POE2 isn't "Hard." It's unfun.

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POE2 isn't "Hard." It's unfun.



This was PoE 1's entire design philosophy, and the community ate it up because "sticking it out" made them feel validated and important.

Why would PoE 2 have been different? :P
My perspective on this:

i noticed that the hardest part is the first 30+ levels on most characters

now hard is ok but at least give me a way to deal with this

I opened a sorcerer lately and i suddenly don't want to play the game anymore
there is one path to go through as a low level
spark with fire wall
everything else is just drastically underpower compare to this pair
and this pair is slow,weak and simply annoying and not fun at all.
now i get that on the first few levels, but being forced to use it for 30 levels now is so frustrating and i know that it will get worse and worse until lvl 30
this curve is a game destroyer.
let me feel like im achieving something on low levels even for the low lvl builds just let me feel i'm upgrading and not just doomed to fail with this pair of skills.
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Well... you got poe 1


This certainly hasn't aged well.

It would be pretty sad if this ended up tanking the company in the long run because they abandoned their core audience for a game nobody asked for and horribly fumbled both.
General discussion gaming forums are almost always a cesspit of ignorance and trolls.
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ShadyC#1006 wrote:
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POE2 isn't "Hard." It's unfun.



This was PoE 1's entire design philosophy, and the community ate it up because "sticking it out" made them feel validated and important.

Why would PoE 2 have been different? :P


ah yes, more and more players hated the game and stuck with it because of validation... and they do it again and again, to feel important in whats basically is a single player game. The stories we tell ourselves...
Current Build: Penance Brand
God build?! https://pobb.in/bO32dZtLjji5
I mean, if you got played and didn't even realize it, that's on you. Has nothing to do with stories.
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Played all day yesterday and this morning. Tried several classes, respeced for more defense, shield, health, offense, everything.

It would be one thing if the game gradually progressed in challenge in a fun way. It would even be OK if as you approached end game there were tiers of encounters that really pushed even the most professional full time gamer to the limits.

If I couldn't defeat that content, I would at least still have a lot of game that I could play instead. This game starts you out on a mission to punish from moment one. It's not fun.

I am sick to death of every game trying to be dark souls. I've heard people saying that POE1 was "hard" in the beginning. First of all, no it wasn't - not like this. I wanted a game the felt like an evolution of POE1 or ARPGS in general. This has totally transformed it into the kind of game that is NEVER fun for me to play, and excludes me from enjoying the game at all.

I'm just gutted. It's such a disappointment.


This game is great... it is also early access lol. Theres literally SEVERAL bases that arent even in the game along with Skills and supports skills and classes etc etc etc.

It probably is hard for you and youre just not good at it.. which is fine. But crying about it not being PoE 1 is stupid. PoE 1 was way harder in the beginning than it is now. Clearly you didnt play it. The loot was ass you had to do MERV runs lol... Like you are clueless buddy. This game will get easier just come back in a few years.


Being a condescending jackass just make you look like a tool.
General discussion gaming forums are almost always a cesspit of ignorance and trolls.

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