Massive Latency Spikes

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Ayurveda#2999 wrote:
There are a lot of different fixes for the latency issue going around that seem to work for some and do not work for others. I was stuck bouncing between 30ms-400kms every night since the launch of 0.1.0d, so I tried many of the fixes and nothing seemed to work (e.g. deleting cache, flushing dns, using vpn, predictive network, etc.) What did ultimately work for me was turning off crossplay in the config.ini file. I have had stable latency since doing this for whatever reason. Not saying this will work for everyone and definitely will not work for console, but it made all the difference for my PC experience.

For those who want to try your luck and do not know how to access this:

Navigate to [local drive]\users\[account name]\documents\My Games\Path of Exile 2\poe2_production_config.ini

Look for crossplay_disabled=false under the [General] section of the document and change it to crossplay_disabled=true then save the file.

Hopefully this helps someone out of the latency hole as it did for me while we wait for an actually fix to come downstream.


This worked for me as well. Thanks!
changing network mode to predictive or crosspaly_disabled to true did not work for me
Same thing happening to me :/
Similar to most here, I've pumped in 70hours+ into the game and have had no issues with lag/stuttering. Suddenly it occurred today with no reason that I'm aware of. Random spikes, stutters, and freezes have been extremely punishing and caused me to die multiple times even when my character is full health.

Unplayable and extremely unpleasant. Looking forward to a solution to this. I've been very pleased with GGG's responsiveness to generic feedback on game design but this structure needs to take priority otherwise we can't even access the game as intended.
Can the staff actually get involved here its clearly on their end and this is just being ignored forget the fact that the servers for midwest US have been down for 3 days now, can we just get a goddamn response!
Same here
Identical to most others in this thread;

Network lag spikes taking me from 4ms - 200 or more every 2-3 seconds. Constant rubber banding, stuttering, game is unplayable. I've tried the config.imi crossplay disable trick, it hasn't done anything. Also, like many of the posters here in this thread, the game worked flawlessly since launch until the 16th where this issue started presenting. To echo the sentiments of others in this thread, this is 20 pages long now, some sort of response from the team would be great, even something as simple as "we're aware, we're looking into it".
I'm having the same problem: network latency spikes to 300+ ms every few seconds, even in town. Haven't had this problem before today.
Yesterday again, same issue. The problem for me is that I play with ps5 and I can only use wifi, so I can't try many of the "solutions" proposed here and there. I'm waiting for some answer from ggg, to understand if there is a way to get rid of this lag or not.
New patch notes came out and there is no information about fixing Latency Spikes issues. GGG team go to rest on holidays, so a few weeks we will not see any improvements.

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