POE2 isn't "Hard." It's unfun.

Its not unfun but is not the definitiion of fun too ,its frustrating sometimes because of the mindset of ggg that will never change and i respect that,they have their "values" and they insist .
I played a lot of poe1 and now poe2 ,i must admit i enjoy poe2 more and i will not play poe1 again ,theres no reason for me because 2 is improved on everything and its only the beginning .
Theres a mentality in modern videogames that i dont like it at all and i believe ruined the definition of entertainment forever ,the mentality of competition with others or with ourselves and the mentality of hard videogames,the thing almost everyone misunderstood is that hard games most of the times are not hard because they require a lot of thinking but because of....on purpose bad controls and clunky gameplay .For example Soul Like games , i played most of them and ALL have mediocre to bad control,dodges have a slight delay ,camera is horrible ,respond of your character is bad ...Now why im writing this , because POE games are suffering from this characteristic ,POE1 movement spells like flame dash are horrible and the new dodge mechanic in poe2 have very slow respond if you compare it with other arpgs .Something tells me they will fix this .
I will tell you stick with one class and dont change , its hard at first but you feel the difference as you level . Im 72 infernalist srs and i have around 200 deaths .....i think its a good number because i see others with 300 and 400 deaths
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Zixxman#3554 wrote:
"
I've got to disagree. PoE2 is the first ARPG I've ever played that wasn't just mindlessly spamming the same ability over and over. Having to display a little mechanical skill outside of the skill tree to kill something is like breath of fresh air. Luckily, PoE1 is going to be supported for the foreseeable future.


We are mindlessly spamming dodge roll over and over. wtf you on about?


I haven't rolled all night!

I was having fun until I got to the endgame and realized that it wasn't as rewarding as I would have hoped. Once I saw that you lose a decent amount of experience when you die in atlas maps, I was pretty much done with the game. I know they had this mechanic in POE1 but it's so unnecessary to me. Give the players a chance to level all the way up and use those skill points to really play with the skill tree.

Crafting material drop rate.. I think could be a little better but it's honestly not too bad. The gear itself in the game is lacking. Not that there isn't enough gear dropping, there just isn't enough variety of it.

I'm not a fan of the dodge roll mechanic personally, which is a bummer since that is what the entire game is built around.

I can literally look past all of the flaws except the experience loss on death. That is the nail in the coffin for me.
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Yeah everyone's going back to poe1.

Poe2 steam players: 500k
Poe1 steam players: 13k


PoE2 is a brand new game with a lot of people jumping on it due to overhype and marketing.

PoE had its last league launched 5 months ago.

You can check the charts next league launch, see what's what.
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StarTrep#3828 wrote:
I absolutely love the game. I prefer its cote gameplay over poe1. I hope GGG wont waver in front of what I think is a very vocal minority.
So many shit eating elitist morons claiming the other party are the minority when its them themselves that are. The same morons saying "theres literally nothing wrong its perfect and everything I want" have been proven wrong just from GGG fixing drop rates and other shit alone. Total dicksuckers with 0 actual valid or helpful input or opinions.
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Huk#4529 wrote:
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el_malf#1280 wrote:
Agree for beign unfun. 1 rare item per hour, no support skill drops, super low damage increase, tons of HP on bosses compared to our damage.
Maybe late game will be fun, but early game is terrible if not playing one from meta S++ tier builds


skill issue bud.

if it was any easier the game may as well be marketed to ages 6-10.


What a wannabe cool guy fucking larping loser lmao
Its actually much easier than poe 1 since you can dodge every boss ability. YOu just need high fps and nvidia card. Playing this game is such a weird experience so far. You are in this beautiful world but the game play is just????? boring ???
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StarTrep#3828 wrote:
I absolutely love the game. I prefer its cote gameplay over poe1. I hope GGG wont waver in front of what I think is a very vocal minority.


Given that PoE1 started this way and became a much more fun and less tedious experience, history says you are wrong.
Totally agree with an author
This game is not Dark souls at all, No Rest for the Wicked is a Dark Souls ARPG.

This is just a badly balanced ARPG, bosses are horribly designed.

The worst one being Zalmarath with bs hitboxes and timing on attacks.
On paper he is an easy boss, and he should be, but you can die really easily even at the very start of the battle before you even hit him.

Many other bosses suffer similar problems, ACT1 seems like a perfect act, but after that it is unpolished.

And I love Dark Souls games, I can't wait for the next update on No Rest for the Wicked. Truely fun, challenging and rewarding.

This game however, is not that.
Also, a game isn't a Dark Souls game just because it has some bosses and has a little challenge.
Last edited by Iggybousse#7123 on Dec 30, 2024, 12:10:02 PM

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