I'm too soft for Poe2

"
Tried melee, feels terrible.

Game feels overtuned.

I'm too soft.

Guess this is gonna be a hard pass.

Feelsbadman


Nope it's not just you.

I played Warrior Titan.

Got to lvl 71.

Spent several hours trying to do 3rd Ascendency trials.

Uninstalled the game.
There's devils on each side of you with bottles in their hands.
You need one more drop of poison and you'll dream of foreign lands.
This is to be expected, a lot of players play this type of game for power fantasy, but they end up with peasant fantasy :)
"A game IS supposed to waste your time but it's not supposed to make you FEEL like you're wasting your time:
It's supposed to make you WANT to waste your time."
"
Valmar#3550 wrote:
IM perfectly fine with the difficulty.
What I dont like is the aweful click to move system, 100 times worse than in PoE1.

Game forces you to use wasd or controller, is crap design.


Honestly feels like they could've just dropped click to move. I get it's there to appease people who are most familiar with it, but I think it'd be better to just tear that band-aid.

Once you get familiar with WASD it's superior in every way anyway, that's why it's the standard for games. It's not worth having click to move solely so people who are scared of change won't have to learn something new.
"
"
Questing#4931 wrote:
PoE 2 is the dark souls of ARPGs. Its a complete shift away from the gameplay of PoE 1.


Dark Souls are CRAP games, 1-2 are flops, none of them reached 300k simultaneous plays and they all die weeks after being released, even Elder Ring (which completely strayed from the Souls formula and is therefore the least bad) has no retention and the point is, an ARPG is a grind game where you redo the content several times, Souls are games that you finish and never look at them again until maybe when a remaster comes out...
Is this the path that GGG expects for POE 2, a game whose league lasts 1-2 weeks?


Most clueless thing I read ever. DS one was released on same week as Skyrim.. and they had ZERO marketing outside japan. YET. it becamse so influential that the first thing you complained aobut in this game is that it was souls like

DS is one of the biggest successes of recent game industry. It defined a genre and made for a specific company a future money printing machine.
Right now again I killed the boss and I start to follow the path in a closed in area and bam 10-12 mobs pin me and I die I respawn go back and the same. These mobs are just frustrating at level 5 you need a better aoe at these lower levels. Games are supposed to be fun not a measure of streamers ego's we the public are your money maker's no game lasts forever just piling on mobs with way to much health is IDK
"
"
Valmar#3550 wrote:
IM perfectly fine with the difficulty.
What I dont like is the aweful click to move system, 100 times worse than in PoE1.

Game forces you to use wasd or controller, is crap design.


Honestly feels like they could've just dropped click to move. I get it's there to appease people who are most familiar with it, but I think it'd be better to just tear that band-aid.

Once you get familiar with WASD it's superior in every way anyway, that's why it's the standard for games. It's not worth having click to move solely so people who are scared of change won't have to learn something new.


i don't really believe that's true. click to move with pathfinding is far superior than WASD. it really just depends on the type of game and its combat/movement system
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

"It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020
Last edited by girng#7675 on Dec 11, 2024, 5:44:31 AM
"
Right now again I killed the boss and I start to follow the path in a closed in area and bam 10-12 mobs pin me and I die I respawn go back and the same. These mobs are just frustrating at level 5 you need a better aoe at these lower levels. Games are supposed to be fun not a measure of streamers ego's we the public are your money maker's no game lasts forever just piling on mobs with way to much health is IDK


There is nothing like "bam and I was surrendered by 12 mobs"
This only happens when you run like a mindless bot through the map.
This is not like other brain dead ARPG.
When a way split in two you can't simply run left or right because NPCs from both directions will swarm you and is over.
You have to get short in to trigger the npcs and back up in the area you are coming from because the only save area is the one you are coming from.
WhenWhat i see people doing is they run inside a new area get attacked by a group of NPCs and they run blindly left or right and are by doing it triggering even more groups of NPCs.... never do it this way...back up only in the directions you came from, by doing so you are preventing triggering new npcs.
Last edited by GedankeKlee13#8319 on Dec 11, 2024, 5:58:49 AM

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