mikeab79#3627 on Jan 22, 2025, 8:59:57 AM
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Posted bymikeab79#3627on Jan 22, 2025, 8:59:03 AM
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One death maps are such a success glad it’s staying this way
Throwing bodies isn’t a strategy as stated by the devs themselves
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One death maps are such a success glad it’s staying this way
Throwing bodies isn’t a strategy as stated by the devs themselves
Not everyone is throwing bodies at stuff. Over half my deaths come from not being able to see what's on the ground as a result of party members spell visuals. Try playing as a Warrior in a group with a Necro and Rogue.
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Posted bymikeab79#3627on Jan 22, 2025, 9:01:28 AM
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One death maps are such a success glad it’s staying this way
Throwing bodies isn’t a strategy as stated by the devs themselves
Not everyone is throwing bodies at stuff. Over half my deaths come from not being able to see what's on the ground as a result of party members spell visuals. Try playing as a Warrior in a group with a Necro and Rogue.
Yes they are in poe1 that’s why it’s in poe2 , to discourage it
Try playing warrior ? Forum name is right there to what class I have rolled now twice
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One death maps are such a success glad it’s staying this way
Throwing bodies isn’t a strategy as stated by the devs themselves
Not everyone is throwing bodies at stuff. Over half my deaths come from not being able to see what's on the ground as a result of party members spell visuals. Try playing as a Warrior in a group with a Necro and Rogue.
Yes they are in poe1 that’s why it’s in poe2 , to discourage it
Try playing warrior ? Forum name is right there to what class I have rolled now twice
You're just ignorant. The overwhelming majority of players think the game is untuned, unbalanced, completely at odds with the fundamental characteristics of the concept of One Death Maps.
If you like it, cool, I don't care. You're in the vast, vast minority.
In a game where that's a design choice, there cannot be any bullshit that OHKO's you regularly from white mobs. That's unacceptable. There is no other way to rephrase this;
It. Is. Not. Acceptable.
I have MORE than enough resists so that if I get hit with a penalty I still have capped resists, and I'm wearing a freeze charm. Guess what?
I get hit by 2 Cold-attacks in rapid succession, in a game where the enemies are all on crack and fundamentally at odds with my characters mobility and response times as well, and I get frozen, and stunlocked to death by a bunch of bullshit that is completely outside of my control.
Stop telling other people to be OK with having their god damn precious time on this Earth put through a slot machine just so YOU can have the "bragging" rights of "conquering" mobs that other players are out there cheesing with almost infinite damage builds from a screen away in a PVE game that has 0 competitive value.
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Posted byGnMQDMLmWZ#3336on Jan 22, 2025, 11:54:00 AM
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lol no, please dont remove it, actually - make it MORE punishing if you die. you should not go for zdps zoom zoom boom boom dps builds - play for survivals and defenses.
There is suppose to be a nice signature picture here
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Posted byhitem#1568on Jan 22, 2025, 12:02:15 PM
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You're just ignorant. The overwhelming majority of players think the game is untuned, unbalanced, completely at odds with the fundamental characteristics of the concept of One Death Maps.
If you like it, cool, I don't care. You're in the vast, vast minority.
In a game where that's a design choice, there cannot be any bullshit that OHKO's you regularly from white mobs. That's unacceptable. There is no other way to rephrase this;
It. Is. Not. Acceptable.
I have MORE than enough resists so that if I get hit with a penalty I still have capped resists, and I'm wearing a freeze charm. Guess what?
I get hit by 2 Cold-attacks in rapid succession, in a game where the enemies are all on crack and fundamentally at odds with my characters mobility and response times as well, and I get frozen, and stunlocked to death by a bunch of bullshit that is completely outside of my control.
Stop telling other people to be OK with having their god damn precious time on this Earth put through a slot machine just so YOU can have the "bragging" rights of "conquering" mobs that other players are out there cheesing with almost infinite damage builds from a screen away in a PVE game that has 0 competitive value.
+1
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Posted byFhrek#4437on Jan 22, 2025, 12:03:43 PM
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You're just ignorant. The overwhelming majority of players think the game is untuned, unbalanced, completely at odds with the fundamental characteristics of the concept of One Death Maps.
If you like it, cool, I don't care. You're in the vast, vast minority.
In a game where that's a design choice, there cannot be any bullshit that OHKO's you regularly from white mobs. That's unacceptable. There is no other way to rephrase this;
It. Is. Not. Acceptable.
I have MORE than enough resists so that if I get hit with a penalty I still have capped resists, and I'm wearing a freeze charm. Guess what?
I get hit by 2 Cold-attacks in rapid successio, in a game where the enemies are all on crack and fundamentally at odds with my characters mobility and response times as well, and I get frozen, and stunlocked to death by a bunch of bullshit that is completely outside of my control.
Stop telling other people to be OK with having their god damn precious time on this Earth put through a slot machine just so YOU can have the "bragging" rights of "conquering" mobs that other players are out there cheesing with almost infinite damage builds from a screen away in a PVE game that has 0 competitive value.
You need to calm down
First the feedback section is 99% a complaint posting so “the majority” you reference is the same people over and over again.
Children use this site like it’s yelp and think they will get what they want if they are loud enough which spoiler alert : no it won’t and that’s not how ggg has ever implemented changes
Second you’re post is full of things I did not say, excuses, and assumptions.
Breathe
Keep calm.
Like you say it’s only a game right?
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Posted byPoe2WarriorMan#6401on Jan 22, 2025, 12:06:22 PM
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A majority of players in this game play solo and are not really into party playing at all.
You ever consider that just maybe that's because party play in PoE 1 and PoE2 is lacking in reasons TO party?
Only time we group is when we have a super juicy map ready. At all other times we are busy working on our own atlas chasing citadels or that good node.
Party play needs to be better to be compelling. As is the members of the party are not rewarded as heavily as the host.
Yes and no, just like D2 many people prefer playing solo unless its just for xp/leveling, there is a reason some of us doesnt like games like WoW where u almost have to play party. And clearly this game is made by people with a background in D2 and its pretty clear what they prefer and what the idea/vision for the game is all about and i love it , 6 portal or not i really dont care as long as the game is interesting and dont require party playing
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Posted byMrPedez#4934on Jan 22, 2025, 12:16:28 PM
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