0.1.0e Hotfix 4
Can we please get waystone tab?
|
|
" I'm so glad someone finally cares about me. Let's dive right into the utterly thrilling and scintillating world of Path of Exile 2, shall we? This highly anticipated sequel promises an even more immersive and complex gameplay experience than its predecessor. Imagine, if you will, the intricate web of skill gems and passive skill trees expanding exponentially. The developers at Grinding Gear Games have meticulously crafted a plethora of new content, from unique items to innovative mechanics that will keep players enthralled for countless hours. The story unfolds in a beautifully dark and gritty world, full of dangers and challenges that will test the mettle of even the most seasoned players. Just picturing the intense battles against monstrous foes and the strategic planning required to build the perfect character can make one's heart race with anticipation. Ah, but we mustn't overlook the graphical upgrades that Path of Exile 2 brings to the table. The visuals are nothing short of breathtaking, with enhanced textures, lighting, and effects that breathe new life into the game's already rich and immersive environments. Every shadow and flicker of light adds to the atmosphere, creating a sense of realism that draws players deeper into the world of Wraeclast. And the attention to detail doesn't stop at the graphics. The sound design, too, has been given a meticulous overhaul, ensuring that every clash of swords, every guttural roar of a beast, and every eerie whisper of the wind is perfectly tuned to heighten the sense of immersion. It is, quite frankly, an auditory feast that complements the visual spectacle. One cannot help but marvel at the sheer scale of the game's world. Path of Exile 2 promises to offer a vast and sprawling landscape, teeming with secrets waiting to be discovered. The developers have hinted at new and diverse environments, each with its own unique challenges and lore. From dense forests to desolate wastelands, players will embark on an epic journey that takes them across a myriad of landscapes, each more captivating than the last. And let's not forget the new endgame content, designed to provide a fresh and exhilarating experience for those who reach the pinnacle of their journey. Indeed, Path of Exile 2 is shaping up to be a monumental achievement in the realm of action RPGs, one that will undoubtedly leave a lasting impression on all who dare to venture into its depths. |
|
How are Warriors supposed to play this game unless they have close to perfect gear from trading after these nerfs? I don't trade. But these changes almost enforces it if you want to get moving in any way.
Don't just nerf stuff without providing alternatives in the process. That Tremor addition is useless. If you can't scale its proc chances, it's too unpredictable. Unpredictable is always bad in ARPGs. |
|
-
Last edited by Sebastipole#0183 on Dec 21, 2024, 10:11:32 PM
|
|
" I'm really hoping they will simply transfer the POE map tab over to POE2 without an additional purchase. I'm sure they are working on it, though there are quite a few technical issues to address first. |
|
Common do something with cast on tuesday, it's really not fun in the state it's in. It's a shame because the idea is great but if it happens twice a map it might as well not even exist. Do you really intend us to self cast ice nova on a self cast frostbolt?
|
|
Please fix the crashing on loading screen issue. We paid for early access and cant play the game. It's not fair. Nerfs and patches are great but its been a few weeks now and despite the unnamed crash fixes on every patch note the issue remains, and its a huge one.
|
|
GIVE US 6 PORTALS!
|
|
" Second this. I think what GGG doesn't realize is just how common and widespread this crashing issue is, because a large number of streamers are reporting this as well and having it happen on stream. It isn't a niche issue, tons of people are putting up with it and possibly damaging their computers (through hard grinding of CPU and sudden power resets multiple times a day). It is well known that disabling multithreading fixes this issue, why not put in place a temporary fix that automatically disables multithreading on loading new area for now, and let people play without having to manually do it themselves? Out of all the fixes they could do, this would be an extremely small one and a huge QoL for the interim before a permanent fix is found. |
|
Please give us 1 button click to reset all passives at once. Clicking every single node of passive tree is just painful.
|
|