Exp loss on death topics are getting out of hand.

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iMirageX#4580 wrote:

Who is getting upset? Does stating facts and reason equals upset? Quote something that I said that denotes being upset. Doesn't mean that "numerous threads" about a particular issue makes it a sign.


Maybe it's the fact that you're replying to somebody else's feedback, that makes you look upset, because it's not directed at you.

"stating facts and reason" ? Really ? Do you also walk on water when you're upset ?

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iMirageX#4580 wrote:

What is so horrendous with the inventory system? Does time have any indication on what needs to be on a game? So triple A games today had regress base on what you are saying?


He doesn't like the inventory system. is he supposed to force himself to like it just so you have a good time playing ?
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iMirageX#4580 wrote:
https://www.youtube.com/watch?v=X2WENRDHo3g&t=0s

If you are getting one shot by some random mobs, you, yes, you and your build may have a problem.




This is SUCH A BAAAAD take

Im level 90, over 2500 life, fully res capped, and I should be able to walk without dying to something I cannot see on the ground.

I am super duper glad youre having a blasty blast, but your take that it is "Git gud loser" is so presumptuous, and also just bad for build diversity.

Life builds in general just get blown up to "god knows what" all the time. It is very difficult to even hit 3k life. Hell at 90 with 2500+, I have very high life rolls on every single piece. I imagine that to hit 3k life, I would need a LOT of strength, which I literally cant fit into my build. I dont know if 3k would save me from dying to "god knows what on the floor that I cant see" but, the point is... it isnt build, unless you think everyone should just go CI?
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iMirageX#4580 wrote:

Who is getting upset? Does stating facts and reason equals upset? Quote something that I said that denotes being upset. Doesn't mean that "numerous threads" about a particular issue makes it a sign.


Maybe it's the fact that you're replying to somebody else's feedback, that makes you look upset, because it's not directed at you.

"stating facts and reason" ? Really ? Do you also walk on water when you're upset ?

"
iMirageX#4580 wrote:

What is so horrendous with the inventory system? Does time have any indication on what needs to be on a game? So triple A games today had regress base on what you are saying?


He doesn't like the inventory system. is he supposed to force himself to like it just so you have a good time playing ?


Replying to somebody else's feedback makes me upset? Are you like okay? He/she quoted one of my replies, I answer it. What am I suppose to do? Ignore it?

Who is forcing him to like the inventory system? Plain and simple, its one question, you quoted it. Do you put words on somebody else's post like you think your assumption is always right?
"
"
iMirageX#4580 wrote:
https://www.youtube.com/watch?v=X2WENRDHo3g&t=0s

If you are getting one shot by some random mobs, you, yes, you and your build may have a problem.




This is SUCH A BAAAAD take

Im level 90, over 2500 life, fully res capped, and I should be able to walk without dying to something I cannot see on the ground.

I am super duper glad youre having a blasty blast, but your take that it is "Git gud loser" is so presumptuous, and also just bad for build diversity.

Life builds in general just get blown up to "god knows what" all the time. It is very difficult to even hit 3k life. Hell at 90 with 2500+, I have very high life rolls on every single piece. I imagine that to hit 3k life, I would need a LOT of strength, which I literally cant fit into my build. I dont know if 3k would save me from dying to "god knows what on the floor that I cant see" but, the point is... it isnt build, unless you think everyone should just go CI?


You can't see or you don't want to pay attention and just zoom? Even CI players do get destroyed by on death effects. Its such a bad take? Yeah because, I don't think even if you had 6k life, you'd survive the on death effects unless you have this notion that 75% all res is a defensive layer which will save you from everything.
"
"
iMirageX#4580 wrote:
https://www.youtube.com/watch?v=X2WENRDHo3g&t=0s

If you are getting one shot by some random mobs, you, yes, you and your build may have a problem.




This is SUCH A BAAAAD take

Im level 90, over 2500 life, fully res capped, and I should be able to walk without dying to something I cannot see on the ground.

I am super duper glad youre having a blasty blast, but your take that it is "Git gud loser" is so presumptuous, and also just bad for build diversity.

Life builds in general just get blown up to "god knows what" all the time. It is very difficult to even hit 3k life. Hell at 90 with 2500+, I have very high life rolls on every single piece. I imagine that to hit 3k life, I would need a LOT of strength, which I literally cant fit into my build. I dont know if 3k would save me from dying to "god knows what on the floor that I cant see" but, the point is... it isnt build, unless you think everyone should just go CI?


2,5k life as a life build is pretty damn low. no wonder youre dying. i play a titan, sitting on 4,7k life full res capped, 74% block with 12k armour, not dying to anything in maps. your build sucks
Last edited by Pl4t1numX#4325 on Dec 29, 2024, 11:58:56 AM
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2,5k life as a life build is pretty damn low. no wonder youre dying. i play a titan, sitting on 4,7k life full res capped, 74% block with 12k armour, not dying to anything in maps. your build sucks


Meanwhile mr 6.6k health over here gets oneshot by a white mobs projectile.

https://old.reddit.com/r/pathofexile/comments/1hothew/i_thought_reddit_was_exaggerating_boy_was_i_wrong/

Survival in these games is unreliable due to the sheer amount of random variables.
Last edited by mrfox123#7595 on Dec 29, 2024, 12:16:23 PM
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"
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iMirageX#4580 wrote:
https://www.youtube.com/watch?v=X2WENRDHo3g&t=0s

If you are getting one shot by some random mobs, you, yes, you and your build may have a problem.




This is SUCH A BAAAAD take

Im level 90, over 2500 life, fully res capped, and I should be able to walk without dying to something I cannot see on the ground.

I am super duper glad youre having a blasty blast, but your take that it is "Git gud loser" is so presumptuous, and also just bad for build diversity.

Life builds in general just get blown up to "god knows what" all the time. It is very difficult to even hit 3k life. Hell at 90 with 2500+, I have very high life rolls on every single piece. I imagine that to hit 3k life, I would needa LOT of strength, which I literally cant fit into my build. I dont know if 3k would save me from dying to "god knows what on the floor that I cant see" but, the point is... it isnt build, unless you think everyone should just go CI?


2,5k life as a life build is pretty damn low. no wonder youre dying. i play a titan, sitting on 4,7k life full res capped, 74% block with 12k armour, not dying to anything in maps. your build sucks
He is kind of right though. The balance between es and life builds is way off, i think u will find that its damn near impossible to get much more than 3k hp with most builds except warrior/titan. In poe 1 i could easily scale 5k and above with any class while have much more armour than is even possible in poe 2 + the armour equation is almost 2.5 times worse in poe 2. Meanwhile i see ES builds running around with 15-20 k hp having absolutely no problems at all and plenty of options to scale more es in the skill tree while life nodes are completely absent. So in the end its balance that is needed which was expected since its EA and not xp loss on death which is fine. I actually scaled one of my builds in poe 1 above 30k hp
Last edited by MrPedez#4934 on Dec 29, 2024, 12:22:01 PM
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MrPedez#4934 wrote:
He is kind of right though. The balance between es and life builds is way off, i think u will find that its damn near impossible to get much more than 3k hp with most builds except warrior/titan. In poe 1 i could easily scale 5k and above with any class while have much more armour than is even possible in poe 2 + the armour equation is almost 2.5 times worse in poe 2. Meanwhile i see ES builds running around with 15-20 k hp having absolutely no problems at all and plenty of options to scale more es in the skill tree while life nodes are completely absent. So in the end its balance that is needed which was expected since its EA and not xp loss on death which is fine. I actually scaled one of my builds in poe 1 above 30k hp


Since armor is in a really bad place right now, I would slightly agree with your take but builds with 80+% block is just on a different level. Like what I said in one of our conversation, watch Steelmage's warcry/totem build that has I think almost 83 or 85% block. Going back to the topic, it doesn't matter if you have 10k hp pool, if you walk to those on death effects, even CI with 14k over ES via grim feast will get destroyed.
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iMirageX#4580 wrote:

Replying to somebody else's feedback makes me upset? Are you like okay? He/she quoted one of my replies, I answer it. What am I suppose to do? Ignore it?


Kind of, yes. When you call somebody's feedback "cancer", that doesn't sound like a cool guy tone.

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iMirageX#4580 wrote:

Who is forcing him to like the inventory system? Plain and simple, its one question, you quoted it. Do you put words on somebody else's post like you think your assumption is always right?


It feel like "forcing to like" is kind of the answer of every complaint about xp loss. "Don't like it ? deal with it, part of the core system".

Your questions are clearly a trap you set to just put down his take on inventory systems.

Maybe my assumptions are always right and you're only spitting facts and reason, and we're both about to turn water into wine.
"
"
iMirageX#4580 wrote:

Replying to somebody else's feedback makes me upset? Are you like okay? He/she quoted one of my replies, I answer it. What am I suppose to do? Ignore it?


Kind of, yes. When you call somebody's feedback "cancer", that doesn't sound like a cool guy tone.

"
iMirageX#4580 wrote:

Who is forcing him to like the inventory system? Plain and simple, its one question, you quoted it. Do you put words on somebody else's post like you think your assumption is always right?


It feel like "forcing to like" is kind of the answer of every complaint about xp loss. "Don't like it ? deal with it, part of the core system".

Your questions are clearly a trap you set to just put down his take on inventory systems.

Maybe my assumptions are always right and you're only spitting facts and reason, and we're both about to turn water into wine.


When did I use the term cancer to quote someone else's post? I mean if you are going to use your assumption even before I answer, what's the point? what's there to discuss? Does my question "trap" you into putting your question down?

I see this tactic as a very common thing when it comes to arguments. Someone "assumes" x poster is angry, annoyed, upset or whatever the term you want to use, then someone prowls and follows it up. It doesn't work like that in a proper argument, that is even if you can make one.
Last edited by iMirageX#4580 on Dec 29, 2024, 12:51:18 PM

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