0.1.0d Hotfix 1
i agree with some others...you should make respec free or reduce the cost at least 99%
the actually situation is just sh** |
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i smell whiteknights
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Currently this might feel like a bad change, but has potential to be a great change. This gives a ton more design space for CoC builds: now instead of having to focus on 1 or 2 triggering skills with high hits per second (like cyclone in poe1), it will work with whatever trigger skill you want.
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hey GGG next time just flat out remove the spells if they are going to be this terrible after a nerf
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" I did not (shame on me) realize that was POE2's vision. In the way y'all are describing it, had I come to the same realization/understanding, I 10000% would not have even attempted to play/support it. I was naively hoping it would be a sort-of reset of POE1, simplifying crafting/mechanics where you didn't need a doctorate to understand it all and making the new-player learning curve a lot less, all while making the game great and massively improved. It appears I was dead wrong. I'm marching right back to POE1 as this is the game-style I much more desire. I'm not hating on POE2... I'm just now realizing though it's not going to be for me. :( |
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" The truth is it will not work with whatever trigger skill you want. My "cast on shock" went from getting 20 energy per shock to 2 and from needing 160 total energy to 300. Do the math. Using Arc as my main damage skill (slow and heavy hitting) and factoring in that shock proc is chance based, it takes minutes to see one CoS proc. I might as well slot the spell I was using with CoS in my bar and use it manually. Cast on Shock was deleted from game. |
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Can we please get ruthless mode for POE2? The way this is going POE2 will just be a reskin of POE1 with loot drop increases…also just delete trigger gems. They should just be for support purposes, not for main damage.
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I'm not the most experienced ARPG player—I've only played the other big competitor's games—but I'm in love with PoE2. However, as someone fairly new to your franchise, I feel that skill respecs should be free, especially during the early access period. Free skill respecs would greatly lower the barrier to entry and reduce the impact of the inevitably frequent rebalances in EA. I really hope this will be implemented.
After the patch, my build—which I specced without looking at any guide—is completely bricked, and as a new player, it doesn't feel great. Last edited by AAlbe#1005 on Dec 12, 2024, 2:12:01 PM
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I did not expect to come here and literally burst into laughter. Thank you GGG. Sorry to anyone affected by the new status quo though.
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It's hilarious to literally read someone say "I saw such and such streamer/youtuber doing this after a previous nerf so I followed them blindly to CoC from CoF" and then proceed to watch CoC get nerfed and them cry about it. Thanks for the laughs GGG the game is still amazing. Maybe try being more original with your builds instead of blindly following along content creators crazy I know.
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