0.1.0d Hotfix 1

How much whining, are you all on reddit?)
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SilverWF#6383 wrote:
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on trigger gems this is overnefed massively you can keep procs on bosses about the same as right now it didnt even work on them in the first place as CoF anyway but increase its performance on normal mobs by 3-4 times so it could be fixed with talents and gem lvls at least now you can fight a boss but cant kill normal mobs it feels awful.


Then fix your build

This is not Scamblo4, where ANY possible combination still would work just fine, to not hurt someone feelings


What is "fixing" in your opinion? Right now casters with full crit/ailments investments without any def investments can't compete in terms of damage with attack/summoner builds nor clear maps, unless it's not an archmage build. And now triggers are gone leaving archmage as an only option. It's true Scamblo way to force into the only option left.

So please, think about what you are talking about.
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SilverWF#6383 wrote:
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SilverWF#6383 wrote:


I am PRETTY sure, that trigger gems were supposed as support damage source, but not as main one, as they are in POE1.

on bossfights it was about 10% dmg before nerf. Why it should do no dmg to packs of normal mobs?
Last edited by computerlame#2558 on Dec 12, 2024, 7:12:44 AM
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EwiNNN#2648 wrote:
When a new title like Path of Exile 2 emerges, it's surprising to see how part of the community seems more interested in the game being an exact replica of its predecessor, rather than appreciating the novelties and creative effort it entails. It's as if any change is perceived as a personal offense, forgetting that the goal of a sequel is not to repeat the past, but to offer a renewed experience.

The most curious thing is that many of those who criticize nerfs are the same ones who constantly copium about the most broken builds that some streamers use, as if the game only makes sense when everything is too easy. Can't you really have a little imagination and try other builds? It seems that if they nerf a skill, the game is already "a piece of shit" and it's time to say goodbye. Perhaps if they explored beyond their comfort zone, they would discover how much this game has to offer.


Well said.. Best we can hope is the "exploiters" of broken mechanics just leave the game when those broken mechanics gets fixed. we don't care for them anyway :)
GGG Devs:

Fix the game? No.

Ruin players builds every 2 days? YES, PLEASE!

Bye, hope you guys lose all the respect that PoE 1 gave to you.
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SilverWF#6383 wrote:
"
on trigger gems this is overnefed massively you can keep procs on bosses about the same as right now it didnt even work on them in the first place as CoF anyway but increase its performance on normal mobs by 3-4 times so it could be fixed with talents and gem lvls at least now you can fight a boss but cant kill normal mobs it feels awful.


Then fix your build

This is not Scamblo4, where ANY possible combination still would work just fine, to not hurt someone feelings


What is "fixing" in your opinion? Right now casters with full crit/ailments investments without any def investments can't compete in terms of damage with attack/summoner builds nor clear maps, unless it's not an archmage build. And now triggers are gone leaving archmage as an only option. It's true Scamblo way to force into the only option left.

So please, think about what you are talking about.


Fixing in my opinion is using your brain instead of mindless copypasting yet another YTer hypewhore build
Auctioneer House - is a MUST!
'POE2' is not 'POE1 2.0'! https://www.pathofexile.com/forum/view-thread/3614313
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Zplinter#5108 wrote:
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EwiNNN#2648 wrote:
When a new title like Path of Exile 2 emerges, it's surprising to see how part of the community seems more interested in the game being an exact replica of its predecessor, rather than appreciating the novelties and creative effort it entails. It's as if any change is perceived as a personal offense, forgetting that the goal of a sequel is not to repeat the past, but to offer a renewed experience.

The most curious thing is that many of those who criticize nerfs are the same ones who constantly copium about the most broken builds that some streamers use, as if the game only makes sense when everything is too easy. Can't you really have a little imagination and try other builds? It seems that if they nerf a skill, the game is already "a piece of shit" and it's time to say goodbye. Perhaps if they explored beyond their comfort zone, they would discover how much this game has to offer.


Well said.. Best we can hope is the "exploiters" of broken mechanics just leave the game when those broken mechanics gets fixed. we don't care for them anyway :)


You know most of those people are the new players that just joined the game, because we have a, look at a guide before playing mentality.
And this was a popular build between new players, be it CoF or CoI or CoS
Please balance the base Energy of Cast on Minion Death, It can still link with Comet.
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SilverWF#6383 wrote:
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SilverWF#6383 wrote:

Then fix your build

This is not Scamblo4, where ANY possible combination still would work just fine, to not hurt someone feelings


What is "fixing" in your opinion? Right now casters with full crit/ailments investments without any def investments can't compete in terms of damage with attack/summoner builds nor clear maps, unless it's not an archmage build. And now triggers are gone leaving archmage as an only option. It's true Scamblo way to force into the only option left.

So please, think about what you are talking about.


Fixing in my opinion is using your brain instead of mindless copypasting yet another YTer hypewhore build

why do you claim that everyone is copypasting anything when there is no other way to use spirit for no minion casters?
a
Last edited by PrimalLord#6999 on Dec 12, 2024, 7:19:47 AM

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