Exp loss on death topics are getting out of hand.
" Im litterally wrong you say. Followed by saying that in every thread theres 4-5 people disagreeing. Hmmm.... wouldnt that mean people are disagreeing with you? And wouldnt that by definition make my statement not wrong? Boy reading isnt your strong side. | |
" I don't know how this thread got so many pages with this statement in the OP. There is not enough Life Scaling in PoE2 and there are less overall defensive layers. Therefore, there actually are way more situations in which a character can die in the endgame, they just have a different shape. None of this is true for anyone playing Energy Shield builds where the sky is the limit and Invokers are exempt because Protect Me From Harm is a godlike Ascendancy talent. Personally, I don't really care much either way about xp loss on death. What bothers me most is the fact that 1 Map = 1 Death will kill PoE2; that I think is the biggest problem facing GGG's Player Retention team and the life of this game. Map sustain is okay on the new atlas but it's not okay enough to avoid trading for maps that actually give XP and therefore are worth my time to do. Last edited by Moerlin#4140 on Dec 25, 2024, 12:55:06 PM
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" Im clueless aswell, but it was the same in poe1. Its the same in all souls games. Group of people complaining about the game not being fun because its too hard.... Well play something else then? | |
There are legitimate game design flaws and issues with the game PEOPLE DO NOT WANT TO SEE. Open your eyes.
Literally every single/every other rare mob, and there are hundreds on them on juiced maps explodes on death after a delay. Explosion not only stuns/incacipates, it deals way too much damage, Kripparian talked about how overtuned damage numbers are. Literally fully res capped, and 7kish hp and you can get oneshot by it. Moreover it can stack multiple times, it is not a single explosion but a group of mobs dying you are screwed. The game is already slow and sloggy, now this makes it much slower, want to chase mobs? here is your death ticket and minus 10% exp, 10% exp and 95 level and higher is about 2-3 hours of intense non-stop grind. You only get 1% or less for an average t15 map. Why every mob explodes? Because they have alot of rare affixes, and there simply not enough affixes in the game, so every other mobs gets an explosive affix. |
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" Yes, people will play something else. Don't know if you've noticed the numerous "I'm quitting/uninstalling now" threads. This game is slowly dying, and the people quitting paid 30$ to play this undercooked alpha test. Now imagine how many will peace out if it was f2p. Enjoy your dead game with 5000 players, because that's the future of PoE 2 if nothing changes. Also this game isn't "difficult", its just tedious,boring,unrewarding and way too punishing. This is the reason players are quitting and will continue to quit. |
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" Really, so you did not consider those people ingame who does not visit the forums? You really have something fundamentally wrong about how you present your ideas, how you organize your thoughts and how you concieve them. I guess people like you exist who, "I hate this therefore I view the majority as hating this". FYI, poe forums is just one avenue that people gather to discuss. I take it that your "+1 and people agreeing" are only on POE forums since there's seldom to none on others. |
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" Like how many? 3-5? If were being generous, 10 threads? out of what? thousands of players? Like do you even read your statements before you hit submit? |
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" Instead of you just making up stuff and being dramatic how about you actually make a factual sentance for once? Lets make a bet if poe2 will fall to 5k average players. Just let me know, i will match any amount you want. Or you can admit that your being an overdramatic child | |
" So I take it that, you didn't know. Someone already pointed out that minions or some rare "affixes" were inherited by their minions and on your example, explode which the rare mob should only explode, not their minions also. Not sure if it has been reported but I assumed it was in the bug section. Last edited by iMirageX#4580 on Dec 25, 2024, 1:04:05 PM
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Its already 26th and even though some discussions were heated, belated holidays/Merry Christmas to everyone. Going to sleep !
Last edited by iMirageX#4580 on Dec 25, 2024, 1:05:29 PM
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