Exp loss on death topics are getting out of hand.
" No they are not the only vector of progression: that's why we are not discussing the other systems and only the xp-loss. We are discussing the xp-loss only here if you did not notice. This is discussion about ONE SYSTEM FOR XP WHICH IS PART OF PROGRESSION. NOT THE ENTIRE PROGRESSION. What do you not understand? Did you not read the title of this post? Last edited by DarkNoob216#0558 on Dec 25, 2024, 7:45:12 PM
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" He just doesn't know how to leave conversation he lost. On Probation Any%
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" Ha yes, totally logical. Damn GGG forcing you to play their game with mind control ! |
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" You're acting as if exp loss is this integral pillar of the game's design, which it's not. What it is, is a remnant of games from over 2 decades ago. Outdated design. Sorry but exp loss is not important, never was. Nobody likes it, and it should be removed. |
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" again, ppl are not suppose to like it. that's the whole point of it. if you want only pleasant things to happen to you find some other game man. many ppl here are telling you the XP penalty is important here so stop generalizing as well. |
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" these assumptions dwarf physics 101 textbooks, holy fuck |
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" Ok, stream 4-12 hours of playing same gameplay loop for 7 days. Let's see if my assumption is correct. Last edited by DarkNoob216#0558 on Dec 25, 2024, 7:51:26 PM
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" The only people -losing- are you. I don't have enough fingers to count how many time you said you -lost- your time playing this game, on top of -losing- your mind over core features. Meanwhile, I'm having fun playing the game and not feeling like -losing- my time. Somehow. I'd just wish you could enjoy things from time to time. |
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Imagine defending exp loss with current state of the game.
On Probation Any%
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I remember one of GGG leads on some interview said that exp penalty is still needed in poe2 because they don't want players winning the race events by bruteforcing glasscannon dps:)
Fine, keep your penalty in race events, but I have yet to hear how GGG employee explains why penalty has more pros than cons in generic softcore. Based on the known facts so far, the only reason penalty is omnipresent is to stroke egos of top 1% of players who are willing to both research and grind for unkillable borderline exploit gimmicks. Visual clarity and mob dps spikes are only slightly better than poe1, average deathtime in poe2 is still very low. Make some badges and hideout totems for those who really cares about how often they die, and leave the rest of players in peace. |
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